Player Matchup

Neith
Neith
Chuckywilson
Neith
Level 62
God Stats
29W - 18L
1,618 SR
Queue Stats
140W - 134L
1,537 Elo+
Party 1
He Bo
He Bo
TeamHateCrime
He Bo
Level 8
God Stats
3W - 0L
1,768 SR
Queue Stats
47W - 30L
1,566 Elo+
Party 1
Ganesha
Ganesha
Whitexican8
Ganesha
Level 86
God Stats
8W - 11L
1,618 SR
Queue Stats
82W - 78L
1,558 Elo+
Party 1
Team Averages
Level 52
1,668 SR
1,554 Elo+

VS

Team Averages
Level 47
1,442 SR
1,494 Elo+
Hou Yi
Hou Yi
Demonoid26
Hou Yi
Level 56
God Stats
1W - 4L
1,517 SR
Queue Stats
75W - 81L
1,517 Elo+
Solo
Nu Wa
Nu Wa
thePUNCHIEST
Nu Wa
Level 46
God Stats
0W - 1L
1,215 SR
Queue Stats
12W - 11L
1,526 Elo+
Solo
Bacchus
Bacchus
winkledinker
Bacchus
Level 38
God Stats
4W - 1L
1,594 SR
Queue Stats
23W - 26L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 6
9,342
934
10,147
7,542
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
7 / 3 / 5
10,313
1,031
8,939
7,766
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Whitexican8
Ganesha
14
2 / 3 / 12
8,371
837
5,753
10,548
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Demonoid26
Hou Yi
14
3 / 4 / 4
8,270
827
5,669
8,386
2,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 2
8,410
841
6,962
7,985
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
winkledinker
Bacchus
13
2 / 6 / 5
8,186
819
5,297
13,511
8,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
8
9
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
Hou Yi
Demonoid26
Hou Yi
3
4
4
1.25
W
7
3
5
3.17
W
Ganesha
Whitexican8
Ganesha
2
3
12
2.67
L
3
5
2
0.8
L
Bacchus
winkledinker
Bacchus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,839
Damage
17,928
25,856
Taken
29,882
14,025
Mitigated
12,768
7,426
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,147
4,778
0
2,348
7,542
2,792
1,878
3,242
4,102
0
34,226
L
Hou Yi
Demonoid26
Hou Yi
5,669
2,738
0
1,604
8,386
2,593
0
3,728
4,484
0
21,673
W
8,939
436
54
1,806
7,766
2,618
645
3,989
3,531
38,150
988
W
Ganesha
Whitexican8
Ganesha
5,753
532
577
2,641
10,548
8,615
246
4,694
5,524
11,601
576
L
6,962
1,922
0
1,346
7,985
2,017
164
3,277
4,567
25,167
26
L
Bacchus
winkledinker
Bacchus
5,297
561
0
3,198
13,511
8,158
0
6,650
6,462
17,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
24,866
125
Minions Killed
104
0
Camps Cleared
0
526,276
Distance Traveled
480,093
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,342
934
56
6
0
170,492
0
L
Hou Yi
8,270
827
37
4
0
149,002
0
W
He Bo
10,313
1,031
67
7
0
174,646
2
W
Ganesha
8,371
837
2
0
0
181,138
0
L
Nu Wa
8,410
841
36
4
0
160,176
3
L
Bacchus
8,186
819
31
3
0
170,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role