Player Matchup

Kali
Kali
Gold IV
DietDrKelp23
Kali
Gold IV
Level 98
God Stats
2W - 3L
1,190 SR
Queue Stats
39W - 36L
1,517 MMR
Solo
Artemis
Artemis
Platinum V
Jinkzy
Artemis
Platinum V
Level 104
God Stats
3W - 3L
1,598 SR
Queue Stats
328W - 315L
1,688 MMR
Party 1
Merlin
Merlin
Gold IV
Miguellionare
Merlin
Gold IV
Level 117
God Stats
53W - 42L
1,586 SR
Queue Stats
753W - 787L
1,551 MMR
Solo
Camazotz
Camazotz
Gold III
XOutMyName
Camazotz
Gold III
Level 124
God Stats
2W - 3L
1,367 SR
Queue Stats
40W - 39L
1,545 MMR
Solo
Jormungandr
Jormungandr
Gold IV
iFastLife
Jormungandr
Gold IV
Level 149
God Stats
4W - 5L
1,461 SR
Queue Stats
324W - 328L
1,224 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,440 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,456 SR
1,523 MMR
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
 
Geb
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
Belzeebub999867
Skadi
Silver I
Level 84
God Stats
1W - 1L
1,448 SR
Queue Stats
19W - 37L
1,532 MMR
Solo
Ra
Ra
Platinum V
DAYNJA
Ra
Platinum V
Level 60
God Stats
4W - 6L
1,551 SR
Queue Stats
47W - 48L
1,570 MMR
Solo
Lancelot
Lancelot
Gold IV
GmT RainofBl00w
Lancelot
Gold IV
Level 128
God Stats
0W - 2L
1,280 SR
Queue Stats
72W - 82L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,467
638
2,261
6,597
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Artemis
Jinkzy
Artemis
8
3 / 1 / 1
4,755
679
3,279
2,820
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 0 / 1
4,527
647
1,444
2,269
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
XOutMyName
Camazotz
7
2 / 1 / 3
4,281
612
2,002
5,750
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
iFastLife
Jormungandr
7
2 / 2 / 3
4,431
633
4,300
6,280
2,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Nu WaCthulhuKumbhakarnaAwilix

VS

Bans
BacchusYmirCharybdisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
3 / 1 / 1
4,895
699
4,628
5,506
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Geb
 
Geb
7
0 / 2 / 3
3,997
571
1,749
4,154
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 3 / 2
3,686
527
2,010
4,157
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ra
7
0 / 1 / 0
4,120
589
1,131
2,905
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
7
3 / 1 / 1
4,431
633
2,906
3,173
906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
6
6
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
1
1
3.5
L
Geb
 
Geb
0
2
3
0.75
L
0
3
2
0.33
L
Ra
0
1
0
0
W
1
2
0
0.5
L
Lancelot
3
1
1
3.5
W
Artemis
Jinkzy
Artemis
3
1
1
3.5
W
0
0
1
0.5
W
Camazotz
XOutMyName
Camazotz
2
1
3
3.5
W
Jormungandr
iFastLife
Jormungandr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,286
Damage
12,424
23,716
Taken
19,895
6,472
Mitigated
8,406
9,741
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,628
368
0
2,293
5,506
3,559
0
174
5,326
20,561
814
L
Geb
 
Geb
1,749
291
0
1,328
4,154
2,175
0
1,443
2,691
8,389
0
L
2,010
446
0
460
4,157
1,045
0
1,529
2,628
0
16,352
L
Ra
1,131
51
44
1,448
2,905
721
0
1,343
1,406
21,625
1,400
W
2,261
794
0
3,344
6,597
1,462
0
2,919
3,204
0
24,885
L
Lancelot
2,906
708
0
530
3,173
906
0
1,043
2,100
0
18,700
W
Artemis
Jinkzy
Artemis
3,279
1,409
0
1,327
2,820
751
318
581
2,239
0
25,126
W
1,444
52
0
500
2,269
560
0
213
2,040
24,800
0
W
Camazotz
XOutMyName
Camazotz
2,002
1,022
0
3,256
5,750
1,099
0
1,322
4,264
0
14,291
W
Jormungandr
iFastLife
Jormungandr
4,300
1,461
0
1,314
6,280
2,600
0
1,574
4,592
19,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,461
Gold Earned
21,129
217
Minions Killed
177
0
Camps Cleared
0
687,855
Distance Traveled
679,258
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,895
699
48
7
0
142,212
2
L
Geb
3,997
571
12
2
0
150,176
0
L
Skadi
3,686
527
29
4
0
123,536
0
L
Ra
4,120
589
54
8
0
110,101
0
W
Kali
4,467
638
42
6
0
145,446
0
L
Lancelot
4,431
633
34
5
0
153,233
0
W
Artemis
4,755
679
46
7
0
120,686
0
W
Merlin
4,527
647
71
10
0
133,464
1
W
Camazotz
4,281
612
35
5
0
151,166
0
W
Jormungandr
4,431
633
23
3
0
137,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role