Player Matchup

Mulan
Mulan
FakeNewts
Mulan
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 23L
1,754 Elo+
Party 1
Maui
Maui
LogTheLog
Maui
Level 83
God Stats
3W - 1L
1,676 SR
Queue Stats
39W - 23L
1,755 Elo+
Party 1
Danzaburou
Danzaburou
jacobwrong
Danzaburou
Level 88
God Stats
6W - 5L
1,858 SR
Queue Stats
40W - 24L
1,752 Elo+
Party 1
Team Averages
Level 98
1,678 SR
1,754 Elo+

VS

Team Averages
Level 114
1,721 SR
1,687 Elo+
Anhur
Anhur
BxptinBeams
Anhur
Level 121
God Stats
5W - 3L
1,651 SR
Queue Stats
32W - 14L
1,737 Elo+
Solo
Jormungandr
Jormungandr
DoctorCannabis
Jormungandr
Level 97
God Stats
2W - 3L
1,761 SR
Queue Stats
162W - 146L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
SethySeth
Sylvanus
Level 125
God Stats
24W - 24L
1,750 SR
Queue Stats
242W - 203L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FakeNewts
Mulan
14
2 / 1 / 6
7,712
857
4,752
6,343
4,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maui
13
3 / 2 / 5
7,866
874
3,542
8,195
8,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
jacobwrong
Danzaburou
14
3 / 0 / 5
8,351
928
8,741
4,666
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,487
721
2,032
4,987
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
DoctorCannabis
Jormungandr
11
0 / 4 / 1
6,561
729
3,470
10,110
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
SethySeth
Sylvanus
12
1 / 2 / 0
6,895
766
2,246
4,440
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
3
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Jormungandr
DoctorCannabis
Jormungandr
0
4
1
0.13
W
Mulan
FakeNewts
Mulan
2
1
6
5
W
Maui
3
2
5
2.75
L
Sylvanus
SethySeth
Sylvanus
1
2
0
0.5
W
Danzaburou
jacobwrong
Danzaburou
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,035
Damage
7,748
19,204
Taken
19,537
14,490
Mitigated
8,457
7,728
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,032
695
0
609
4,987
1,524
0
1,151
3,828
0
16,097
L
Jormungandr
DoctorCannabis
Jormungandr
3,470
409
0
80
10,110
4,823
0
1,622
8,480
12,228
1,139
W
Mulan
FakeNewts
Mulan
4,752
764
96
1,885
6,343
4,671
356
1,784
3,990
358
19,846
W
Maui
3,542
433
295
2,259
8,195
8,180
762
2,069
6,117
19,165
1,029
L
Sylvanus
SethySeth
Sylvanus
2,246
775
684
730
4,440
2,110
0
901
3,523
13,728
0
W
Danzaburou
jacobwrong
Danzaburou
8,741
3,830
0
3,193
4,666
1,639
2,833
1,851
2,806
0
40,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,929
Gold Earned
19,943
126
Minions Killed
87
0
Camps Cleared
0
525,068
Distance Traveled
359,365
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,487
721
33
4
0
106,059
0
L
Jormungandr
6,561
729
26
3
0
131,658
0
W
Mulan
7,712
857
26
3
0
184,099
0
W
Maui
7,866
874
37
4
0
168,126
4
L
Sylvanus
6,895
766
28
3
0
121,648
0
W
Danzaburou
8,351
928
63
7
0
172,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role