Player Matchup

Amaterasu
Amaterasu
AbruptlyGodly
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,383 Elo+
Party 3
Thanatos
Thanatos
ChiefThor
Thanatos
Level 89
God Stats
1W - 2L
1,205 SR
Queue Stats
11W - 14L
1,470 Elo+
Party 1
Erlang Shen
Erlang Shen
Delta61
Erlang Shen
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,435 Elo+
Party 1
Raijin
Raijin
RiSe RANDOM
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,461 Elo+
Party 3
He Bo
He Bo
SirNick69
He Bo
Level 69
God Stats
1W - 2L
1,170 SR
Queue Stats
4W - 7L
1,418 Elo+
Party 1
Team Averages
Level 91
1,375 SR
1,433 Elo+

VS

Team Averages
Level 77
1,459 SR
1,487 Elo+
Artio
Artio
HalfBlood
Artio
Level 43
God Stats
10W - 8L
1,359 SR
Queue Stats
78W - 67L
1,497 Elo+
Party 2
Martichoras
Martichoras
MintFr1es
Martichoras
Level 44
God Stats
2W - 2L
1,426 SR
Queue Stats
220W - 220L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
elixhern
Ao Kuang
Level 67
God Stats
5W - 4L
1,506 SR
Queue Stats
277W - 263L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
fruitful-echo5
Baron Samedi
Level 125
God Stats
1W - 1L
1,342 SR
Queue Stats
320W - 342L
1,486 Elo+
Party 2
Maui
Maui
iRonin4
Maui
Level 106
God Stats
3W - 2L
1,661 SR
Queue Stats
267W - 251L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbruptlyGodly
Amaterasu
11
1 / 3 / 0
5,899
590
5,084
14,277
8,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
ChiefThor
Thanatos
10
7 / 0 / 4
6,384
638
6,642
9,051
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Delta61
Erlang Shen
10
1 / 1 / 4
5,906
591
3,988
8,306
4,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
12
4 / 0 / 3
6,869
687
4,300
4,335
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
SirNick69
He Bo
10
2 / 2 / 2
5,493
549
5,833
3,930
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HalfBlood
Artio
7
1 / 2 / 1
4,990
499
2,005
9,307
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
MintFr1es
Martichoras
8
0 / 4 / 0
4,780
478
5,449
7,175
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ao Kuang
elixhern
Ao Kuang
9
2 / 3 / 0
5,219
522
3,922
6,680
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
fruitful-echo5
Baron Samedi
9
1 / 4 / 0
4,896
490
3,423
7,837
3,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
iRonin4
Maui
11
2 / 2 / 1
6,530
653
6,917
8,943
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
6
6
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AbruptlyGodly
Amaterasu
1
3
0
0.33
W
Thanatos
ChiefThor
Thanatos
7
0
4
9
W
Erlang Shen
Delta61
Erlang Shen
1
1
4
3
L
Artio
HalfBlood
Artio
1
2
1
0.75
L
Martichoras
MintFr1es
Martichoras
0
4
0
0
W
Raijin
4
0
3
5.5
W
He Bo
SirNick69
He Bo
2
2
2
1.5
L
Ao Kuang
elixhern
Ao Kuang
2
3
0
0.67
L
Baron Samedi
fruitful-echo5
Baron Samedi
1
4
0
0.25
L
Maui
iRonin4
Maui
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,847
Damage
21,716
39,899
Taken
39,942
17,393
Mitigated
18,569
20,350
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AbruptlyGodly
Amaterasu
5,084
2,995
0
8,415
14,277
8,019
0
7,538
6,739
0
40,292
W
Thanatos
ChiefThor
Thanatos
6,642
1,315
0
6,661
9,051
3,179
0
3,189
5,862
0
31,750
W
Erlang Shen
Delta61
Erlang Shen
3,988
2,069
148
3,304
8,306
4,009
320
1,942
6,364
0
20,007
L
Artio
HalfBlood
Artio
2,005
231
220
3,895
9,307
6,061
0
3,007
6,280
7,843
233
L
Martichoras
MintFr1es
Martichoras
5,449
1,460
0
893
7,175
1,893
0
3,109
3,980
0
32,998
W
Raijin
4,300
304
0
1,125
4,335
1,359
0
1,756
2,579
41,628
1,144
W
He Bo
SirNick69
He Bo
5,833
748
0
697
3,930
827
243
936
2,994
33,160
0
L
Ao Kuang
elixhern
Ao Kuang
3,922
924
0
724
6,680
2,221
0
786
5,750
20,089
0
L
Baron Samedi
fruitful-echo5
Baron Samedi
3,423
214
46
1,848
7,837
3,175
0
2,586
4,950
23,860
0
L
Maui
iRonin4
Maui
6,917
2,504
0
2,640
8,943
5,219
0
0
8,943
37,933
8,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
26,415
301
Minions Killed
213
0
Camps Cleared
0
1,109,637
Distance Traveled
1,002,049
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,899
590
68
7
0
210,686
2
W
Thanatos
6,384
638
50
5
0
258,483
0
W
Erlang Shen
5,906
591
30
3
0
220,564
0
L
Artio
4,990
499
16
2
0
226,115
0
L
Martichoras
4,780
478
54
5
0
182,395
1
W
Raijin
6,869
687
85
9
0
207,684
2
W
He Bo
5,493
549
68
7
0
212,220
0
L
Ao Kuang
5,219
522
28
3
0
204,876
2
L
Baron Samedi
4,896
490
34
3
0
188,765
0
L
Maui
6,530
653
81
8
0
199,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role