Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BiscuitsTM
Thoth
Level 98
God Stats
1W - 1L
1,726 SR
Queue Stats
54W - 45L
1,569 Elo+
Party 2
Atlas
Atlas
MaconBacon38
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,451 Elo+
Party 2
Kuzenbo
Kuzenbo
Shabba LJ
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,634 Elo+
Party 2
Team Averages
Level 91
1,545 SR
1,531 Elo+

VS

Team Averages
Level 128
1,637 SR
1,538 Elo+
Charybdis
Charybdis
BurningHarmony
Charybdis
Level 148
God Stats
5W - 5L
1,698 SR
Queue Stats
205W - 197L
1,518 Elo+
Party 1
Hades
Hades
LifesEntropy
Hades
Level 156
God Stats
2W - 0L
1,839 SR
Queue Stats
57W - 27L
1,629 Elo+
Party 3
Apollo
Apollo
Rangerrob
Apollo
Level 109
God Stats
2W - 1L
1,316 SR
Queue Stats
55W - 48L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
Viratos
Danzaburou
Level 122
God Stats
3W - 1L
1,562 SR
Queue Stats
43W - 24L
1,586 Elo+
Party 3
Cerberus
Cerberus
spawnskid
Cerberus
Level 103
God Stats
6W - 1L
1,769 SR
Queue Stats
309W - 316L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
8 / 8 / 3
9,236
924
11,978
17,658
13,112
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ullr
 
Ullr
12
1 / 6 / 7
7,019
702
7,575
8,994
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thoth
14
1 / 6 / 7
7,863
786
6,734
7,098
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 5
7,496
750
5,031
14,880
13,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kuzenbo
Shabba LJ
Kuzenbo
12
0 / 6 / 8
6,833
683
6,016
12,518
9,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BurningHarmony
Charybdis
16
8 / 1 / 22
10,136
1,014
15,861
9,263
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 2 / 19
10,664
1,066
16,216
9,802
5,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
Rangerrob
Apollo
16
7 / 1 / 21
9,833
983
9,793
6,302
2,795
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Danzaburou
Viratos
Danzaburou
15
8 / 3 / 16
9,652
965
9,771
9,886
4,521
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
spawnskid
Cerberus
14
1 / 5 / 27
8,657
866
6,314
11,981
11,540
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
139
12
Kills
34
34
Deaths
12
30
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
8
8
3
1.19
L
Ullr
 
Ullr
1
6
7
0.75
L
Thoth
1
6
7
0.75
W
Charybdis
BurningHarmony
Charybdis
8
1
22
19
W
10
2
19
9.75
L
2
8
5
0.56
W
Apollo
Rangerrob
Apollo
7
1
21
17.5
L
Kuzenbo
Shabba LJ
Kuzenbo
0
6
8
0.67
W
Danzaburou
Viratos
Danzaburou
8
3
16
5.33
W
Cerberus
spawnskid
Cerberus
1
5
27
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,334
Damage
57,955
61,148
Taken
47,234
40,607
Mitigated
27,731
4,934
Healing
20,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,978
2,119
0
2,012
17,658
13,112
0
5,392
12,266
1,012
13,606
L
Ullr
 
Ullr
7,575
2,287
347
273
8,994
3,276
0
3,643
5,351
0
16,456
L
Thoth
6,734
225
0
184
7,098
1,620
0
3,755
3,343
23,531
0
W
Charybdis
BurningHarmony
Charybdis
15,861
7,800
1,155
3,476
9,263
3,870
1,083
4,353
4,548
0
29,436
W
16,216
1,678
453
2,740
9,802
5,005
1,035
2,939
6,483
25,088
1,355
L
5,031
1,610
0
402
14,880
13,545
0
5,476
9,404
10,060
0
W
Apollo
Rangerrob
Apollo
9,793
7,034
2,378
2,292
6,302
2,795
809
2,375
3,690
0
21,014
L
Kuzenbo
Shabba LJ
Kuzenbo
6,016
807
312
1,404
12,518
9,054
0
3,443
9,075
7,594
0
W
Danzaburou
Viratos
Danzaburou
9,771
4,047
2,141
2,932
9,886
4,521
1,201
3,967
5,659
0
20,554
W
Cerberus
spawnskid
Cerberus
6,314
265
789
1,766
11,981
11,540
318
4,117
7,601
17,300
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
48,942
84
Minions Killed
163
0
Camps Cleared
0
744,849
Distance Traveled
909,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,236
924
9
1
0
147,731
0
L
Ullr
7,019
702
26
3
0
126,144
0
L
Thoth
7,863
786
33
3
0
142,484
0
W
Charybdis
10,136
1,014
31
3
0
191,584
0
W
Hades
10,664
1,066
27
3
0
210,539
0
L
Atlas
7,496
750
9
1
0
140,518
0
W
Apollo
9,833
983
30
3
0
164,254
0
L
Kuzenbo
6,833
683
7
1
0
187,972
0
W
Danzaburou
9,652
965
35
4
0
162,970
0
W
Cerberus
8,657
866
40
4
0
179,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role