Player Matchup

Janus
Janus
 
Janus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DaUsurpator
Baron Samedi
Level 236
God Stats
2W - 2L
1,602 SR
Queue Stats
67W - 67L
1,473 Elo+
Party 1
Cliodhna
Cliodhna
RedPluck
Cliodhna
Level 153
God Stats
16W - 6L
1,746 SR
Queue Stats
183W - 165L
1,553 Elo+
Solo
Charybdis
Charybdis
veks12
Charybdis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 170L
1,532 Elo+
Solo
Team Averages
Level 163
1,569 SR
1,512 Elo+

VS

Team Averages
Level 100
1,519 SR
1,492 Elo+
Skadi
Skadi
BigRhys1507
Skadi
Level 125
God Stats
37W - 39L
1,453 SR
Queue Stats
767W - 750L
1,432 Elo+
Solo
Ne Zha
Ne Zha
Fearcom
Ne Zha
Level 34
God Stats
13W - 9L
1,896 SR
Queue Stats
40W - 38L
1,435 Elo+
Solo
Bake Kujira
Bake Kujira
MyNeonDystopia
Bake Kujira
Level 153
God Stats
2W - 5L
1,476 SR
Queue Stats
95W - 68L
1,536 Elo+
Solo
Tiamat
Tiamat
TriplePod
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 94L
1,570 Elo+
Solo
Odin
Odin
bluelabel01
Odin
Level 62
God Stats
1W - 3L
1,271 SR
Queue Stats
53W - 47L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 1 / 6
8,874
634
8,126
7,568
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
 
Sylvanus
12
1 / 1 / 3
6,405
458
2,892
6,512
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
DaUsurpator
Baron Samedi
12
1 / 1 / 4
7,054
504
10,015
10,166
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cliodhna
RedPluck
Cliodhna
14
8 / 0 / 4
8,284
592
6,468
8,682
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
veks12
Charybdis
15
1 / 1 / 4
7,648
546
4,645
5,954
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,642
546
6,284
7,173
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ne Zha
Fearcom
Ne Zha
10
1 / 5 / 1
5,984
427
4,115
9,221
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bake Kujira
MyNeonDystopia
Bake Kujira
12
1 / 3 / 0
7,158
511
4,152
13,897
11,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
TriplePod
Tiamat
12
0 / 5 / 0
6,736
481
4,824
8,283
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 2
6,178
441
2,978
8,505
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
4
4
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
6
9
W
Sylvanus
 
Sylvanus
1
1
3
2.5
L
2
3
1
0.83
W
Baron Samedi
DaUsurpator
Baron Samedi
1
1
4
3
L
Ne Zha
Fearcom
Ne Zha
1
5
1
0.3
L
Bake Kujira
MyNeonDystopia
Bake Kujira
1
3
0
0.33
W
Cliodhna
RedPluck
Cliodhna
8
0
4
10
L
Tiamat
TriplePod
Tiamat
0
5
0
0
L
0
1
2
1
W
Charybdis
veks12
Charybdis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
22,353
38,882
Taken
47,079
18,815
Mitigated
27,354
15,758
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,126
271
0
2,683
7,568
2,856
165
2,563
5,005
65,927
639
W
Sylvanus
 
Sylvanus
2,892
766
2,001
2,266
6,512
5,092
539
1,237
5,275
20,991
9,210
L
6,284
1,981
0
1,266
7,173
2,357
0
1,868
5,265
0
61,431
W
Baron Samedi
DaUsurpator
Baron Samedi
10,015
1,534
280
3,552
10,166
5,019
240
3,762
6,404
48,883
948
L
Ne Zha
Fearcom
Ne Zha
4,115
1,585
0
764
9,221
3,117
0
1,997
7,064
0
36,300
L
Bake Kujira
MyNeonDystopia
Bake Kujira
4,152
2,099
0
3,670
13,897
11,885
0
8,954
4,903
41,067
2,177
W
Cliodhna
RedPluck
Cliodhna
6,468
686
0
2,331
8,682
3,545
165
1,099
7,583
0
46,161
L
Tiamat
TriplePod
Tiamat
4,824
447
0
1,508
8,283
4,332
98
3,753
4,210
40,027
1,050
L
2,978
420
0
768
8,505
5,663
0
3,205
5,168
0
15,481
W
Charybdis
veks12
Charybdis
4,645
1,635
0
2,645
5,954
2,303
329
16
5,938
0
68,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
33,698
431
Minions Killed
374
0
Camps Cleared
0
1,418,650
Distance Traveled
1,241,437
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,874
634
112
8
0
324,983
0
W
Sylvanus
6,405
458
56
4
0
276,224
7
L
Skadi
7,642
546
110
8
0
235,983
0
W
Baron Samedi
7,054
504
79
6
0
236,290
0
L
Ne Zha
5,984
427
64
5
0
214,417
0
L
Bake Kujira
7,158
511
80
6
0
221,098
0
W
Cliodhna
8,284
592
78
6
0
318,065
3
L
Tiamat
6,736
481
81
6
0
269,708
0
L
Odin
6,178
441
39
3
0
300,231
4
W
Charybdis
7,648
546
106
8
0
263,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role