Player Matchup

Kumbhakarna
Kumbhakarna
IHateOW2
Kumbhakarna
Level 89
God Stats
46W - 43L
1,635 SR
Queue Stats
166W - 155L
1,575 Elo+
Party 3
Merlin
Merlin
Mdr105
Merlin
Level 91
God Stats
5W - 4L
1,520 SR
Queue Stats
181W - 171L
1,540 Elo+
Party 2
Pele
Pele
Terraxilius
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 193L
1,545 Elo+
Party 2
Chernobog
Chernobog
hubadubdub
Chernobog
Level 158
God Stats
2W - 0L
1,833 SR
Queue Stats
199W - 167L
1,587 Elo+
Party 3
Zhong Kui
Zhong Kui
voi1d
Zhong Kui
Level 155
God Stats
9W - 7L
1,446 SR
Queue Stats
153W - 128L
1,541 Elo+
Party 3
Team Averages
Level 120
1,587 SR
1,558 Elo+

VS

Team Averages
Level 98
1,581 SR
1,537 Elo+
Ganesha
Ganesha
CtrlAltDelTaco
Ganesha
Level 100
God Stats
5W - 5L
1,617 SR
Queue Stats
109W - 97L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
Pellegrine00
Danzaburou
Level 123
God Stats
37W - 35L
1,533 SR
Queue Stats
382W - 374L
1,469 Elo+
Solo
Sol
Sol
PrancinPwney
Sol
Level 127
God Stats
1W - 2L
1,503 SR
Queue Stats
193W - 179L
1,555 Elo+
Party 1
Bellona
Bellona
Saluga123
Bellona
Level 69
God Stats
62W - 38L
1,733 SR
Queue Stats
619W - 535L
1,556 Elo+
Solo
Thor
Thor
ownlyfans
Thor
Level 73
God Stats
0W - 3L
1,516 SR
Queue Stats
17W - 22L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IHateOW2
Kumbhakarna
15
5 / 1 / 3
9,434
629
10,286
11,796
13,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Mdr105
Merlin
13
0 / 3 / 2
8,241
549
2,565
5,163
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
9 / 0 / 0
9,402
627
11,655
10,800
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
hubadubdub
Chernobog
15
0 / 1 / 3
8,651
577
10,019
10,137
3,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Zhong Kui
voi1d
Zhong Kui
13
1 / 2 / 2
7,564
504
5,026
8,538
6,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,194
480
4,790
13,102
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Pellegrine00
Danzaburou
14
6 / 2 / 0
8,305
554
6,354
8,428
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 2
6,837
456
4,916
9,215
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
Saluga123
Bellona
13
0 / 6 / 1
7,573
505
7,760
16,031
10,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
12
1 / 4 / 1
6,668
445
5,252
11,703
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
7
7
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
6
3
W
Kumbhakarna
IHateOW2
Kumbhakarna
5
1
3
6.5
W
Merlin
Mdr105
Merlin
0
3
2
0.33
L
Danzaburou
Pellegrine00
Danzaburou
6
2
0
3
L
0
3
2
0.33
L
Bellona
Saluga123
Bellona
0
6
1
0.08
W
9
0
0
9
W
Chernobog
hubadubdub
Chernobog
0
1
3
1.5
L
Thor
1
4
1
0.38
W
Zhong Kui
voi1d
Zhong Kui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
29,072
46,434
Taken
58,479
29,881
Mitigated
32,057
12,913
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,790
482
0
2,754
13,102
10,391
0
3,175
9,907
23,555
0
W
Kumbhakarna
IHateOW2
Kumbhakarna
10,286
1,674
0
1,770
11,796
13,441
163
197
11,599
54,394
1,938
W
Merlin
Mdr105
Merlin
2,565
223
0
726
5,163
1,646
0
889
4,274
49,143
855
L
Danzaburou
Pellegrine00
Danzaburou
6,354
2,587
0
2,448
8,428
3,507
0
2,923
5,453
0
51,739
L
4,916
1,546
0
3,867
9,215
3,067
0
560
8,655
50,133
0
L
Bellona
Saluga123
Bellona
7,760
2,325
0
5,549
16,031
10,782
0
8,359
6,841
0
53,898
W
11,655
2,865
0
3,445
10,800
4,234
0
1,994
8,806
0
72,572
W
Chernobog
hubadubdub
Chernobog
10,019
5,714
0
4,412
10,137
3,817
294
4,155
5,982
0
81,331
L
Thor
5,252
736
0
300
11,703
4,310
0
1,473
10,136
0
50,785
W
Zhong Kui
voi1d
Zhong Kui
5,026
344
0
2,560
8,538
6,743
0
2,471
6,067
31,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,292
Gold Earned
36,577
510
Minions Killed
393
0
Camps Cleared
0
1,504,746
Distance Traveled
1,552,043
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,194
480
3
0
0
330,528
9
W
Kumbhakarna
9,434
629
113
8
0
259,949
0
W
Merlin
8,241
549
112
7
0
272,791
0
L
Danzaburou
8,305
554
119
8
0
301,862
0
L
Sol
6,837
456
93
6
0
297,321
2
L
Bellona
7,573
505
97
6
0
271,216
0
W
Pele
9,402
627
104
7
0
356,171
0
W
Chernobog
8,651
577
133
9
0
322,901
0
L
Thor
6,668
445
81
5
0
351,116
1
W
Zhong Kui
7,564
504
48
3
0
292,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role