Player Matchup

Ah Puch
Ah Puch
CLBLycan
Ah Puch
Level 164
God Stats
103W - 80L
1,594 SR
Queue Stats
124W - 109L
1,533 Elo+
Party 1
Khepri
Khepri
CLBpoet3
Khepri
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 114L
1,491 Elo+
Party 1
Anubis
Anubis
Dab-Dab-Ima-Crab
Anubis
Level 158
God Stats
4W - 4L
1,496 SR
Queue Stats
113W - 111L
1,503 Elo+
Party 1
Set
Set
Mega Gengar Dom
Set
Level 142
God Stats
5W - 6L
1,421 SR
Queue Stats
104W - 109L
1,458 Elo+
Solo
Chaac
Chaac
elrocky4567
Chaac
Level 147
God Stats
25W - 18L
1,572 SR
Queue Stats
64W - 54L
1,483 Elo+
Party 1
Team Averages
Level 152
1,517 SR
1,494 Elo+

VS

Team Averages
Level 113
1,477 SR
1,473 Elo+
Arachne
Arachne
ColoredDiamond
Arachne
Level 103
God Stats
67W - 40L
1,642 SR
Queue Stats
620W - 585L
1,418 Elo+
Solo
Ra
Ra
JohnLunaGG
Ra
Level 126
God Stats
0W - 3L
1,339 SR
Queue Stats
50W - 67L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Vivalakenny
Cthulhu
Level 33
God Stats
1W - 4L
1,406 SR
Queue Stats
36W - 49L
1,445 Elo+
Party 2
Anhur
Anhur
ZageHades
Anhur
Level 145
God Stats
8W - 8L
1,379 SR
Queue Stats
97W - 96L
1,539 Elo+
Solo
Bacchus
Bacchus
zeus_vibrant
Bacchus
Level 159
God Stats
4W - 5L
1,620 SR
Queue Stats
677W - 662L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLBLycan
Ah Puch
10
3 / 1 / 2
5,821
582
10,870
3,930
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Khepri
CLBpoet3
Khepri
9
0 / 0 / 5
5,645
565
1,949
9,325
5,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
10 / 2 / 0
7,430
743
11,225
5,736
2,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 4
5,713
571
2,182
6,990
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 0
6,658
666
3,079
7,226
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
5,713
571
3,212
10,316
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 6 / 2
5,780
578
3,330
8,819
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Vivalakenny
Cthulhu
8
0 / 1 / 0
4,788
479
2,656
11,630
5,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
ZageHades
Anhur
9
1 / 4 / 0
4,977
498
4,393
8,730
2,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
zeus_vibrant
Bacchus
7
0 / 1 / 0
4,712
471
2,495
5,572
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
5
5
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CLBLycan
Ah Puch
3
1
2
4
W
Khepri
CLBpoet3
Khepri
0
0
5
2.5
L
3
2
0
1.5
W
10
2
0
5
L
1
6
2
0.33
W
0
2
4
1
L
Cthulhu
Vivalakenny
Cthulhu
0
1
0
0
L
Anhur
ZageHades
Anhur
1
4
0
0.25
W
1
0
0
1
L
Bacchus
zeus_vibrant
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,305
Damage
16,086
33,207
Taken
45,067
16,002
Mitigated
15,285
12,969
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CLBLycan
Ah Puch
10,870
451
0
1,927
3,930
1,320
96
522
3,408
36,198
0
W
Khepri
CLBpoet3
Khepri
1,949
186
0
3,142
9,325
5,271
0
2,254
7,071
13,071
0
L
3,212
2,180
0
5,225
10,316
2,794
0
3,947
6,183
0
39,621
W
11,225
162
0
3,255
5,736
2,669
0
2,797
2,939
44,532
1,680
L
3,330
936
313
1,968
8,819
1,943
78
6,335
2,484
33,039
562
W
2,182
773
0
1,601
6,990
2,806
0
642
6,348
0
41,520
L
Cthulhu
Vivalakenny
Cthulhu
2,656
58
1,185
3,039
11,630
5,210
0
6,920
4,197
14,576
0
L
Anhur
ZageHades
Anhur
4,393
2,084
0
2,841
8,730
2,637
0
5,567
2,643
0
31,938
W
3,079
814
0
3,044
7,226
3,936
293
2,073
4,731
0
42,760
L
Bacchus
zeus_vibrant
Bacchus
2,495
418
0
1,823
5,572
2,701
0
0
5,572
19,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
25,970
314
Minions Killed
225
0
Camps Cleared
0
1,014,721
Distance Traveled
987,066
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,821
582
69
7
0
195,250
0
W
Khepri
5,645
565
33
3
0
219,389
3
L
Arachne
5,713
571
60
6
0
235,222
0
W
Anubis
7,430
743
71
7
0
189,220
2
L
Ra
5,780
578
64
6
0
204,520
0
W
Set
5,713
571
75
8
0
236,830
0
L
Cthulhu
4,788
479
17
2
0
206,074
2
L
Anhur
4,977
498
55
6
0
199,435
0
W
Chaac
6,658
666
66
7
0
174,032
2
L
Bacchus
4,712
471
29
3
0
141,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role