Player Matchup

Cthulhu
Cthulhu
MooN_5-4
Cthulhu
Level 55
God Stats
12W - 20L
1,423 SR
Queue Stats
87W - 106L
1,329 Elo+
Party 2
Izanami
Izanami
Samuelp344
Izanami
Level 106
God Stats
7W - 12L
1,388 SR
Queue Stats
295W - 296L
1,467 Elo+
Party 2
Da Ji
Da Ji
StarossaGOD
Da Ji
Level 67
God Stats
3W - 5L
1,740 SR
Queue Stats
152W - 192L
1,373 Elo+
Party 2
Discordia
Discordia
butttsniper
Discordia
Level 54
God Stats
14W - 15L
1,506 SR
Queue Stats
122W - 141L
1,491 Elo+
Solo
Anubis
Anubis
ySebxs
Anubis
Level 63
God Stats
51W - 43L
1,545 SR
Queue Stats
310W - 308L
1,467 Elo+
Party 2
Team Averages
Level 69
1,520 SR
1,425 Elo+

VS

Team Averages
Level 86
1,468 SR
1,424 Elo+
Hel
Hel
FiddIerDiddIer
Hel
Level 104
God Stats
1W - 2L
1,265 SR
Queue Stats
50W - 51L
1,455 Elo+
Party 1
Chaac
Chaac
ItJustSorrow
Chaac
Level 36
God Stats
8W - 2L
1,749 SR
Queue Stats
238W - 263L
1,372 Elo+
Solo
Loki
Loki
NubbyMcTwoShort
Loki
Level 47
God Stats
6W - 13L
1,358 SR
Queue Stats
55W - 70L
1,390 Elo+
Solo
Bake Kujira
Bake Kujira
WrinkleStinkle
Bake Kujira
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,416 Elo+
Party 1
Nut
Nut
casiomak2
Nut
Level 140
God Stats
2W - 2L
1,468 SR
Queue Stats
19W - 19L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MooN_5-4
Cthulhu
12
3 / 3 / 2
7,332
489
7,357
13,984
6,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Samuelp344
Izanami
12
1 / 5 / 3
7,106
474
8,475
8,751
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 5 / 3
8,712
581
7,682
13,286
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
butttsniper
Discordia
15
5 / 3 / 1
8,169
545
8,497
9,434
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ySebxs
Anubis
12
1 / 4 / 2
7,443
496
5,880
8,272
3,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 3
10,197
680
12,113
11,225
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
6 / 4 / 2
9,401
627
8,370
14,117
8,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 6
7,941
529
3,850
8,833
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bake Kujira
WrinkleStinkle
Bake Kujira
13
2 / 3 / 6
7,957
530
6,245
11,729
7,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 3 / 4
8,095
540
10,646
10,052
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
17
Kills
20
20
Deaths
17
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
W
6
4
2
1.75
L
Cthulhu
MooN_5-4
Cthulhu
3
3
2
1.33
W
1
3
6
1.33
L
Izanami
Samuelp344
Izanami
1
5
3
0.5
L
7
5
3
1.7
W
Bake Kujira
WrinkleStinkle
Bake Kujira
2
3
6
1.67
L
Discordia
butttsniper
Discordia
5
3
1
1.83
W
5
3
4
2.33
L
Anubis
ySebxs
Anubis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,891
Damage
41,224
53,727
Taken
55,956
20,225
Mitigated
24,492
10,000
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,113
240
1,809
5,537
11,225
2,853
0
7,185
4,026
74,528
779
W
8,370
796
0
2,774
14,117
8,384
0
4,850
9,194
0
53,257
L
Cthulhu
MooN_5-4
Cthulhu
7,357
485
196
3,128
13,984
6,998
0
4,886
9,094
26,813
0
W
3,850
536
0
2,774
8,833
2,452
0
2,621
6,162
0
47,701
L
Izanami
Samuelp344
Izanami
8,475
5,116
0
975
8,751
2,870
0
2,123
6,628
0
46,718
L
7,682
1,363
0
1,159
13,286
5,291
0
2,998
10,100
0
45,671
W
Bake Kujira
WrinkleStinkle
Bake Kujira
6,245
3,531
0
1,890
11,729
7,811
600
3,385
7,725
35,213
601
L
Discordia
butttsniper
Discordia
8,497
236
0
1,699
9,434
1,722
0
6,326
2,636
50,211
0
W
10,646
5,873
0
3,775
10,052
2,992
1,310
2,618
7,115
0
49,286
L
Anubis
ySebxs
Anubis
5,880
164
0
2,843
8,272
3,344
228
907
7,331
49,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
43,591
361
Minions Killed
456
0
Camps Cleared
0
1,381,604
Distance Traveled
1,562,020
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,197
680
142
9
0
319,691
1
W
Chaac
9,401
627
84
6
0
310,049
0
L
Cthulhu
7,332
489
51
3
0
272,386
2
W
Loki
7,941
529
87
6
0
340,091
0
L
Izanami
7,106
474
79
5
0
237,578
0
L
Da Ji
8,712
581
63
4
0
308,243
0
W
Bake Kujira
7,957
530
64
4
0
315,016
0
L
Discordia
8,169
545
78
5
0
293,437
2
W
Nut
8,095
540
79
5
0
277,173
0
L
Anubis
7,443
496
90
6
0
269,960
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role