Player Matchup

Ix Chel
Ix Chel
NonPower
Ix Chel
Level 128
God Stats
11W - 10L
1,448 SR
Queue Stats
308W - 303L
1,458 Elo+
Solo
Shiva
Shiva
Optiii
Shiva
Level 147
God Stats
2W - 0L
1,261 SR
Queue Stats
33W - 34L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WapsRodiahhh
Ah Muzen Cab
Level 101
God Stats
4W - 0L
1,895 SR
Queue Stats
333W - 258L
1,684 Elo+
Solo
Team Averages
Level 125
1,535 SR
1,544 Elo+

VS

Team Averages
Level 144
1,653 SR
1,566 Elo+
Bakasura
Bakasura
H2OBlupanda
Bakasura
Level 106
God Stats
3W - 2L
1,795 SR
Queue Stats
131W - 119L
1,567 Elo+
Solo
Jing Wei
Jing Wei
MxrVreK
Jing Wei
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,573 Elo+
Party 1
Ra
Ra
j-u-n-i-u-s
Ra
Level 185
God Stats
5W - 3L
1,664 SR
Queue Stats
462W - 456L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
NonPower
Ix Chel
15
2 / 5 / 10
10,680
822
9,365
11,763
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Optiii
Shiva
18
5 / 2 / 12
12,249
942
14,359
20,029
20,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
WapsRodiahhh
Ah Muzen Cab
20
13 / 0 / 5
13,766
1,059
27,152
14,021
6,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
H2OBlupanda
Bakasura
16
3 / 8 / 3
10,579
814
10,935
18,224
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
MxrVreK
Jing Wei
16
3 / 6 / 4
10,174
783
10,279
19,983
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
1 / 6 / 5
10,344
796
8,401
17,080
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
20
Kills
7
7
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
H2OBlupanda
Bakasura
3
8
3
0.56
L
Jing Wei
MxrVreK
Jing Wei
3
6
4
0.83
W
Ix Chel
NonPower
Ix Chel
2
5
10
1.4
W
Shiva
Optiii
Shiva
5
2
12
5.5
W
Ah Muzen Cab
WapsRodiahhh
Ah Muzen Cab
13
0
5
15.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,876
Damage
29,615
45,813
Taken
55,287
30,284
Mitigated
20,520
13,957
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
H2OBlupanda
Bakasura
10,935
6,464
0
2,532
18,224
9,924
0
2,698
15,317
0
20,931
L
Jing Wei
MxrVreK
Jing Wei
10,279
6,604
0
681
19,983
5,702
0
2,961
16,831
0
28,293
W
Ix Chel
NonPower
Ix Chel
9,365
423
2,373
3,040
11,763
3,711
706
1,485
9,107
32,292
0
W
Shiva
Optiii
Shiva
14,359
2,395
680
3,175
20,029
20,261
298
4,767
14,285
0
38,674
W
Ah Muzen Cab
WapsRodiahhh
Ah Muzen Cab
27,152
8,905
0
4,689
14,021
6,312
3,051
2,176
11,168
0
89,128
L
8,401
304
1,183
4,418
17,080
4,894
0
3,727
13,211
41,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
31,097
205
Minions Killed
179
0
Camps Cleared
0
784,659
Distance Traveled
720,629
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,579
814
51
4
0
230,707
0
L
Jing Wei
10,174
783
46
4
0
230,516
0
W
Ix Chel
10,680
822
48
4
0
247,101
1
W
Shiva
12,249
942
40
3
0
255,402
0
W
Ah Muzen Cab
13,766
1,059
117
9
0
282,156
0
L
Ra
10,344
796
82
6
0
259,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role