Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Basebooch9891
Ah Muzen Cab
Level 69
God Stats
22W - 6L
1,717 SR
Queue Stats
567W - 553L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DiegoYeah
Morgan Le Fay
Level 121
God Stats
4W - 1L
1,464 SR
Queue Stats
157W - 149L
1,531 Elo+
Party 1
Agni
Agni
FlossForceOne
Agni
Level 27
God Stats
6W - 1L
1,660 SR
Queue Stats
124W - 126L
1,564 Elo+
Solo
Susano
Susano
Stixsus2000
Susano
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,463 Elo+
Party 1
Maui
Maui
appointedscroll
Maui
Level 89
God Stats
11W - 8L
1,506 SR
Queue Stats
456W - 465L
1,481 Elo+
Solo
Team Averages
Level 71
1,569 SR
1,516 Elo+

VS

Team Averages
Level 107
1,400 SR
1,502 Elo+
Surtr
Surtr
ASA ANDERS DK
Surtr
Level 102
God Stats
7W - 5L
1,485 SR
Queue Stats
109W - 103L
1,495 Elo+
Solo
Rama
Rama
Bophthalmologist
Rama
Level 141
God Stats
0W - 2L
1,265 SR
Queue Stats
46W - 51L
1,506 Elo+
Solo
Tiamat
Tiamat
JoeBirdrow
Tiamat
Level 79
God Stats
2W - 3L
1,604 SR
Queue Stats
365W - 362L
1,475 Elo+
Solo
Danzaburou
Danzaburou
plabonte1975
Danzaburou
Level 106
God Stats
0W - 2L
1,147 SR
Queue Stats
49W - 41L
1,543 Elo+
Solo
Skadi
Skadi
xxFaDeD KaRmAxx
Skadi
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
222W - 219L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Basebooch9891
Ah Muzen Cab
17
5 / 1 / 17
10,348
1,035
8,419
10,156
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
DiegoYeah
Morgan Le Fay
16
10 / 1 / 16
10,390
1,039
11,944
9,645
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 2 / 14
10,693
1,069
18,923
8,899
3,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
14
5 / 4 / 17
9,200
920
6,797
8,512
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 23
10,038
1,004
6,828
8,844
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
7,653
765
7,807
13,590
8,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 10 / 1
7,828
783
7,422
13,485
3,365
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
JoeBirdrow
Tiamat
11
1 / 5 / 3
7,059
706
3,257
7,405
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
plabonte1975
Danzaburou
15
2 / 6 / 3
8,915
892
9,245
10,193
3,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 7 / 3
9,050
905
7,094
10,770
2,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
26
34
Kills
10
10
Deaths
34
87
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Ah Muzen Cab
Basebooch9891
Ah Muzen Cab
5
1
17
13.5
L
3
10
1
0.35
W
Morgan Le Fay
DiegoYeah
Morgan Le Fay
10
1
16
18
W
12
2
14
9.5
L
Tiamat
JoeBirdrow
Tiamat
1
5
3
0.5
W
Susano
5
4
17
3.38
W
2
2
23
6.75
L
Danzaburou
plabonte1975
Danzaburou
2
6
3
0.58
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,911
Damage
34,825
46,056
Taken
55,443
25,448
Mitigated
20,916
17,250
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,807
2,179
0
3,117
13,590
8,721
0
8,018
5,572
432
16,492
W
Ah Muzen Cab
Basebooch9891
Ah Muzen Cab
8,419
1,708
1,710
2,184
10,156
4,656
2,201
853
9,188
0
32,804
L
7,422
6,041
249
1,081
13,485
3,365
0
9,900
3,585
0
10,858
W
Morgan Le Fay
DiegoYeah
Morgan Le Fay
11,944
1,406
1,949
4,147
9,645
4,414
584
1,144
8,425
28,104
0
W
18,923
1,960
401
2,000
8,899
3,722
752
374
8,355
32,486
0
L
Tiamat
JoeBirdrow
Tiamat
3,257
528
525
1,145
7,405
3,174
0
5,000
2,405
6,767
0
W
Susano
6,797
1,406
153
1,201
8,512
3,389
490
434
7,921
0
9,791
W
6,828
643
1,240
2,265
8,844
9,267
84
726
7,844
12,423
513
L
Danzaburou
plabonte1975
Danzaburou
9,245
2,526
149
1,175
10,193
3,045
0
7,097
3,096
0
20,707
L
7,094
1,813
629
495
10,770
2,611
0
7,634
3,136
0
19,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
40,505
169
Minions Killed
102
0
Camps Cleared
0
1,036,586
Distance Traveled
936,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,653
765
23
2
0
204,402
0
W
Ah Muzen Cab
10,348
1,035
67
7
0
211,421
0
L
Rama
7,828
783
11
1
0
152,977
0
W
Morgan Le Fay
10,390
1,039
43
4
0
229,644
0
W
Agni
10,693
1,069
33
3
0
195,907
0
L
Tiamat
7,059
706
6
1
0
211,357
0
W
Susano
9,200
920
8
1
0
206,017
0
W
Maui
10,038
1,004
18
2
0
193,597
0
L
Danzaburou
8,915
892
31
3
0
198,673
0
L
Skadi
9,050
905
31
3
0
169,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role