Player Matchup

Vulcan
Vulcan
JessiahNDiego
Vulcan
Level 48
God Stats
9W - 8L
1,664 SR
Queue Stats
46W - 69L
1,380 Elo+
Solo
Artemis
Artemis
Marcfio
Artemis
Level 21
God Stats
2W - 4L
1,491 SR
Queue Stats
8W - 11L
1,315 Elo+
Party 2
Ymir
Ymir
Sebeltran
Ymir
Level 32
God Stats
0W - 2L
1,491 SR
Queue Stats
8W - 11L
1,315 Elo+
Party 2
Osiris
Osiris
Xx-_Solar_-x
Osiris
Level 49
God Stats
10W - 2L
1,914 SR
Queue Stats
135W - 155L
1,412 Elo+
Solo
Arachne
Arachne
churumbelon
Arachne
Level 8
God Stats
2W - 1L
1,726 SR
Queue Stats
8W - 11L
1,315 Elo+
Party 2
Team Averages
Level 32
1,657 SR
1,348 Elo+

VS

Team Averages
Level 41
1,510 SR
1,373 Elo+
Agni
Agni
 
Agni
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Husky JK
Bacchus
Level 15
God Stats
1W - 2L
1,224 SR
Queue Stats
2W - 12L
1,117 Elo+
Party 3
Hou Yi
Hou Yi
RealMarkiss
Hou Yi
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,453 Elo+
Party 3
Surtr
Surtr
Tarnak_14
Surtr
Level 69
God Stats
40W - 25L
1,523 SR
Queue Stats
159W - 158L
1,417 Elo+
Party 1
Nemesis
Nemesis
Yanboo18
Nemesis
Level 19
God Stats
18W - 6L
1,801 SR
Queue Stats
37W - 44L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 3
7,012
539
9,120
8,633
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Marcfio
Artemis
10
1 / 1 / 5
5,685
437
5,329
5,001
1,476
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
2 / 1 / 3
6,529
502
4,067
8,100
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
3
0 / 1 / 1
4,573
352
1,252
1,680
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
churumbelon
Arachne
11
6 / 2 / 1
7,212
555
5,957
9,426
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 3 / 4
7,205
554
5,159
9,754
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Husky JK
Bacchus
9
0 / 3 / 2
5,804
446
3,087
6,564
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
12
1 / 2 / 1
6,644
511
3,497
7,390
2,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Surtr
Tarnak_14
Surtr
14
5 / 2 / 1
8,328
641
6,167
9,878
7,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
Yanboo18
Nemesis
11
3 / 3 / 2
6,548
504
4,347
10,270
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
13
Kills
12
12
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
3
4
1.67
W
Bacchus
Husky JK
Bacchus
0
3
2
0.33
L
4
7
3
0.79
L
Artemis
Marcfio
Artemis
1
1
5
3.5
W
Hou Yi
1
2
1
0.75
L
Ymir
2
1
3
3.5
W
Surtr
Tarnak_14
Surtr
5
2
1
2.75
L
Osiris
0
1
1
0.5
W
Nemesis
Yanboo18
Nemesis
3
3
2
1.33
L
Arachne
churumbelon
Arachne
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,725
Damage
22,257
32,840
Taken
43,856
14,257
Mitigated
22,072
6,130
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,159
627
0
3,355
9,754
2,910
0
6,037
3,717
38,848
2,502
W
Bacchus
Husky JK
Bacchus
3,087
606
0
765
6,564
5,551
0
1,672
4,892
17,727
0
L
9,120
398
0
250
8,633
2,821
0
2,646
5,987
37,583
0
L
Artemis
Marcfio
Artemis
5,329
2,762
0
1,555
5,001
1,476
0
1,007
3,994
0
22,940
W
Hou Yi
3,497
1,896
0
3,274
7,390
2,232
402
1,506
5,884
0
52,760
L
Ymir
4,067
836
97
1,137
8,100
6,000
0
3,225
4,875
16,905
1,182
W
Surtr
Tarnak_14
Surtr
6,167
1,879
0
1,807
9,878
7,618
2
742
9,136
550
62,250
L
Osiris
1,252
610
0
697
1,680
588
0
29
1,651
0
9,574
W
Nemesis
Yanboo18
Nemesis
4,347
951
0
601
10,270
3,761
0
3,151
7,119
0
46,927
L
Arachne
churumbelon
Arachne
5,957
4,472
0
2,394
9,426
3,372
165
1,533
7,893
0
29,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,011
Gold Earned
34,529
213
Minions Killed
385
0
Camps Cleared
0
1,064,043
Distance Traveled
1,285,298
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,205
554
89
7
0
266,193
0
W
Bacchus
5,804
446
19
1
0
236,619
0
L
Vulcan
7,012
539
58
4
0
249,406
1
L
Artemis
5,685
437
42
3
0
222,266
0
W
Hou Yi
6,644
511
86
7
0
244,395
2
L
Ymir
6,529
502
27
2
0
232,594
5
W
Surtr
8,328
641
117
9
0
245,037
0
L
Osiris
4,573
352
18
1
0
43,224
0
W
Nemesis
6,548
504
74
6
0
293,054
0
L
Arachne
7,212
555
68
5
0
316,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role