Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
CouldBeUrFather
Cu Chulainn
Gold III
Level 149
God Stats
7W - 4L
1,652 SR
Queue Stats
85W - 84L
1,651 MMR
Party 1
Scylla
Scylla
Silver III
NetoUchiha
Scylla
Silver III
Level 143
God Stats
2W - 3L
1,387 SR
Queue Stats
40W - 43L
1,425 MMR
Party 1
Charon
Charon
Gold II
dabillinator
Charon
Gold II
Level 155
God Stats
1W - 2L
1,591 SR
Queue Stats
90W - 86L
1,534 MMR
Solo
Apollo
Apollo
Gold IV
no dolphins
Apollo
Gold IV
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 226L
1,561 MMR
Solo
Thor
Thor
Gold II
playboyzay
Thor
Gold II
Level 115
God Stats
2W - 2L
1,675 SR
Queue Stats
79W - 80L
1,543 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,561 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,716 SR
1,537 MMR
Cerberus
Cerberus
Gold II
GooseNuke
Cerberus
Gold II
Level 126
God Stats
15W - 7L
1,758 SR
Queue Stats
325W - 325L
1,553 MMR
Solo
Bacchus
Bacchus
Gold III
SalouroS
Bacchus
Gold III
Level 145
God Stats
105W - 93L
1,561 SR
Queue Stats
245W - 237L
1,535 MMR
Solo
Merlin
Merlin
Gold IV
SkuIIyKid
Merlin
Gold IV
Level 127
God Stats
7W - 3L
1,879 SR
Queue Stats
57W - 59L
1,570 MMR
Solo
Neith
Neith
Gold III
YungGun1011
Neith
Gold III
Level 143
God Stats
8W - 3L
1,881 SR
Queue Stats
78W - 83L
1,526 MMR
Solo
Bastet
Bastet
Bronze IV
playboymeeks
Bastet
Bronze IV
Level 204
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CouldBeUrFather
Cu Chulainn
7
0 / 0 / 0
3,834
767
2,456
3,534
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
NetoUchiha
Scylla
7
0 / 2 / 0
3,638
728
411
2,451
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
8
0 / 0 / 0
3,829
766
1,664
2,819
1,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Apollo
1
0 / 0 / 0
1,006
201
0
0
0
6
0 / 0 / 0
3,319
664
554
3,028
917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KumbhakarnaHerculesSusanoKaliNu Wa

VS

Bans
LancelotHou YiAwilixCharybdisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GooseNuke
Cerberus
6
0 / 0 / 0
3,139
628
1,992
3,808
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
SalouroS
Bacchus
6
1 / 0 / 0
3,831
766
634
2,940
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
SkuIIyKid
Merlin
7
0 / 0 / 1
3,753
751
763
1,279
270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,397
679
1,171
2,300
621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
7
1 / 0 / 1
3,717
743
1,075
3,129
673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CouldBeUrFather
Cu Chulainn
0
0
0
0
W
Cerberus
GooseNuke
Cerberus
0
0
0
0
L
Scylla
NetoUchiha
Scylla
0
2
0
0
W
Bacchus
SalouroS
Bacchus
1
0
0
1
W
Merlin
SkuIIyKid
Merlin
0
0
1
0.5
W
0
0
0
0
L
Charon
0
0
0
0
L
Apollo
0
0
0
0
W
Bastet
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,085
Damage
5,635
11,832
Taken
13,456
4,217
Mitigated
5,585
3,118
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CouldBeUrFather
Cu Chulainn
2,456
676
0
1,010
3,534
1,274
0
1,545
1,577
0
21,285
W
Cerberus
GooseNuke
Cerberus
1,992
136
0
1,176
3,808
1,979
0
0
3,808
9,750
324
L
Scylla
NetoUchiha
Scylla
411
34
0
177
2,451
591
0
946
1,505
14,416
0
W
Bacchus
SalouroS
Bacchus
634
38
0
1,506
2,940
2,042
0
751
2,189
9,354
2,220
W
Merlin
SkuIIyKid
Merlin
763
0
0
754
1,279
270
0
199
1,080
18,871
0
W
1,171
278
0
795
2,300
621
0
1,125
1,175
0
21,249
L
Charon
1,664
444
0
1,129
2,819
1,435
0
202
2,617
15,585
0
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
1,075
186
0
2,516
3,129
673
0
0
3,129
0
17,742
L
554
194
0
802
3,028
917
0
228
2,800
0
17,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,626
Gold Earned
17,837
144
Minions Killed
144
0
Camps Cleared
0
464,847
Distance Traveled
553,001
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,834
767
43
9
0
114,267
0
W
Cerberus
3,139
628
20
4
0
113,532
0
L
Scylla
3,638
728
39
8
0
113,305
0
W
Bacchus
3,831
766
26
5
0
110,132
2
W
Merlin
3,753
751
34
7
0
105,986
0
W
Neith
3,397
679
34
7
0
91,200
0
L
Charon
3,829
766
23
5
0
106,899
0
L
Apollo
1,006
201
0
0
0
0
0
W
Bastet
3,717
743
30
6
0
132,151
2
L
Thor
3,319
664
39
8
0
130,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role