Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Amped121
Persephone
Level 144
God Stats
1W - 0L
1,434 SR
Queue Stats
5W - 3L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
JustBuyAWard
Zhong Kui
Level 124
God Stats
16W - 10L
1,722 SR
Queue Stats
164W - 149L
1,521 Elo+
Party 1
Arachne
Arachne
M3X1MAN
Arachne
Level 41
God Stats
3W - 0L
1,888 SR
Queue Stats
74W - 77L
1,455 Elo+
Party 2
Mercury
Mercury
SenorPositivity
Mercury
Level 194
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 5L
1,658 Elo+
Party 1
Team Averages
Level 124
1,609 SR
1,544 Elo+

VS

Team Averages
Level 119
1,531 SR
1,493 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Dust3713
Thanatos
Level 85
God Stats
2W - 6L
1,492 SR
Queue Stats
52W - 48L
1,589 Elo+
Solo
Skadi
Skadi
GriTzNgR4vy23
Skadi
Level 148
God Stats
20W - 28L
1,494 SR
Queue Stats
464W - 460L
1,537 Elo+
Solo
Nu Wa
Nu Wa
note137
Nu Wa
Level 85
God Stats
20W - 17L
1,668 SR
Queue Stats
88W - 94L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 2 / 4
5,968
497
4,939
7,972
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Amped121
Persephone
12
0 / 2 / 5
6,710
559
3,448
6,234
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
JustBuyAWard
Zhong Kui
13
2 / 1 / 5
7,101
592
5,532
8,261
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
M3X1MAN
Arachne
10
0 / 1 / 3
5,333
444
2,503
9,322
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 0 / 2
8,137
678
7,170
5,346
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 2
6,642
554
3,630
8,023
5,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
 
Hercules
10
0 / 3 / 0
5,303
442
2,515
10,726
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Dust3713
Thanatos
11
2 / 3 / 3
5,972
498
5,093
9,716
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
6,055
505
4,672
5,854
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
note137
Nu Wa
11
1 / 1 / 3
6,271
523
5,917
3,107
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
10
Kills
6
6
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
4
2.5
L
Ymir
 
Ymir
2
1
2
3
L
Hercules
 
Hercules
0
3
0
0
W
Persephone
Amped121
Persephone
0
2
5
1.25
L
Thanatos
Dust3713
Thanatos
2
3
3
1.17
L
1
2
1
0.75
W
Zhong Kui
JustBuyAWard
Zhong Kui
2
1
5
4.5
W
Arachne
M3X1MAN
Arachne
0
1
3
1.5
W
5
0
2
6
L
Nu Wa
note137
Nu Wa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
21,827
37,135
Taken
37,426
16,602
Mitigated
20,054
11,911
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,939
207
0
637
7,972
4,403
0
3,136
4,625
20,529
0
L
Ymir
 
Ymir
3,630
662
0
2,096
8,023
5,876
0
3,912
3,771
21,984
0
L
Hercules
 
Hercules
2,515
476
0
3,916
10,726
7,946
0
580
10,108
0
23,614
W
Persephone
Amped121
Persephone
3,448
177
0
1,866
6,234
1,473
0
2,115
3,823
49,549
2,166
L
Thanatos
Dust3713
Thanatos
5,093
1,344
0
5,841
9,716
3,354
0
3,381
6,048
0
43,664
L
4,672
1,577
0
936
5,854
1,911
0
3,962
1,769
0
48,199
W
Zhong Kui
JustBuyAWard
Zhong Kui
5,532
583
0
3,375
8,261
6,015
0
1,397
6,764
46,523
8,419
W
Arachne
M3X1MAN
Arachne
2,503
2,130
0
5,133
9,322
2,667
138
1,474
7,766
0
27,184
W
7,170
3,415
0
900
5,346
2,044
0
632
4,321
0
53,913
L
Nu Wa
note137
Nu Wa
5,917
1,308
0
750
3,107
967
0
951
2,156
39,487
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
30,243
364
Minions Killed
332
0
Camps Cleared
0
1,252,479
Distance Traveled
1,209,297
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,968
497
28
2
0
262,958
7
L
Ymir
6,642
554
44
4
0
242,180
0
L
Hercules
5,303
442
53
4
0
244,076
2
W
Persephone
6,710
559
82
7
0
224,276
0
L
Thanatos
5,972
498
76
6
0
269,775
1
L
Skadi
6,055
505
84
7
0
218,908
0
W
Zhong Kui
7,101
592
103
9
0
224,046
0
W
Arachne
5,333
444
65
5
0
266,820
0
W
Mercury
8,137
678
86
7
0
274,379
0
L
Nu Wa
6,271
523
75
6
0
234,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role