Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ALEXIAMOUSE
Anubis
Level 100
God Stats
4W - 8L
1,378 SR
Queue Stats
103W - 115L
1,477 Elo+
Solo
Ah Puch
Ah Puch
Jeffry9
Ah Puch
Level 121
God Stats
3W - 4L
1,234 SR
Queue Stats
144W - 134L
1,476 Elo+
Solo
Cupid
Cupid
Rooco87
Cupid
Level 43
God Stats
16W - 23L
1,522 SR
Queue Stats
18W - 30L
1,368 Elo+
Solo
Medusa
Medusa
sheps1993
Medusa
Level 55
God Stats
7W - 8L
1,550 SR
Queue Stats
64W - 99L
1,378 Elo+
Solo
Team Averages
Level 94
1,437 SR
1,440 Elo+

VS

Team Averages
Level 67
1,474 SR
1,408 Elo+
Chaac
Chaac
BikLissööD
Chaac
Level 43
God Stats
1W - 1L
1,191 SR
Queue Stats
33W - 44L
1,386 Elo+
Party 1
Izanami
Izanami
Reinskrrtn
Izanami
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,416 Elo+
Party 1
Janus
Janus
gunwado
Janus
Level 66
God Stats
1W - 1L
1,489 SR
Queue Stats
4W - 13L
1,421 Elo+
Solo
Loki
Loki
kingly-morning0
Loki
Level 88
God Stats
9W - 8L
1,566 SR
Queue Stats
62W - 55L
1,444 Elo+
Solo
Ares
Ares
pixon_camper
Ares
Level 109
God Stats
7W - 3L
1,624 SR
Queue Stats
56W - 65L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
4 / 1 / 2
6,276
571
5,051
6,447
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
0 / 2 / 0
6,139
558
2,390
4,993
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ah Puch
Jeffry9
Ah Puch
12
0 / 1 / 0
6,930
630
2,333
3,791
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Rooco87
Cupid
9
1 / 4 / 4
5,252
477
1,631
8,121
1,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
sheps1993
Medusa
7
1 / 4 / 3
5,085
462
5,188
5,182
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,096
645
2,951
6,156
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Reinskrrtn
Izanami
12
6 / 1 / 2
6,961
633
7,032
6,228
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
gunwado
Janus
11
0 / 0 / 0
5,871
534
325
1,586
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
6,291
572
2,534
8,516
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 5 / 2
5,127
466
4,257
10,245
5,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
12
12
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
1
2
5
L
Anubis
0
2
0
0
W
2
0
2
3
L
Ah Puch
Jeffry9
Ah Puch
0
1
0
0
W
Izanami
Reinskrrtn
Izanami
6
1
2
7
L
Cupid
Rooco87
Cupid
1
4
4
0.75
W
Janus
gunwado
Janus
0
0
0
0
W
2
1
3
3.5
W
2
5
2
0.6
L
Medusa
sheps1993
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,593
Damage
17,099
28,534
Taken
32,731
9,356
Mitigated
13,825
6,122
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,051
766
142
783
6,447
3,043
116
1,833
4,271
19,629
592
L
Anubis
2,390
119
0
1,657
4,993
1,853
0
0
4,806
40,986
0
W
2,951
175
0
1,829
6,156
3,467
0
2,709
3,334
0
42,227
L
Ah Puch
Jeffry9
Ah Puch
2,333
57
0
953
3,791
1,300
49
245
3,466
45,242
1,328
W
Izanami
Reinskrrtn
Izanami
7,032
4,419
0
2,032
6,228
1,967
0
1,250
4,978
0
51,941
L
Cupid
Rooco87
Cupid
1,631
772
137
1,864
8,121
1,905
524
502
7,425
0
27,257
W
Janus
gunwado
Janus
325
0
0
500
1,586
480
0
815
679
34,697
0
W
2,534
524
0
5,222
8,516
2,449
0
1,559
6,943
0
43,519
W
4,257
387
0
360
10,245
5,462
0
2,713
7,532
12,750
1,228
L
Medusa
sheps1993
Medusa
5,188
1,939
0
586
5,182
1,255
0
1,023
3,985
0
20,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
31,346
318
Minions Killed
343
0
Camps Cleared
0
1,045,595
Distance Traveled
1,134,214
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,276
571
39
4
0
244,457
2
L
Anubis
6,139
558
78
7
0
199,104
3
W
Chaac
7,096
645
79
7
0
222,485
0
L
Ah Puch
6,930
630
118
11
0
240,782
0
W
Izanami
6,961
633
91
8
0
225,318
0
L
Cupid
5,252
477
47
4
0
224,071
0
W
Janus
5,871
534
70
6
0
227,837
0
W
Loki
6,291
572
83
8
0
239,875
0
W
Ares
5,127
466
20
2
0
218,699
0
L
Medusa
5,085
462
36
3
0
137,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role