Player Matchup

Bellona
Bellona
Aneedac
Bellona
Level 109
God Stats
4W - 0L
1,799 SR
Queue Stats
46W - 29L
1,572 Elo+
Solo
Hades
Hades
Fresh_Kupo_Nuts
Hades
Level 145
God Stats
11W - 7L
1,603 SR
Queue Stats
96W - 90L
1,499 Elo+
Solo
Xbalanque
Xbalanque
JerryZheng
Xbalanque
Level 122
God Stats
23W - 17L
1,551 SR
Queue Stats
316W - 311L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Panthados
Cthulhu
Level 164
God Stats
72W - 49L
1,613 SR
Queue Stats
177W - 170L
1,478 Elo+
Solo
Susano
Susano
yaboidonaldpump
Susano
Level 120
God Stats
2W - 2L
1,335 SR
Queue Stats
215W - 215L
1,464 Elo+
Solo
Team Averages
Level 132
1,580 SR
1,503 Elo+

VS

Team Averages
Level 106
1,610 SR
1,478 Elo+
Kuzenbo
Kuzenbo
Boadisafa
Kuzenbo
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
385W - 395L
1,527 Elo+
Solo
Bacchus
Bacchus
DegenerateDeacon
Bacchus
Level 119
God Stats
68W - 66L
1,524 SR
Queue Stats
318W - 322L
1,442 Elo+
Solo
Heimdallr
Heimdallr
ElCoRdObEzZ
Heimdallr
Level 48
God Stats
1W - 2L
1,768 SR
Queue Stats
145W - 172L
1,437 Elo+
Solo
Surtr
Surtr
InfamousZu
Surtr
Level 109
God Stats
14W - 6L
1,766 SR
Queue Stats
158W - 154L
1,520 Elo+
Solo
Ra
Ra
MurseJames
Ra
Level 108
God Stats
52W - 55L
1,490 SR
Queue Stats
344W - 355L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aneedac
Bellona
13
2 / 0 / 8
7,384
568
5,252
9,113
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 4 / 3
7,164
551
6,413
10,036
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
JerryZheng
Xbalanque
13
2 / 1 / 3
7,402
569
7,015
7,484
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Panthados
Cthulhu
12
6 / 0 / 4
7,118
548
9,260
9,049
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 5
7,094
546
6,074
8,730
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boadisafa
Kuzenbo
12
0 / 4 / 0
6,425
494
5,737
10,484
10,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
0 / 2 / 2
6,159
474
5,136
9,991
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
ElCoRdObEzZ
Heimdallr
11
0 / 6 / 0
5,757
443
5,033
10,656
3,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
12
4 / 2 / 0
6,700
515
8,051
9,530
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
2 / 5 / 1
6,587
507
3,102
7,400
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
6
6
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aneedac
Bellona
2
0
8
6
L
Kuzenbo
Boadisafa
Kuzenbo
0
4
0
0
L
0
2
2
0.5
L
Heimdallr
ElCoRdObEzZ
Heimdallr
0
6
0
0
W
4
4
3
1.38
L
Surtr
4
2
0
2
W
Xbalanque
JerryZheng
Xbalanque
2
1
3
3.5
L
2
5
1
0.5
W
Cthulhu
Panthados
Cthulhu
6
0
4
8
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,014
Damage
27,059
44,412
Taken
48,061
19,829
Mitigated
30,070
21,760
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aneedac
Bellona
5,252
1,880
0
4,639
9,113
7,094
0
4,203
4,350
0
45,876
L
Kuzenbo
Boadisafa
Kuzenbo
5,737
1,409
0
2,505
10,484
10,167
0
1,890
8,165
40,621
0
L
5,136
451
272
3,533
9,991
9,776
0
4,624
5,292
19,434
0
L
Heimdallr
ElCoRdObEzZ
Heimdallr
5,033
2,502
0
2,571
10,656
3,548
0
1,814
8,842
0
40,707
W
6,413
706
790
4,312
10,036
3,835
0
3,856
6,092
44,293
929
L
Surtr
8,051
2,891
0
3,809
9,530
4,114
0
2,745
6,740
2,032
48,109
W
Xbalanque
JerryZheng
Xbalanque
7,015
2,628
0
4,391
7,484
2,769
659
786
6,698
0
62,110
L
3,102
109
435
1,300
7,400
2,465
0
4,578
2,822
51,077
1,453
W
Cthulhu
Panthados
Cthulhu
9,260
276
130
2,931
9,049
3,316
0
3,691
5,296
26,133
0
W
6,074
1,120
0
4,567
8,730
2,815
0
1,096
7,624
0
49,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
31,628
420
Minions Killed
365
0
Camps Cleared
0
1,312,464
Distance Traveled
1,232,038
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,384
568
87
7
0
267,896
2
L
Kuzenbo
6,425
494
81
6
0
224,002
0
L
Bacchus
6,159
474
30
2
0
245,630
3
L
Heimdallr
5,757
443
69
5
0
234,370
1
W
Hades
7,164
551
84
6
0
213,252
3
L
Surtr
6,700
515
79
6
0
288,711
0
W
Xbalanque
7,402
569
121
9
0
243,378
0
L
Ra
6,587
507
106
8
0
239,325
0
W
Cthulhu
7,118
548
35
3
0
278,377
2
W
Susano
7,094
546
93
7
0
309,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role