Player Matchup

Sun Wukong
Sun Wukong
Platinum III
DeepThroatDaryll
Sun Wukong
Platinum III
Level 122
God Stats
11W - 14L
1,395 SR
Queue Stats
250W - 240L
1,781 MMR
Solo
Geb
Geb
Platinum III
IcyDeluge
Geb
Platinum III
Level 188
God Stats
2W - 1L
1,434 SR
Queue Stats
37W - 22L
1,828 MMR
Party 1
Awilix
Awilix
Gold II
MVRILO
Awilix
Gold II
Level 140
God Stats
4W - 6L
1,538 SR
Queue Stats
49W - 50L
1,700 MMR
Party 2
Thoth
Thoth
Gold III
Xenphora
Thoth
Gold III
Level 184
God Stats
1W - 1L
1,486 SR
Queue Stats
28W - 22L
1,684 MMR
Party 1
Sol
Sol
Gold II
iSmurfYọurPeak
Sol
Gold II
Level 44
God Stats
1W - 1L
1,784 SR
Queue Stats
26W - 17L
1,831 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,528 SR
1,765 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,675 SR
1,720 MMR
Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum IV
CheeseAndMac
Ravana
Platinum IV
Level 116
God Stats
3W - 3L
1,625 SR
Queue Stats
117W - 110L
1,759 MMR
Solo
Artio
Artio
Gold I
CrazyPurpleFish
Artio
Gold I
Level 178
God Stats
121W - 76L
1,664 SR
Queue Stats
319W - 345L
1,772 MMR
Solo
Medusa
Medusa
Platinum III
HorseJoke
Medusa
Platinum III
Level 155
God Stats
4W - 3L
1,841 SR
Queue Stats
160W - 144L
1,792 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Magicrobber4200
Erlang Shen
Gold II
Level 129
God Stats
16W - 6L
1,747 SR
Queue Stats
22W - 17L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeepThroatDaryll
Sun Wukong
5
0 / 3 / 0
3,363
673
2,056
5,163
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 2
3,792
758
2,285
5,302
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
MVRILO
Awilix
1
0 / 0 / 0
2,529
506
0
207
47
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thoth
Xenphora
Thoth
6
0 / 2 / 0
3,418
684
1,490
2,448
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 1 / 0
3,904
781
3,073
3,069
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
Chang'eMulanCthulhuFreyaSurtr

VS

Bans
PoseidonAgniThorKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 0 / 2
4,171
834
2,553
3,153
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
7
2 / 1 / 2
3,864
773
1,216
2,402
777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,680
736
1,375
5,014
2,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
HorseJoke
Medusa
7
1 / 0 / 0
3,663
733
2,681
1,770
474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Magicrobber4200
Erlang Shen
8
3 / 0 / 0
4,683
937
3,257
5,080
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
W
Ravana
2
1
2
3
W
0
1
1
0.5
L
Sun Wukong
DeepThroatDaryll
Sun Wukong
0
3
0
0
W
Medusa
HorseJoke
Medusa
1
0
0
1
L
0
1
2
1
L
Awilix
MVRILO
Awilix
0
0
0
0
W
Erlang Shen
Magicrobber4200
Erlang Shen
3
0
0
3
L
Thoth
Xenphora
Thoth
0
2
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,904
Damage
11,082
16,189
Taken
17,419
5,297
Mitigated
6,234
5,607
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,553
754
0
950
3,153
815
0
2,459
694
20,016
951
W
Ravana
1,216
467
0
1,310
2,402
777
0
348
2,054
0
18,395
W
1,375
30
223
2,334
5,014
2,281
0
2,897
2,117
6,705
1,402
L
Sun Wukong
DeepThroatDaryll
Sun Wukong
2,056
483
0
1,625
5,163
1,899
0
197
4,966
0
16,236
W
Medusa
HorseJoke
Medusa
2,681
1,031
0
604
1,770
474
0
1,126
644
0
22,286
L
2,285
278
0
1,778
5,302
2,074
0
1,291
4,011
10,402
0
L
Awilix
MVRILO
Awilix
0
0
0
0
207
47
0
207
0
0
0
W
Erlang Shen
Magicrobber4200
Erlang Shen
3,257
2,036
0
3,615
5,080
1,887
0
0
5,080
0
25,296
L
Thoth
Xenphora
Thoth
1,490
40
0
346
2,448
577
0
1,027
1,421
19,046
0
L
3,073
2,089
0
1,858
3,069
700
0
892
2,177
20,155
1,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,006
Gold Earned
20,061
127
Minions Killed
184
0
Camps Cleared
0
414,356
Distance Traveled
598,055
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,171
834
48
10
0
110,659
1
W
Ravana
3,864
773
43
9
0
134,696
0
W
Artio
3,680
736
16
3
0
122,182
0
L
Sun Wukong
3,363
673
31
6
0
98,445
0
W
Medusa
3,663
733
37
7
0
109,317
0
L
Geb
3,792
758
14
3
0
108,996
1
L
Awilix
2,529
506
0
0
0
0
0
W
Erlang Shen
4,683
937
40
8
0
121,201
0
L
Thoth
3,418
684
31
6
0
102,455
0
L
Sol
3,904
781
51
10
0
104,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role