Player Matchup

Neith
Neith
 
Neith
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Boadisafa
Surtr
Level 143
God Stats
7W - 3L
1,657 SR
Queue Stats
385W - 395L
1,510 Elo+
Solo
Pele
Pele
Nelly_EXE
Pele
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 20L
1,740 Elo+
Solo
Scylla
Scylla
Ur A Land Whale
Scylla
Level 153
God Stats
6W - 5L
1,448 SR
Queue Stats
272W - 246L
1,512 Elo+
Solo
Team Averages
Level 145
1,521 SR
1,553 Elo+

VS

Team Averages
Level 120
1,525 SR
1,468 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bunklerr
Achilles
Level 145
God Stats
6W - 5L
1,518 SR
Queue Stats
156W - 156L
1,421 Elo+
Solo
Sol
Sol
Fresh_Kupo_Nuts
Sol
Level 145
God Stats
21W - 19L
1,594 SR
Queue Stats
96W - 90L
1,507 Elo+
Solo
Eset
Eset
iUnkn0wnnn
Eset
Level 66
God Stats
5W - 7L
1,260 SR
Queue Stats
341W - 365L
1,377 Elo+
Solo
Ravana
Ravana
perez_natbell
Ravana
Level 86
God Stats
6W - 4L
1,755 SR
Queue Stats
72W - 54L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 0 / 1
6,690
608
4,859
4,751
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
10
0 / 0 / 6
6,403
582
3,279
7,611
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Surtr
Boadisafa
Surtr
11
0 / 2 / 1
6,219
565
3,428
8,156
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Pele
10
3 / 1 / 1
5,875
534
4,008
6,458
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
4 / 2 / 1
6,975
634
3,345
3,320
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 1 / 0
4,859
442
1,200
5,166
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Bunklerr
Achilles
10
1 / 0 / 1
5,516
501
2,911
6,560
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 5 / 0
5,094
463
3,532
7,270
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 5 / 0
6,101
555
2,461
6,146
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 1
5,972
543
4,208
4,599
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
1
6.5
W
Bacchus
 
Bacchus
0
0
6
3
L
Odin
 
Odin
0
1
0
0
W
Surtr
Boadisafa
Surtr
0
2
1
0.25
L
Achilles
Bunklerr
Achilles
1
0
1
1.5
L
0
5
0
0
W
Pele
3
1
1
3.5
W
4
2
1
2.25
L
1
5
0
0.2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,919
Damage
14,312
30,296
Taken
29,741
17,308
Mitigated
12,501
10,200
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,859
1,228
0
2,351
4,751
1,509
260
1,626
3,125
0
44,213
W
Bacchus
 
Bacchus
3,279
237
0
2,156
7,611
7,303
0
2,050
5,489
16,422
0
L
Odin
 
Odin
1,200
204
0
1,647
5,166
2,835
0
1,693
3,425
0
11,662
W
Surtr
Boadisafa
Surtr
3,428
993
0
2,683
8,156
5,883
0
0
7,735
1,553
40,175
L
Achilles
Bunklerr
Achilles
2,911
483
0
3,491
6,560
4,390
0
98
6,462
0
25,959
L
3,532
1,008
45
2,269
7,270
1,737
0
1,312
5,958
30,068
1,115
W
Pele
4,008
1,083
0
2,272
6,458
1,740
192
880
5,578
0
25,360
W
3,345
364
0
738
3,320
873
0
1,428
1,892
42,405
462
L
2,461
479
0
726
6,146
1,876
0
3,027
2,799
40,291
1,113
L
4,208
1,259
0
2,183
4,599
1,663
0
230
4,369
0
36,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,162
Gold Earned
27,542
310
Minions Killed
285
0
Camps Cleared
0
1,033,417
Distance Traveled
1,021,587
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,690
608
85
8
0
206,407
2
W
Bacchus
6,403
582
19
2
0
206,157
1
L
Odin
4,859
442
21
2
0
206,786
2
W
Surtr
6,219
565
71
6
0
165,390
0
L
Achilles
5,516
501
42
4
0
191,894
0
L
Sol
5,094
463
62
6
0
174,134
1
W
Pele
5,875
534
36
3
0
238,715
0
W
Scylla
6,975
634
99
9
0
216,748
2
L
Eset
6,101
555
82
7
0
204,329
0
L
Ravana
5,972
543
78
7
0
244,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role