Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Jumpix20
Loki
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,153 Elo+
Party 1
Kukulkan
Kukulkan
KingRem1ngton
Kukulkan
Level 41
God Stats
0W - 2L
1,265 SR
Queue Stats
16W - 37L
1,308 Elo+
Party 1
Bellona
Bellona
Not_Julio13
Bellona
Level 14
God Stats
0W - 2L
1,241 SR
Queue Stats
6W - 17L
1,252 Elo+
Party 1
Skadi
Skadi
RaniaIstBlöd
Skadi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,337 Elo+
Solo
Team Averages
Level 62
1,401 SR
1,310 Elo+

VS

Team Averages
Level 66
1,644 SR
1,374 Elo+
Surtr
Surtr
AGONIZED441
Surtr
Level 127
God Stats
32W - 25L
1,603 SR
Queue Stats
637W - 617L
1,498 Elo+
Solo
Horus
Horus
DonRito_
Horus
Level 40
God Stats
1W - 4L
1,559 SR
Queue Stats
6W - 15L
1,153 Elo+
Solo
Ix Chel
Ix Chel
KenyKingPro
Ix Chel
Level 71
God Stats
2W - 4L
1,500 SR
Queue Stats
48W - 66L
1,382 Elo+
Party 2
Heimdallr
Heimdallr
Leo_Comanche
Heimdallr
Level 35
God Stats
12W - 6L
1,789 SR
Queue Stats
31W - 41L
1,398 Elo+
Party 2
Mercury
Mercury
TaapWaater
Mercury
Level 58
God Stats
18W - 10L
1,768 SR
Queue Stats
60W - 62L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 3 / 1
7,173
512
5,051
14,403
9,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
11
1 / 2 / 2
6,547
468
5,371
10,984
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
KingRem1ngton
Kukulkan
11
1 / 9 / 1
7,040
503
3,357
9,380
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Not_Julio13
Bellona
10
1 / 4 / 0
6,020
430
5,034
15,697
12,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 2
6,399
457
9,751
10,099
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,579
684
12,841
11,248
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
DonRito_
Horus
12
2 / 0 / 7
6,828
488
6,329
10,573
10,010
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
KenyKingPro
Ix Chel
13
4 / 2 / 6
7,687
549
8,306
8,565
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
Leo_Comanche
Heimdallr
12
2 / 2 / 2
7,036
503
6,747
7,959
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mercury
TaapWaater
Mercury
15
7 / 1 / 7
8,693
621
10,246
9,111
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
22
22
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
3
1
0.83
W
7
1
2
8
W
Horus
DonRito_
Horus
2
0
7
5.5
L
Loki
1
2
2
1
W
Ix Chel
KenyKingPro
Ix Chel
4
2
6
3.5
L
Kukulkan
KingRem1ngton
Kukulkan
1
9
1
0.17
W
Heimdallr
Leo_Comanche
Heimdallr
2
2
2
1.5
L
Bellona
Not_Julio13
Bellona
1
4
0
0.25
L
1
4
2
0.5
W
Mercury
TaapWaater
Mercury
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
44,469
60,563
Taken
47,456
30,565
Mitigated
29,581
16,764
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,051
688
2,210
3,733
14,403
9,028
0
1,354
13,049
16,753
1,879
W
12,841
5,761
0
5,709
11,248
9,577
549
35
11,213
2,609
69,531
W
Horus
DonRito_
Horus
6,329
2,916
974
3,130
10,573
10,010
330
1,707
8,866
228
26,445
L
Loki
5,371
845
0
5,217
10,984
3,007
0
1,596
9,322
0
41,269
W
Ix Chel
KenyKingPro
Ix Chel
8,306
1,532
162
1,351
8,565
3,033
481
3,009
5,556
33,107
2,516
L
Kukulkan
KingRem1ngton
Kukulkan
3,357
611
0
260
9,380
2,787
0
3,956
5,381
33,812
1,108
W
Heimdallr
Leo_Comanche
Heimdallr
6,747
4,329
0
1,013
7,959
3,197
583
1,960
5,999
0
43,801
L
Bellona
Not_Julio13
Bellona
5,034
954
0
4,513
15,697
12,558
0
1,516
13,379
0
32,793
L
9,751
4,186
0
831
10,099
3,185
5
822
9,231
0
53,200
W
Mercury
TaapWaater
Mercury
10,246
7,719
0
500
9,111
3,764
185
1,410
7,701
0
68,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
39,823
282
Minions Killed
381
0
Camps Cleared
0
1,381,062
Distance Traveled
1,426,273
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,173
512
36
3
0
326,931
2
W
Surtr
9,579
684
121
9
0
295,375
0
W
Horus
6,828
488
38
3
0
278,222
0
L
Loki
6,547
468
73
5
0
317,604
0
W
Ix Chel
7,687
549
44
3
0
267,728
0
L
Kukulkan
7,040
503
57
4
0
234,678
0
W
Heimdallr
7,036
503
73
5
0
249,543
2
L
Bellona
6,020
430
45
3
0
267,301
0
L
Skadi
6,399
457
71
5
0
234,548
0
W
Mercury
8,693
621
105
8
0
335,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role