Player Matchup

Ares
Ares
FakestSlimShady
Ares
Level 118
God Stats
5W - 3L
1,575 SR
Queue Stats
26W - 15L
1,559 Elo+
Party 3
Medusa
Medusa
Max97two
Medusa
Level 168
God Stats
7W - 12L
1,562 SR
Queue Stats
605W - 514L
1,594 Elo+
Solo
He Bo
He Bo
SosDavid
He Bo
Level 205
God Stats
6W - 10L
1,275 SR
Queue Stats
230W - 229L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
TacoBellWerewolf
Ao Kuang
Level 146
God Stats
1W - 1L
1,744 SR
Queue Stats
482W - 484L
1,550 Elo+
Solo
Chang'e
Chang'e
cowboysfan290
Chang'e
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,550 Elo+
Party 3
Team Averages
Level 158
1,531 SR
1,553 Elo+

VS

Team Averages
Level 142
1,639 SR
1,619 Elo+
Freya
Freya
CallMeRwby
Freya
Level 146
God Stats
8W - 6L
1,594 SR
Queue Stats
390W - 372L
1,572 Elo+
Solo
Heimdallr
Heimdallr
Chwnk
Heimdallr
Level 144
God Stats
25W - 15L
1,650 SR
Queue Stats
194W - 154L
1,583 Elo+
Party 2
Thanatos
Thanatos
FattyDumpTruck
Thanatos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,668 Elo+
Party 1
Terra
Terra
Gyskï
Terra
Level 177
God Stats
2W - 0L
1,790 SR
Queue Stats
25W - 14L
1,703 Elo+
Party 1
Poseidon
Poseidon
SoggyTom3113
Poseidon
Level 142
God Stats
7W - 2L
1,660 SR
Queue Stats
396W - 275L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,869
1,312
4,212
10,029
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
Max97two
Medusa
13
3 / 4 / 3
8,165
1,361
5,862
9,570
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
SosDavid
He Bo
11
2 / 2 / 1
6,819
1,137
2,105
1,680
511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
6,616
1,103
3,962
7,438
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
12
0 / 5 / 6
7,081
1,180
8,429
9,041
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

253

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
6 / 2 / 8
8,403
1,401
8,766
5,837
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Chwnk
Heimdallr
13
3 / 0 / 13
8,040
1,340
6,597
2,957
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
13
3 / 3 / 11
7,650
1,275
5,550
6,465
5,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
Gyskï
Terra
13
0 / 1 / 15
7,866
1,311
4,016
8,258
6,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
SoggyTom3113
Poseidon
14
6 / 1 / 11
9,016
1,503
9,944
4,054
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
7
Kills
18
18
Deaths
7
16
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Freya
6
2
8
5
W
Heimdallr
Chwnk
Heimdallr
3
0
13
9.5
L
1
2
5
1.75
W
Thanatos
3
3
11
2.83
W
Terra
Gyskï
Terra
0
1
15
7.5
L
Medusa
Max97two
Medusa
3
4
3
1.13
W
Poseidon
SoggyTom3113
Poseidon
6
1
11
11.5
L
He Bo
SosDavid
He Bo
2
2
1
1.25
L
1
5
1
0.3
L
Chang'e
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,570
Damage
34,873
37,758
Taken
27,571
22,616
Mitigated
17,150
6,219
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
8,766
2,465
0
1,495
5,837
2,345
0
4,015
1,822
10,508
0
W
Heimdallr
Chwnk
Heimdallr
6,597
1,491
0
0
2,957
1,099
0
1,891
1,066
0
34,663
L
4,212
171
226
1,336
10,029
12,426
0
5,333
4,139
7,159
0
W
Thanatos
5,550
993
0
2,538
6,465
5,327
0
4,391
2,074
365
8,878
W
Terra
Gyskï
Terra
4,016
290
1,261
3,099
8,258
6,994
0
4,809
3,449
6,402
1,264
L
Medusa
Max97two
Medusa
5,862
2,547
0
750
9,570
3,652
0
5,019
4,089
0
30,785
W
Poseidon
SoggyTom3113
Poseidon
9,944
1,098
0
455
4,054
1,385
0
2,849
1,205
24,297
884
L
He Bo
SosDavid
He Bo
2,105
278
0
0
1,680
511
0
515
1,067
3,427
0
L
3,962
881
0
361
7,438
3,238
0
4,522
2,497
6,384
1,041
L
Chang'e
8,429
425
1,454
2,092
9,041
2,789
0
4,459
4,104
28,539
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,550
Gold Earned
40,975
120
Minions Killed
137
5
Camps Cleared
7
605,824
Distance Traveled
692,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,403
1,401
9
2
2
124,076
0
W
Heimdallr
8,040
1,340
74
12
0
133,132
0
L
Ares
7,869
1,312
5
1
2
131,148
0
W
Thanatos
7,650
1,275
6
1
2
140,452
0
W
Terra
7,866
1,311
4
1
0
152,502
0
L
Medusa
8,165
1,361
55
9
2
126,620
0
W
Poseidon
9,016
1,503
44
7
3
141,861
0
L
He Bo
6,819
1,137
3
1
0
39,940
0
L
Ao Kuang
6,616
1,103
3
1
0
149,154
0
L
Chang'e
7,081
1,180
54
9
1
158,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role