Player Matchup

Loki
Loki
FUNNY-_-MAN-_-18
Loki
Level 147
God Stats
6W - 5L
1,623 SR
Queue Stats
228W - 223L
1,502 Elo+
Solo
Amaterasu
Amaterasu
MkeTysnToes
Amaterasu
Level 105
God Stats
3W - 5L
1,309 SR
Queue Stats
119W - 145L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Rhythm0fZoro
Cthulhu
Level 108
God Stats
1W - 1L
1,486 SR
Queue Stats
18W - 20L
1,416 Elo+
Solo
Ix Chel
Ix Chel
Shmoosh18
Ix Chel
Level 104
God Stats
20W - 16L
1,482 SR
Queue Stats
90W - 89L
1,447 Elo+
Solo
Izanami
Izanami
elwamba
Izanami
Level 113
God Stats
39W - 40L
1,536 SR
Queue Stats
204W - 211L
1,453 Elo+
Solo
Team Averages
Level 115
1,487 SR
1,448 Elo+

VS

Team Averages
Level 79
1,365 SR
1,347 Elo+
Danzaburou
Danzaburou
BellasMom96
Danzaburou
Level 124
God Stats
29W - 26L
1,339 SR
Queue Stats
75W - 91L
1,393 Elo+
Party 2
Chronos
Chronos
Gordy_SB
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 129L
1,465 Elo+
Party 2
Lancelot
Lancelot
MaxGodzilla75
Lancelot
Level 41
God Stats
0W - 5L
1,315 SR
Queue Stats
84W - 100L
1,368 Elo+
Party 1
Sobek
Sobek
RodoDLZ
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,100 Elo+
Party 1
Anubis
Anubis
StmAlexVl
Anubis
Level 81
God Stats
52W - 39L
1,170 SR
Queue Stats
122W - 112L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
9,866
580
7,417
15,165
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
MkeTysnToes
Amaterasu
15
4 / 6 / 3
10,055
591
9,069
19,185
15,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
Rhythm0fZoro
Cthulhu
14
6 / 5 / 3
9,576
563
7,989
17,790
15,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Shmoosh18
Ix Chel
18
5 / 1 / 3
11,125
654
10,363
6,278
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
elwamba
Izanami
16
0 / 0 / 5
9,835
579
4,316
5,168
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BellasMom96
Danzaburou
13
0 / 4 / 2
7,769
457
6,979
9,247
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Gordy_SB
Chronos
16
1 / 3 / 1
8,925
525
3,849
10,069
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
MaxGodzilla75
Lancelot
13
3 / 4 / 3
7,886
464
7,799
12,421
4,419
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
RodoDLZ
Sobek
11
1 / 5 / 1
7,487
440
2,766
15,203
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
StmAlexVl
Anubis
17
8 / 4 / 1
10,547
620
19,042
15,428
7,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
20
Kills
13
14
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BellasMom96
Danzaburou
0
4
2
0.25
W
5
2
8
4.5
L
Chronos
Gordy_SB
Chronos
1
3
1
0.5
L
Lancelot
MaxGodzilla75
Lancelot
3
4
3
1.13
W
Amaterasu
MkeTysnToes
Amaterasu
4
6
3
0.92
W
Cthulhu
Rhythm0fZoro
Cthulhu
6
5
3
1.5
L
Sobek
RodoDLZ
Sobek
1
5
1
0.3
W
Ix Chel
Shmoosh18
Ix Chel
5
1
3
6.5
L
Anubis
StmAlexVl
Anubis
8
4
1
2.13
W
Izanami
elwamba
Izanami
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,154
Damage
40,435
63,586
Taken
62,368
39,038
Mitigated
29,191
20,904
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BellasMom96
Danzaburou
6,979
2,605
0
2,770
9,247
2,752
0
3,075
6,118
0
55,606
W
7,417
1,595
0
5,909
15,165
4,713
0
4,251
10,833
0
65,744
L
Chronos
Gordy_SB
Chronos
3,849
1,045
0
2,721
10,069
3,408
0
2,978
6,911
70,422
2,341
L
Lancelot
MaxGodzilla75
Lancelot
7,799
1,331
0
907
12,421
4,419
0
4,292
7,988
0
54,561
W
Amaterasu
MkeTysnToes
Amaterasu
9,069
5,482
0
4,888
19,185
15,259
0
12,782
6,403
0
47,667
W
Cthulhu
Rhythm0fZoro
Cthulhu
7,989
285
2,540
2,320
17,790
15,497
52
5,261
12,449
40,155
212
L
Sobek
RodoDLZ
Sobek
2,766
204
0
2,769
15,203
11,263
168
5,805
9,287
15,493
0
W
Ix Chel
Shmoosh18
Ix Chel
10,363
1,750
1,257
2,752
6,278
2,083
257
1,335
4,903
91,193
2,161
L
Anubis
StmAlexVl
Anubis
19,042
1,075
0
8,639
15,428
7,349
0
1,454
13,924
89,676
1,390
W
Izanami
elwamba
Izanami
4,316
2,097
449
789
5,168
1,486
2,316
2,250
2,838
0
80,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,457
Gold Earned
42,614
556
Minions Killed
500
0
Camps Cleared
0
1,638,428
Distance Traveled
1,521,770
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,769
457
98
6
0
285,070
5
W
Loki
9,866
580
96
6
0
334,987
2
L
Chronos
8,925
525
153
9
0
283,153
0
L
Lancelot
7,886
464
69
4
0
408,436
0
W
Amaterasu
10,055
591
83
5
0
307,934
3
W
Cthulhu
9,576
563
68
4
0
322,318
0
L
Sobek
7,487
440
21
1
0
316,855
1
W
Ix Chel
11,125
654
164
10
0
352,199
3
L
Anubis
10,547
620
159
9
0
228,256
0
W
Izanami
9,835
579
145
9
0
320,990
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role