Player Matchup

Bastet
Bastet
Platinum I
BeattieAU
Bastet
Platinum I
Level 102
God Stats
10W - 5L
1,769 SR
Queue Stats
219W - 215L
1,981 MMR
Solo
Agni
Agni
Platinum III
CreamyNutt
Agni
Platinum III
Level 134
God Stats
4W - 6L
1,537 SR
Queue Stats
163W - 156L
1,721 MMR
Solo
Danzaburou
Danzaburou
Bronze III
PeteLaKock
Danzaburou
Bronze III
Level 83
God Stats
0W - 1L
1,451 SR
Queue Stats
43W - 48L
1,363 MMR
Party 1
Surtr
Surtr
Platinum V
juparopi2
Surtr
Platinum V
Level 141
God Stats
2W - 1L
1,768 SR
Queue Stats
252W - 251L
1,675 MMR
Solo
Ares
Ares
Silver I
αηcαlαgση
Ares
Silver I
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,687 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,605 SR
1,685 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 179
1,654 SR
1,649 MMR
Pele
Pele
Platinum V
 
Pele
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond V
 
Yu Huang
Diamond V
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold I
DramasX
Ishtar
Gold I
Level 126
God Stats
7W - 4L
1,708 SR
Queue Stats
52W - 47L
1,699 MMR
Solo
Atlas
Atlas
Platinum V
Metafiz
Atlas
Platinum V
Level 234
God Stats
47W - 33L
1,723 SR
Queue Stats
167W - 161L
1,694 MMR
Solo
Awilix
Awilix
Platinum I
Sapieη
Awilix
Platinum I
Level 159
God Stats
10W - 3L
1,838 SR
Queue Stats
116W - 97L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BeattieAU
Bastet
13
1 / 5 / 1
7,223
482
5,184
13,012
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
1 / 3 / 0
7,974
532
4,553
7,487
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PeteLaKock
Danzaburou
13
1 / 7 / 2
7,287
486
7,218
14,773
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Surtr
juparopi2
Surtr
12
0 / 3 / 2
7,263
484
6,174
11,837
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
2 / 4 / 1
7,598
507
6,592
13,862
10,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SusanoAthena

VS

Bans
BakasuraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
1 / 0 / 3
9,505
634
6,606
9,737
7,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
 
Yu Huang
15
6 / 1 / 5
8,855
590
9,358
6,816
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
DramasX
Ishtar
16
8 / 3 / 3
9,799
653
12,259
13,121
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Metafiz
Atlas
14
2 / 0 / 10
8,958
597
7,907
10,438
8,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Sapieη
Awilix
15
5 / 1 / 4
8,496
566
8,711
10,668
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
22
22
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
3
2.5
W
Yu Huang
 
Yu Huang
6
1
5
8.5
L
Bastet
BeattieAU
Bastet
1
5
1
0.3
L
1
3
0
0.33
W
Ishtar
DramasX
Ishtar
8
3
3
3.17
W
Atlas
Metafiz
Atlas
2
0
10
7
L
Danzaburou
PeteLaKock
Danzaburou
1
7
2
0.29
W
Awilix
Sapieη
Awilix
5
1
4
7
L
Surtr
juparopi2
Surtr
0
3
2
0.33
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,721
Damage
44,841
60,971
Taken
50,780
28,464
Mitigated
26,043
17,737
Healing
24,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,606
1,238
0
5,973
9,737
7,182
390
2,186
7,096
0
83,596
W
Yu Huang
 
Yu Huang
9,358
1,007
0
1,092
6,816
2,194
1,052
2,971
3,537
49,645
2,162
L
Bastet
BeattieAU
Bastet
5,184
1,236
0
6,289
13,012
4,006
0
1,460
11,438
0
48,878
L
4,553
185
0
797
7,487
1,799
0
4,647
2,456
57,382
0
W
Ishtar
DramasX
Ishtar
12,259
8,779
0
6,048
13,121
5,090
1,366
2,066
11,055
0
77,833
W
Atlas
Metafiz
Atlas
7,907
2,969
3,723
3,707
10,438
8,058
160
1,824
8,490
29,026
1,812
L
Danzaburou
PeteLaKock
Danzaburou
7,218
2,251
0
3,046
14,773
4,217
0
4,867
9,726
0
46,006
W
Awilix
Sapieη
Awilix
8,711
2,804
0
3,773
10,668
3,519
1,215
2,621
7,812
0
79,917
L
Surtr
juparopi2
Surtr
6,174
2,637
0
3,202
11,837
7,630
0
1,401
10,436
1,256
42,813
L
6,592
75
2,087
2,316
13,862
10,812
0
3,847
9,857
20,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
45,613
386
Minions Killed
545
0
Camps Cleared
0
1,460,227
Distance Traveled
1,549,503
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,505
634
152
10
0
298,279
0
W
Yu Huang
8,855
590
110
7
0
323,829
0
L
Bastet
7,223
482
82
5
0
330,164
0
L
Agni
7,974
532
131
9
0
314,354
2
W
Ishtar
9,799
653
130
9
0
268,236
0
W
Atlas
8,958
597
44
3
0
305,444
2
L
Danzaburou
7,287
486
76
5
0
273,039
0
W
Awilix
8,496
566
109
7
0
353,715
1
L
Surtr
7,263
484
75
5
0
211,653
2
L
Ares
7,598
507
22
1
0
331,017
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role