Player Matchup

Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Anti-Karen-1
Charon
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 73L
1,340 Elo+
Party 1
Bacchus
Bacchus
NubTheOneAndOnly
Bacchus
Level 158
God Stats
1W - 1L
1,917 SR
Queue Stats
254W - 229L
1,576 Elo+
Solo
Charybdis
Charybdis
Supremeintro
Charybdis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,486 Elo+
Party 1
Mercury
Mercury
Zagreus175
Mercury
Level 102
God Stats
1W - 1L
1,728 SR
Queue Stats
53W - 85L
1,496 Elo+
Party 1
Team Averages
Level 112
1,629 SR
1,480 Elo+

VS

Team Averages
Level 128
1,576 SR
1,510 Elo+
Lancelot
Lancelot
Adorned_Despair
Lancelot
Level 127
God Stats
8W - 7L
1,654 SR
Queue Stats
255W - 227L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Buerdoesguys
Cthulhu
Level 104
God Stats
11W - 3L
1,670 SR
Queue Stats
213W - 195L
1,416 Elo+
Party 2
Charybdis
Charybdis
FocussedCash757
Charybdis
Level 94
God Stats
69W - 58L
1,558 SR
Queue Stats
188W - 173L
1,463 Elo+
Party 2
Bellona
Bellona
GambitTiger
Bellona
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,531 Elo+
Solo
Thoth
Thoth
adobo108
Thoth
Level 156
God Stats
1W - 0L
1,498 SR
Queue Stats
142W - 114L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 1 / 4
10,853
678
15,409
19,406
20,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charon
9
0 / 2 / 0
6,673
417
2,633
9,020
5,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 4
8,606
538
10,204
13,971
7,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Supremeintro
Charybdis
14
3 / 5 / 2
8,736
546
9,520
12,109
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Zagreus175
Mercury
14
4 / 4 / 4
8,313
520
5,934
14,574
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
3 / 3 / 6
9,161
573
10,344
12,452
5,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Buerdoesguys
Cthulhu
13
3 / 2 / 3
7,741
484
9,787
10,642
8,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
FocussedCash757
Charybdis
14
3 / 3 / 2
8,649
541
8,373
11,581
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
GambitTiger
Bellona
13
0 / 3 / 1
7,312
457
5,249
12,500
8,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
adobo108
Thoth
15
5 / 4 / 2
9,188
574
8,171
10,684
2,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
15
Kills
14
15
Deaths
15
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
1
4
8
W
Lancelot
3
3
6
2
L
Charon
0
2
0
0
W
Cthulhu
Buerdoesguys
Cthulhu
3
2
3
2.25
W
Charybdis
FocussedCash757
Charybdis
3
3
2
1.33
W
Bellona
GambitTiger
Bellona
0
3
1
0.17
L
2
3
4
1.33
L
Charybdis
Supremeintro
Charybdis
3
5
2
0.8
L
Mercury
Zagreus175
Mercury
4
4
4
1.5
W
Thoth
adobo108
Thoth
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,700
Damage
41,924
69,080
Taken
57,859
42,506
Mitigated
28,676
20,739
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,409
1,395
0
8,853
19,406
20,014
24
4,537
14,607
424
89,903
W
Lancelot
10,344
1,821
0
679
12,452
5,701
0
3,187
9,147
0
65,411
L
Charon
2,633
473
0
1,265
9,020
5,510
0
3,095
5,269
18,815
0
W
Cthulhu
Buerdoesguys
Cthulhu
9,787
257
292
0
10,642
8,233
0
3,061
7,455
36,618
0
W
Charybdis
FocussedCash757
Charybdis
8,373
3,910
0
4,003
11,581
3,660
0
507
11,074
0
62,333
W
Bellona
GambitTiger
Bellona
5,249
1,458
0
3,255
12,500
8,133
149
1,316
11,147
0
47,033
L
10,204
799
0
4,087
13,971
7,602
0
5,098
8,782
55,346
2,047
L
Charybdis
Supremeintro
Charybdis
9,520
4,478
0
4,598
12,109
3,889
545
2,826
9,001
0
60,307
L
Mercury
Zagreus175
Mercury
5,934
2,340
0
1,936
14,574
5,491
0
3,728
10,580
0
66,565
W
Thoth
adobo108
Thoth
8,171
472
0
3,693
10,684
2,949
41
4,834
5,518
69,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,181
Gold Earned
42,051
481
Minions Killed
481
0
Camps Cleared
0
1,538,224
Distance Traveled
1,656,306
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,853
678
152
10
0
332,404
0
W
Lancelot
9,161
573
105
7
0
399,538
0
L
Charon
6,673
417
36
2
0
203,364
0
W
Cthulhu
7,741
484
69
4
0
340,437
0
W
Charybdis
8,649
541
108
7
0
304,303
5
W
Bellona
7,312
457
75
5
0
294,179
4
L
Bacchus
8,606
538
96
6
0
347,943
6
L
Charybdis
8,736
546
107
7
0
300,135
2
L
Mercury
8,313
520
90
6
0
354,378
0
W
Thoth
9,188
574
124
8
0
317,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role