Player Matchup

Amaterasu
Amaterasu
Kozmic1915
Amaterasu
Level 54
God Stats
16W - 13L
1,405 SR
Queue Stats
179W - 160L
1,489 Elo+
Party 2
Neith
Neith
Rikucarter
Neith
Level 119
God Stats
38W - 16L
1,714 SR
Queue Stats
104W - 86L
1,528 Elo+
Solo
Ra
Ra
Volker_17
Ra
Level 139
God Stats
13W - 19L
1,487 SR
Queue Stats
130W - 149L
1,510 Elo+
Solo
Jormungandr
Jormungandr
WetLizardGuy
Jormungandr
Level 101
God Stats
3W - 0L
1,731 SR
Queue Stats
23W - 38L
1,400 Elo+
Solo
Thanatos
Thanatos
Ѕh4rky
Thanatos
Level 116
God Stats
61W - 52L
1,573 SR
Queue Stats
277W - 249L
1,494 Elo+
Party 2
Team Averages
Level 106
1,582 SR
1,484 Elo+

VS

Team Averages
Level 118
1,405 SR
1,453 Elo+
Ullr
Ullr
Commander KA
Ullr
Level 128
God Stats
0W - 3L
1,146 SR
Queue Stats
161W - 154L
1,527 Elo+
Solo
Ares
Ares
Heloar610
Ares
Level 99
God Stats
7W - 8L
1,463 SR
Queue Stats
267W - 294L
1,435 Elo+
Party 1
Shiva
Shiva
S-A-M-J-L
Shiva
Level 157
God Stats
7W - 13L
1,509 SR
Queue Stats
215W - 226L
1,470 Elo+
Party 1
Agni
Agni
Xis_the_cook
Agni
Level 88
God Stats
7W - 7L
1,643 SR
Queue Stats
138W - 171L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
the_mad_joker18
Sun Wukong
Level 120
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 11L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kozmic1915
Amaterasu
16
4 / 0 / 0
10,432
745
7,863
13,101
10,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
15
5 / 2 / 2
8,400
600
6,534
6,900
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 1
8,718
623
4,043
5,249
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
WetLizardGuy
Jormungandr
13
3 / 3 / 6
7,549
539
10,546
12,179
8,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Ѕh4rky
Thanatos
15
5 / 0 / 5
8,586
613
6,951
9,581
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,166
440
3,726
10,036
3,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
11
2 / 2 / 3
6,949
496
4,873
13,164
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
S-A-M-J-L
Shiva
13
2 / 3 / 2
7,124
509
6,759
10,694
4,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 1
7,156
511
3,526
8,150
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
the_mad_joker18
Sun Wukong
13
0 / 4 / 0
7,238
517
4,544
11,940
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
6
6
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Ares
2
2
3
1.75
W
Amaterasu
Kozmic1915
Amaterasu
4
0
0
4
W
Neith
5
2
2
3
L
Shiva
S-A-M-J-L
Shiva
2
3
2
1
W
2
1
1
2.5
W
Jormungandr
WetLizardGuy
Jormungandr
3
3
6
2
L
1
3
1
0.5
L
Sun Wukong
the_mad_joker18
Sun Wukong
0
4
0
0
W
Thanatos
Ѕh4rky
Thanatos
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
23,428
47,010
Taken
53,984
27,090
Mitigated
26,835
21,421
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,726
2,065
194
1,290
10,036
3,399
0
3,677
6,031
0
37,249
L
Ares
4,873
239
0
3,199
13,164
9,166
0
4,580
8,246
22,989
1,271
W
Amaterasu
Kozmic1915
Amaterasu
7,863
3,332
0
7,257
13,101
10,044
0
312
12,225
0
83,892
W
Neith
6,534
1,433
0
1,843
6,900
2,597
863
1,432
5,468
0
57,568
L
Shiva
S-A-M-J-L
Shiva
6,759
1,087
210
3,195
10,694
4,432
0
2,219
8,337
0
52,045
W
4,043
279
426
2,648
5,249
1,894
348
1,921
3,328
64,029
3,817
W
Jormungandr
WetLizardGuy
Jormungandr
10,546
2,146
0
1,170
12,179
8,701
64
3,091
9,088
37,253
0
L
3,526
83
0
1,230
8,150
2,301
0
2,614
5,096
51,134
0
L
Sun Wukong
the_mad_joker18
Sun Wukong
4,544
1,180
0
4,101
11,940
7,537
0
0
11,940
0
56,101
W
Thanatos
Ѕh4rky
Thanatos
6,951
1,548
0
8,077
9,581
3,854
0
1,376
8,205
0
65,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,685
Gold Earned
34,633
547
Minions Killed
410
0
Camps Cleared
0
1,365,414
Distance Traveled
1,442,180
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,166
440
55
4
0
260,592
0
L
Ares
6,949
496
27
2
0
284,648
4
W
Amaterasu
10,432
745
166
12
0
218,140
0
W
Neith
8,400
600
97
7
0
250,358
0
L
Shiva
7,124
509
111
8
0
325,356
0
W
Ra
8,718
623
137
10
0
316,228
3
W
Jormungandr
7,549
539
53
4
0
249,087
0
L
Agni
7,156
511
103
7
0
298,509
7
L
Sun Wukong
7,238
517
114
8
0
273,075
0
W
Thanatos
8,586
613
94
7
0
331,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role