Player Matchup

Ne Zha
Ne Zha
Crusher1234028
Ne Zha
Level 64
God Stats
4W - 3L
1,401 SR
Queue Stats
186W - 254L
1,362 Elo+
Party 2
Chronos
Chronos
TH3SLAY3R02
Chronos
Level 129
God Stats
18W - 6L
1,818 SR
Queue Stats
573W - 254L
1,765 Elo+
Party 1
Guan Yu
Guan Yu
TheLokiMaster84
Guan Yu
Level 198
God Stats
3W - 4L
1,475 SR
Queue Stats
622W - 321L
1,732 Elo+
Party 1
Sol
Sol
lubzu
Sol
Level 129
God Stats
36W - 19L
1,696 SR
Queue Stats
856W - 415L
1,753 Elo+
Party 1
Scylla
Scylla
uZakk
Scylla
Level 164
God Stats
45W - 60L
1,435 SR
Queue Stats
188W - 223L
1,477 Elo+
Party 2
Team Averages
Level 137
1,565 SR
1,618 Elo+

VS

Team Averages
Level 99
1,600 SR
1,386 Elo+
Discordia
Discordia
BroJay64
Discordia
Level 29
God Stats
6W - 13L
1,408 SR
Queue Stats
16W - 26L
1,345 Elo+
Party 3
Merlin
Merlin
MNstillwaterMN
Merlin
Level 124
God Stats
10W - 12L
1,613 SR
Queue Stats
20W - 34L
1,345 Elo+
Party 3
Charon
Charon
Masao5449
Charon
Level 146
God Stats
1W - 0L
1,630 SR
Queue Stats
29W - 25L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
dmdzorme
Gilgamesh
Level 68
God Stats
27W - 27L
1,535 SR
Queue Stats
65W - 67L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
wwBlackknightww
Ratatoskr
Level 128
God Stats
1W - 0L
1,812 SR
Queue Stats
16W - 26L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
9,146
762
8,598
11,587
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
TH3SLAY3R02
Chronos
11
0 / 0 / 0
8,070
673
0
0
0
15
1 / 2 / 8
9,652
804
8,412
12,890
11,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sol
lubzu
Sol
17
5 / 3 / 3
11,107
926
10,490
14,901
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
uZakk
Scylla
17
6 / 0 / 2
10,743
895
10,584
8,078
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BroJay64
Discordia
14
1 / 3 / 4
9,419
785
5,091
7,633
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
1 / 0 / 5
10,805
900
14,749
4,699
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon
Masao5449
Charon
16
2 / 2 / 3
9,804
817
4,961
11,386
10,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
dmdzorme
Gilgamesh
14
3 / 6 / 4
9,465
789
7,287
15,844
10,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
wwBlackknightww
Ratatoskr
16
3 / 2 / 5
10,385
865
9,106
10,679
7,957
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
13
Kills
10
10
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
BroJay64
Discordia
1
3
4
1
L
1
5
7
0.9
W
1
0
5
3.5
W
Charon
Masao5449
Charon
2
2
3
1.75
L
Chronos
TH3SLAY3R02
Chronos
0
0
0
0
L
1
2
8
2.5
W
Gilgamesh
dmdzorme
Gilgamesh
3
6
4
0.83
L
Sol
lubzu
Sol
5
3
3
2.17
L
Scylla
uZakk
Scylla
6
0
2
7
W
Ratatoskr
wwBlackknightww
Ratatoskr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,084
Damage
41,194
47,456
Taken
50,241
22,646
Mitigated
32,796
8,552
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BroJay64
Discordia
5,091
118
0
0
7,633
2,292
631
2,754
4,764
12,111
309
L
8,598
593
0
783
11,587
3,963
0
5,331
5,821
0
18,352
W
14,749
406
0
138
4,699
1,470
228
1,749
2,910
48,492
317
W
Charon
Masao5449
Charon
4,961
1,152
55
714
11,386
10,918
76
3,857
7,405
26,587
953
L
Chronos
TH3SLAY3R02
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
8,412
872
282
1,276
12,890
11,604
0
5,706
6,468
0
19,919
W
Gilgamesh
dmdzorme
Gilgamesh
7,287
1,407
0
780
15,844
10,159
0
8,293
7,309
0
15,112
L
Sol
lubzu
Sol
10,490
3,498
0
5,787
14,901
4,542
481
7,593
6,921
42,222
1,248
L
Scylla
uZakk
Scylla
10,584
903
0
424
8,078
2,537
0
4,648
3,058
38,029
391
W
Ratatoskr
wwBlackknightww
Ratatoskr
9,106
1,648
0
1,935
10,679
7,957
0
3,047
7,516
0
19,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,718
Gold Earned
49,878
194
Minions Killed
207
0
Camps Cleared
0
877,301
Distance Traveled
1,226,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,419
785
13
1
0
232,013
0
L
Ne Zha
9,146
762
16
1
0
212,596
0
W
Merlin
10,805
900
120
10
0
243,171
0
W
Charon
9,804
817
30
3
0
242,993
0
L
Chronos
8,070
673
0
0
0
0
0
L
Guan Yu
9,652
804
33
3
0
249,438
0
W
Gilgamesh
9,465
789
9
1
0
242,623
0
L
Sol
11,107
926
82
7
0
209,562
0
L
Scylla
10,743
895
63
5
0
205,705
0
W
Ratatoskr
10,385
865
35
3
0
265,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role