Player Matchup

Tiamat
Tiamat
MuseWolfy
Tiamat
Level 125
God Stats
1W - 5L
1,110 SR
Queue Stats
170W - 154L
1,524 Elo+
Party 2
Lancelot
Lancelot
OkBoomer2825
Lancelot
Level 72
God Stats
2W - 1L
1,226 SR
Queue Stats
40W - 55L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
Papalloryo
Danzaburou
Level 159
God Stats
26W - 16L
1,672 SR
Queue Stats
519W - 481L
1,561 Elo+
Party 1
Ullr
Ullr
Sickaxx98
Ullr
Level 143
God Stats
9W - 5L
1,738 SR
Queue Stats
216W - 176L
1,552 Elo+
Party 1
Vamana
Vamana
carlos10x
Vamana
Level 103
God Stats
18W - 13L
1,708 SR
Queue Stats
214W - 186L
1,521 Elo+
Party 1
Team Averages
Level 120
1,491 SR
1,512 Elo+

VS

Team Averages
Level 148
1,496 SR
1,502 Elo+
Kumbhakarna
Kumbhakarna
DropuhBishhh
Kumbhakarna
Level 124
God Stats
4W - 10L
1,417 SR
Queue Stats
135W - 127L
1,514 Elo+
Solo
Neith
Neith
GalacticCinema
Neith
Level 85
God Stats
20W - 21L
1,544 SR
Queue Stats
45W - 53L
1,498 Elo+
Party 3
Ne Zha
Ne Zha
Kawlinn
Ne Zha
Level 172
God Stats
5W - 6L
1,515 SR
Queue Stats
486W - 465L
1,501 Elo+
Solo
Scylla
Scylla
YaBoiDrizzt
Scylla
Level 215
God Stats
7W - 7L
1,572 SR
Queue Stats
218W - 207L
1,556 Elo+
Party 3
Anubis
Anubis
danilofla2525
Anubis
Level 143
God Stats
6W - 8L
1,431 SR
Queue Stats
357W - 355L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MuseWolfy
Tiamat
11
2 / 0 / 1
6,016
668
1,982
2,949
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lancelot
OkBoomer2825
Lancelot
8
1 / 0 / 0
4,320
480
626
4,086
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Papalloryo
Danzaburou
10
2 / 1 / 2
5,094
566
4,477
6,564
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ullr
9
1 / 1 / 2
4,814
535
4,794
3,837
978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
carlos10x
Vamana
10
2 / 2 / 0
4,972
552
3,860
6,410
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DropuhBishhh
Kumbhakarna
8
0 / 1 / 2
5,064
563
2,021
6,877
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 3 / 0
4,624
514
3,076
5,475
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Kawlinn
Ne Zha
10
0 / 0 / 0
5,090
566
1,395
6,204
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
8
0 / 2 / 0
4,227
470
137
2,449
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 0
5,824
647
3,374
5,791
2,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DropuhBishhh
Kumbhakarna
0
1
2
1
L
2
3
0
0.67
L
Ne Zha
Kawlinn
Ne Zha
0
0
0
0
W
Tiamat
MuseWolfy
Tiamat
2
0
1
2.5
W
Lancelot
OkBoomer2825
Lancelot
1
0
0
1
W
Danzaburou
Papalloryo
Danzaburou
2
1
2
3
W
Ullr
1
1
2
2
L
Scylla
0
2
0
0
W
Vamana
carlos10x
Vamana
2
2
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,739
Damage
10,003
23,846
Taken
26,796
9,515
Mitigated
10,296
7,626
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DropuhBishhh
Kumbhakarna
2,021
98
0
1,751
6,877
4,012
0
247
6,630
18,393
0
L
3,076
721
320
1,208
5,475
1,442
87
0
5,475
0
26,074
L
Ne Zha
Kawlinn
Ne Zha
1,395
472
0
4,008
6,204
1,753
0
256
5,870
0
34,432
W
Tiamat
MuseWolfy
Tiamat
1,982
302
0
1,617
2,949
1,420
70
563
2,357
26,709
1,759
W
Lancelot
OkBoomer2825
Lancelot
626
0
0
2,444
4,086
1,272
0
459
3,627
0
29,558
W
Danzaburou
Papalloryo
Danzaburou
4,477
961
0
2,213
6,564
1,804
0
1,507
5,057
0
32,715
W
Ullr
4,794
1,004
0
508
3,837
978
0
514
3,323
0
29,128
L
Scylla
137
0
0
250
2,449
583
0
741
1,708
12,024
293
W
Vamana
carlos10x
Vamana
3,860
1,784
0
844
6,410
4,041
0
2,430
3,980
0
26,128
L
3,374
242
0
2,626
5,791
2,506
296
680
4,875
35,477
1,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
24,829
254
Minions Killed
249
0
Camps Cleared
0
916,158
Distance Traveled
875,220
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,064
563
29
3
0
191,620
5
L
Neith
4,624
514
55
6
0
167,277
0
L
Ne Zha
5,090
566
75
8
0
232,745
0
W
Tiamat
6,016
668
63
7
0
187,261
3
W
Lancelot
4,320
480
52
6
0
202,141
0
W
Danzaburou
5,094
566
51
6
0
184,292
0
W
Ullr
4,814
535
49
5
0
188,290
0
L
Scylla
4,227
470
28
3
0
136,264
0
W
Vamana
4,972
552
39
4
0
154,174
0
L
Anubis
5,824
647
62
7
0
147,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role