Player Matchup

Neith
Neith
BigSloop
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Ymir
Ymir
GrimYaga
Ymir
Level 75
God Stats
4W - 11L
1,202 SR
Queue Stats
102W - 108L
1,431 Elo+
Party 3
Da Ji
Da Ji
Hakainho
Da Ji
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,437 Elo+
Party 4
Chang'e
Chang'e
Hereticalz
Chang'e
Level 26
God Stats
1W - 2L
1,613 SR
Queue Stats
34W - 29L
1,485 Elo+
Party 3
Gilgamesh
Gilgamesh
Shintaroxs
Gilgamesh
Level 67
God Stats
0W - 1L
1,898 SR
Queue Stats
23W - 22L
1,495 Elo+
Party 4
Team Averages
Level 37
1,543 SR
1,470 Elo+

VS

Team Averages
Level 46
1,514 SR
1,446 Elo+
Anubis
Anubis
BlackFlyBird
Anubis
Level 41
God Stats
13W - 10L
1,297 SR
Queue Stats
227W - 184L
1,494 Elo+
Solo
Cerberus
Cerberus
Dapig42
Cerberus
Level 49
God Stats
13W - 8L
1,540 SR
Queue Stats
69W - 78L
1,438 Elo+
Party 2
Izanami
Izanami
DonDonDon5522
Izanami
Level 37
God Stats
46W - 37L
1,549 SR
Queue Stats
149W - 158L
1,456 Elo+
Party 1
Thanatos
Thanatos
ItsEdisonV2
Thanatos
Level 40
God Stats
6W - 3L
1,640 SR
Queue Stats
35W - 37L
1,431 Elo+
Party 2
Surtr
Surtr
TheSmoothieJ
Surtr
Level 64
God Stats
55W - 33L
1,545 SR
Queue Stats
250W - 246L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigSloop
Neith
9
1 / 8 / 0
6,037
503
6,128
8,464
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
9
0 / 5 / 2
5,462
455
2,078
11,048
5,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Hakainho
Da Ji
10
0 / 5 / 1
5,591
466
4,545
13,173
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Hereticalz
Chang'e
11
1 / 4 / 0
5,909
492
3,304
8,015
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Shintaroxs
Gilgamesh
12
1 / 1 / 0
6,600
550
7,113
14,509
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 0 / 2
8,059
672
8,416
5,361
2,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
Dapig42
Cerberus
12
3 / 1 / 10
7,668
639
6,863
10,790
8,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
13
8 / 0 / 4
7,887
657
8,649
7,208
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ItsEdisonV2
Thanatos
13
6 / 1 / 3
7,217
601
5,150
9,264
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 3
7,035
586
8,112
9,726
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
23
23
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
BigSloop
Neith
1
8
0
0.13
W
Anubis
5
0
2
6
W
Cerberus
Dapig42
Cerberus
3
1
10
8
W
Izanami
8
0
4
10
L
Ymir
0
5
2
0.2
L
Da Ji
Hakainho
Da Ji
0
5
1
0.1
L
Chang'e
Hereticalz
Chang'e
1
4
0
0.25
W
Thanatos
ItsEdisonV2
Thanatos
6
1
3
7.5
L
Gilgamesh
Shintaroxs
Gilgamesh
1
1
0
1
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
37,190
55,209
Taken
42,349
22,890
Mitigated
23,748
14,623
Healing
24,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BigSloop
Neith
6,128
2,291
0
302
8,464
2,041
209
1,179
7,285
0
32,926
W
Anubis
8,416
287
0
2,378
5,361
2,187
410
1,597
3,764
56,990
2,103
W
Cerberus
Dapig42
Cerberus
6,863
455
0
3,556
10,790
8,302
0
1,402
9,220
22,655
3,245
W
Izanami
8,649
6,551
0
3,324
7,208
2,563
886
1,437
5,771
0
51,376
L
Ymir
2,078
363
0
1,850
11,048
5,857
0
2,863
8,143
19,175
0
L
Da Ji
Hakainho
Da Ji
4,545
882
0
5,651
13,173
3,127
0
3,495
9,560
0
38,483
L
Chang'e
Hereticalz
Chang'e
3,304
696
120
2,617
8,015
1,079
0
5,030
2,985
27,419
521
W
Thanatos
ItsEdisonV2
Thanatos
5,150
1,031
0
10,494
9,264
3,026
110
645
8,619
0
43,636
L
Gilgamesh
Shintaroxs
Gilgamesh
7,113
2,340
0
4,083
14,509
10,786
0
2,978
10,868
0
46,564
W
8,112
3,622
0
5,055
9,726
7,670
12
398
8,762
1,166
39,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,599
Gold Earned
37,866
306
Minions Killed
389
0
Camps Cleared
0
1,145,933
Distance Traveled
1,205,919
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,037
503
60
5
0
209,205
0
W
Anubis
8,059
672
95
8
0
212,864
2
W
Cerberus
7,668
639
38
3
0
258,386
0
W
Izanami
7,887
657
90
8
0
227,226
0
L
Ymir
5,462
455
29
2
0
213,840
1
L
Da Ji
5,591
466
67
6
0
256,163
0
L
Chang'e
5,909
492
54
5
0
239,556
0
W
Thanatos
7,217
601
92
8
0
284,683
0
L
Gilgamesh
6,600
550
96
8
0
227,169
1
W
Surtr
7,035
586
74
6
0
222,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role