Player Matchup

Vulcan
Vulcan
DOOM_250
Vulcan
Level 24
God Stats
14W - 17L
1,440 SR
Queue Stats
36W - 37L
1,399 Elo+
Party 1
Ymir
Ymir
R0naldmcDoNaLd
Ymir
Level 29
God Stats
32W - 26L
1,543 SR
Queue Stats
86W - 93L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
RareXXX
Gilgamesh
Level 124
God Stats
2W - 2L
1,412 SR
Queue Stats
92W - 98L
1,424 Elo+
Party 1
Team Averages
Level 59
1,465 SR
1,415 Elo+

VS

Team Averages
Level 118
1,513 SR
1,523 Elo+
Bacchus
Bacchus
Sheiitana
Bacchus
Level 123
God Stats
28W - 29L
1,465 SR
Queue Stats
291W - 334L
1,348 Elo+
Solo
Nu Wa
Nu Wa
Siniquism
Nu Wa
Level 128
God Stats
2W - 1L
1,573 SR
Queue Stats
3W - 1L
1,758 Elo+
Solo
Bastet
Bastet
dinobali
Bastet
Level 104
God Stats
59W - 56L
1,500 SR
Queue Stats
816W - 849L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DOOM_250
Vulcan
14
1 / 3 / 2
8,488
772
4,131
6,239
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 1
8,325
757
2,907
10,199
7,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gilgamesh
RareXXX
Gilgamesh
13
0 / 2 / 3
7,972
725
4,561
9,062
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sheiitana
Bacchus
5
0 / 1 / 0
6,153
559
225
1,008
471
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Siniquism
Nu Wa
17
3 / 0 / 4
9,184
835
8,267
3,395
1,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
dinobali
Bastet
16
4 / 2 / 2
8,803
800
8,266
8,780
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
3
Kills
7
7
Deaths
3
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DOOM_250
Vulcan
1
3
2
0.67
W
2
2
1
1.25
W
Gilgamesh
RareXXX
Gilgamesh
0
2
3
0.75
L
Bacchus
Sheiitana
Bacchus
0
1
0
0
L
Nu Wa
Siniquism
Nu Wa
3
0
4
5
L
Bastet
dinobali
Bastet
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,599
Damage
16,758
25,500
Taken
13,183
13,478
Mitigated
5,788
1,955
Healing
2,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DOOM_250
Vulcan
4,131
162
0
806
6,239
2,060
0
1,944
3,924
26,591
0
W
2,907
579
0
219
10,199
7,702
0
3,104
6,814
12,629
0
W
Gilgamesh
RareXXX
Gilgamesh
4,561
1,532
0
930
9,062
3,716
0
2,577
6,125
0
35,439
L
Bacchus
Sheiitana
Bacchus
225
100
0
15
1,008
471
0
500
481
253
0
L
Nu Wa
Siniquism
Nu Wa
8,267
2,213
0
1,000
3,395
1,091
212
1,462
1,830
31,131
0
L
Bastet
dinobali
Bastet
8,266
1,202
0
1,494
8,780
4,226
202
5,071
3,360
0
25,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,785
Gold Earned
24,140
147
Minions Killed
111
0
Camps Cleared
0
577,669
Distance Traveled
423,134
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,488
772
56
5
0
191,808
0
W
Ymir
8,325
757
23
2
0
184,081
0
W
Gilgamesh
7,972
725
68
6
0
201,780
0
L
Bacchus
6,153
559
1
0
0
14,783
0
L
Nu Wa
9,184
835
73
7
0
197,121
0
L
Bastet
8,803
800
37
3
0
211,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role