Player Matchup

Ra
Ra
FlowerPotHat
Ra
Level 158
God Stats
32W - 50L
1,389 SR
Queue Stats
887W - 968L
1,452 Elo+
Party 2
Geb
Geb
Kingkris_8
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,289 Elo+
Party 2
King Arthur
King Arthur
SudokuIsFun
King Arthur
Level 171
God Stats
12W - 18L
1,490 SR
Queue Stats
311W - 380L
1,447 Elo+
Party 2
Charybdis
Charybdis
TTVMooN_NinjA_C
Charybdis
Level 134
God Stats
2W - 3L
1,473 SR
Queue Stats
237W - 292L
1,472 Elo+
Party 2
Camazotz
Camazotz
iSteaL-LastHits
Camazotz
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 40L
1,232 Elo+
Party 2
Team Averages
Level 133
1,470 SR
1,379 Elo+

VS

Team Averages
Level 134
1,515 SR
1,565 Elo+
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DoctorLapp
Ao Kuang
Level 140
God Stats
6W - 3L
1,683 SR
Queue Stats
559W - 525L
1,528 Elo+
Party 1
Ymir
Ymir
IndoorKiwi
Ymir
Level 156
God Stats
2W - 1L
1,677 SR
Queue Stats
68W - 41L
1,636 Elo+
Party 3
Lancelot
Lancelot
LipppM
Lancelot
Level 82
God Stats
1W - 2L
1,215 SR
Queue Stats
425W - 428L
1,517 Elo+
Party 1
Charybdis
Charybdis
MrQueue
Charybdis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 54L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,958
535
6,329
7,082
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
5,799
446
4,215
9,806
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SudokuIsFun
King Arthur
12
4 / 5 / 1
7,221
555
12,669
19,737
11,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TTVMooN_NinjA_C
Charybdis
13
1 / 1 / 1
6,858
528
3,920
6,205
2,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Camazotz
12
1 / 3 / 2
6,476
498
4,535
12,850
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 4
7,933
610
9,244
5,021
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
DoctorLapp
Ao Kuang
15
7 / 1 / 1
8,162
628
9,497
12,549
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 0 / 4
7,343
565
5,496
10,870
5,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
LipppM
Lancelot
11
1 / 5 / 3
6,854
527
6,889
14,288
6,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
MrQueue
Charybdis
15
1 / 2 / 1
7,710
593
7,935
6,560
1,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
12
12
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
4
4
W
Ao Kuang
DoctorLapp
Ao Kuang
7
1
1
7.5
L
2
2
2
1.5
W
1
0
4
3
L
0
1
3
1.5
W
Lancelot
LipppM
Lancelot
1
5
3
0.5
W
Charybdis
MrQueue
Charybdis
1
2
1
0.75
L
King Arthur
SudokuIsFun
King Arthur
4
5
1
0.9
L
Charybdis
TTVMooN_NinjA_C
Charybdis
1
1
1
1.5
L
Camazotz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,668
Damage
39,061
55,680
Taken
49,288
25,420
Mitigated
19,178
19,452
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,244
571
0
721
5,021
1,550
0
1,739
3,014
59,590
1,099
W
Ao Kuang
DoctorLapp
Ao Kuang
9,497
1,415
0
7,873
12,549
4,154
0
2,124
10,281
64,352
0
L
6,329
0
749
3,194
7,082
2,326
0
5,221
1,623
50,342
0
W
5,496
1,428
2,405
2,913
10,870
5,376
0
2,364
8,418
25,336
2,485
L
4,215
613
0
1,950
9,806
5,419
0
3,754
5,900
15,528
0
W
Lancelot
LipppM
Lancelot
6,889
880
0
1,311
14,288
6,256
0
2,241
11,825
0
35,925
W
Charybdis
MrQueue
Charybdis
7,935
4,538
0
1,683
6,560
1,842
769
1,354
5,206
0
76,831
L
King Arthur
SudokuIsFun
King Arthur
12,669
1,374
0
5,373
19,737
11,703
0
7,710
11,869
0
48,947
L
Charybdis
TTVMooN_NinjA_C
Charybdis
3,920
2,022
0
2,419
6,205
2,038
0
497
5,708
0
55,841
L
Camazotz
4,535
1,455
0
5,767
12,850
3,934
0
5,888
6,686
0
38,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
38,002
368
Minions Killed
437
0
Camps Cleared
0
1,456,621
Distance Traveled
1,400,981
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,933
610
116
9
0
318,577
0
W
Ao Kuang
8,162
628
104
8
0
300,704
0
L
Ra
6,958
535
94
7
0
318,410
0
W
Ymir
7,343
565
33
3
0
245,981
2
L
Geb
5,799
446
20
2
0
302,367
1
W
Lancelot
6,854
527
57
4
0
277,250
0
W
Charybdis
7,710
593
127
10
0
258,469
3
L
King Arthur
7,221
555
65
5
0
255,452
1
L
Charybdis
6,858
528
116
9
0
268,004
4
L
Camazotz
6,476
498
73
6
0
312,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role