Player Matchup

Janus
Janus
 
Janus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AfricanSaiyajin
Amaterasu
Level 82
God Stats
1W - 1L
1,369 SR
Queue Stats
3W - 5L
1,359 Elo+
Solo
Charybdis
Charybdis
EfraDarK
Charybdis
Level 120
God Stats
3W - 5L
1,479 SR
Queue Stats
168W - 170L
1,484 Elo+
Solo
Thor
Thor
HSMxIgnertia
Thor
Level 166
God Stats
33W - 22L
1,704 SR
Queue Stats
293W - 156L
1,761 Elo+
Solo
Odin
Odin
WolfSoup
Odin
Level 192
God Stats
15W - 13L
1,427 SR
Queue Stats
240W - 208L
1,533 Elo+
Solo
Team Averages
Level 144
1,496 SR
1,527 Elo+

VS

Team Averages
Level 163
1,619 SR
1,473 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DragoChops
Artemis
Level 170
God Stats
2W - 0L
1,613 SR
Queue Stats
16W - 26L
1,470 Elo+
Party 1
Mercury
Mercury
LegenDFairy
Mercury
Level 157
God Stats
8W - 4L
1,685 SR
Queue Stats
350W - 293L
1,592 Elo+
Solo
Mulan
Mulan
TurtleChi
Mulan
Level 152
God Stats
4W - 4L
1,659 SR
Queue Stats
13W - 28L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
VonBeastMode
Zhong Kui
Level 176
God Stats
1W - 0L
1,638 SR
Queue Stats
5W - 12L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 4
7,928
991
7,796
5,585
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
AfricanSaiyajin
Amaterasu
11
0 / 1 / 1
6,500
813
640
4,684
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
EfraDarK
Charybdis
12
1 / 4 / 3
7,195
899
6,234
7,930
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 1 / 0
8,617
1,077
4,749
7,002
2,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
12
0 / 2 / 4
7,098
887
4,838
10,584
8,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
14
2 / 1 / 5
8,231
1,029
6,347
7,131
6,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
DragoChops
Artemis
15
4 / 1 / 3
8,854
1,107
8,914
5,834
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
LegenDFairy
Mercury
12
0 / 2 / 4
6,969
871
2,784
5,776
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
TurtleChi
Mulan
13
3 / 3 / 4
7,511
939
5,263
10,153
10,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
VonBeastMode
Zhong Kui
13
2 / 0 / 4
7,690
961
6,399
4,425
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
11
11
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
4
1.33
W
Bake Kujira
 
Bake Kujira
2
1
5
4.5
L
Amaterasu
AfricanSaiyajin
Amaterasu
0
1
1
0.5
W
Artemis
DragoChops
Artemis
4
1
3
5.5
L
Charybdis
EfraDarK
Charybdis
1
4
3
0.63
L
4
1
0
4
W
Mercury
LegenDFairy
Mercury
0
2
4
1
W
Mulan
TurtleChi
Mulan
3
3
4
1.67
W
Zhong Kui
VonBeastMode
Zhong Kui
2
0
4
4
L
Odin
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
29,707
35,785
Taken
33,319
18,115
Mitigated
25,005
3,028
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,796
128
0
475
5,585
1,808
0
2,233
3,170
27,887
0
W
Bake Kujira
 
Bake Kujira
6,347
3,675
0
3,496
7,131
6,848
0
1,738
5,226
19,122
879
L
Amaterasu
AfricanSaiyajin
Amaterasu
640
211
0
439
4,684
2,282
0
2,379
2,229
0
1,246
W
Artemis
DragoChops
Artemis
8,914
2,974
0
0
5,834
2,143
1,305
1,135
4,585
0
29,426
L
Charybdis
EfraDarK
Charybdis
6,234
2,297
0
672
7,930
2,518
0
3,099
4,752
0
19,705
L
4,749
809
0
125
7,002
2,642
0
1,602
5,261
0
28,312
W
Mercury
LegenDFairy
Mercury
2,784
312
0
250
5,776
1,843
0
1,883
3,809
0
10,198
W
Mulan
TurtleChi
Mulan
5,263
403
0
1,505
10,153
10,950
32
2,874
6,958
1,960
13,572
W
Zhong Kui
VonBeastMode
Zhong Kui
6,399
769
0
1,998
4,425
3,221
374
988
3,287
21,542
301
L
Odin
4,838
1,074
44
1,273
10,584
8,865
0
3,683
6,819
3,834
11,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
39,255
180
Minions Killed
181
0
Camps Cleared
0
814,614
Distance Traveled
865,086
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,928
991
56
7
0
163,072
0
W
Bake Kujira
8,231
1,029
40
5
0
198,357
0
L
Amaterasu
6,500
813
0
0
0
136,919
0
W
Artemis
8,854
1,107
61
8
0
153,285
0
L
Charybdis
7,195
899
40
5
0
147,881
0
L
Thor
8,617
1,077
60
8
0
183,398
0
W
Mercury
6,969
871
12
2
0
197,644
3
W
Mulan
7,511
939
20
3
0
168,117
1
W
Zhong Kui
7,690
961
48
6
0
147,683
0
L
Odin
7,098
887
24
3
0
183,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role