Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver III
Mysteri0-_-L
Chang'e
Silver III
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 192L
966 MMR
Solo
Charon
Charon
Silver III
Pdood
Charon
Silver III
Level 161
God Stats
8W - 5L
1,642 SR
Queue Stats
197W - 233L
955 MMR
Solo
Geb
Geb
Silver III
TTVBlackMistt
Geb
Silver III
Level 157
God Stats
2W - 6L
1,562 SR
Queue Stats
72W - 85L
991 MMR
Solo
Jing Wei
Jing Wei
Silver II
kickSHAFFER
Jing Wei
Silver II
Level 61
God Stats
7W - 7L
1,520 SR
Queue Stats
50W - 63L
1,040 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,545 SR
1,090 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,457 SR
1,174 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver III
 
Thor
Silver III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
AzarFlamen
Kumbhakarna
Silver III
Level 119
God Stats
2W - 2L
1,579 SR
Queue Stats
127W - 143L
972 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
IllegalConvict
Sun Wukong
Silver IV
Level 115
God Stats
4W - 12L
1,262 SR
Queue Stats
129W - 160L
869 MMR
Solo
Cernunnos
Cernunnos
Bronze I
iamShah
Cernunnos
Bronze I
Level 113
God Stats
0W - 1L
1,443 SR
Queue Stats
6W - 18L
1,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 1 / 3
6,986
635
7,218
7,998
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Mysteri0-_-L
Chang'e
10
1 / 2 / 0
5,840
531
2,327
6,664
1,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Pdood
Charon
11
1 / 2 / 4
6,476
589
4,329
7,823
4,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 0
6,673
607
5,772
7,886
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
kickSHAFFER
Jing Wei
11
1 / 0 / 3
6,117
556
7,934
8,169
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MulanArtioNu Wa

VS

Bans
AwilixDa JiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 2 / 1
6,435
585
4,036
5,880
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
 
Thor
11
2 / 2 / 0
5,989
544
2,571
8,446
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
AzarFlamen
Kumbhakarna
9
2 / 4 / 1
5,760
524
3,293
11,894
6,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
IllegalConvict
Sun Wukong
10
1 / 3 / 2
6,229
566
6,122
8,597
4,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
iamShah
Cernunnos
11
1 / 1 / 0
5,857
532
5,615
7,256
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
6
6
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
3
6.5
L
Poseidon
 
Poseidon
0
2
1
0.25
L
Thor
 
Thor
2
2
0
1
L
Kumbhakarna
AzarFlamen
Kumbhakarna
2
4
1
0.63
L
Sun Wukong
IllegalConvict
Sun Wukong
1
3
2
0.67
W
Chang'e
Mysteri0-_-L
Chang'e
1
2
0
0.5
W
Charon
Pdood
Charon
1
2
4
1.5
W
4
1
0
4
L
Cernunnos
iamShah
Cernunnos
1
1
0
1
W
Jing Wei
kickSHAFFER
Jing Wei
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
21,637
38,540
Taken
42,073
15,302
Mitigated
17,657
12,248
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,218
2,460
0
1,475
7,998
3,506
0
1,000
6,998
0
48,645
L
Poseidon
 
Poseidon
4,036
548
0
2,371
5,880
1,534
0
1,947
3,933
49,781
695
L
Thor
 
Thor
2,571
670
0
515
8,446
2,893
0
1,348
7,098
0
36,341
L
Kumbhakarna
AzarFlamen
Kumbhakarna
3,293
609
1,102
3,166
11,894
6,194
0
2,851
8,883
13,005
0
L
Sun Wukong
IllegalConvict
Sun Wukong
6,122
1,000
0
828
8,597
4,536
0
4,294
3,706
0
32,676
W
Chang'e
Mysteri0-_-L
Chang'e
2,327
104
40
1,882
6,664
1,607
0
3,354
3,310
25,699
1,658
W
Charon
Pdood
Charon
4,329
605
241
1,986
7,823
4,998
240
1,073
6,750
24,953
0
W
5,772
703
0
980
7,886
2,802
0
233
7,653
27,315
2,197
L
Cernunnos
iamShah
Cernunnos
5,615
1,975
0
3,637
7,256
2,500
0
1,145
6,111
0
45,558
W
Jing Wei
kickSHAFFER
Jing Wei
7,934
6,135
0
5,644
8,169
2,389
371
1,357
6,812
0
50,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
30,270
277
Minions Killed
299
0
Camps Cleared
0
1,137,629
Distance Traveled
1,137,209
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,986
635
73
7
0
248,132
0
L
Poseidon
6,435
585
95
9
0
214,673
0
L
Thor
5,989
544
59
5
0
239,117
2
L
Kumbhakarna
5,760
524
15
1
0
214,646
0
L
Sun Wukong
6,229
566
56
5
0
247,678
4
W
Chang'e
5,840
531
43
4
0
210,793
3
W
Charon
6,476
589
28
3
0
241,568
0
W
Geb
6,673
607
52
5
0
225,478
0
L
Cernunnos
5,857
532
74
7
0
221,095
0
W
Jing Wei
6,117
556
81
7
0
211,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role