Player Matchup

Ares
Ares
Drumstick5586
Ares
Level 103
God Stats
3W - 2L
1,532 SR
Queue Stats
210W - 196L
1,591 Elo+
Party 2
Ra
Ra
OhThatsPhoUp
Ra
Level 148
God Stats
40W - 20L
1,420 SR
Queue Stats
189W - 178L
1,551 Elo+
Party 2
Hun Batz
Hun Batz
Zruxey
Hun Batz
Level 96
God Stats
8W - 4L
1,814 SR
Queue Stats
122W - 106L
1,549 Elo+
Party 2
Team Averages
Level 116
1,589 SR
1,563 Elo+

VS

Team Averages
Level 100
1,504 SR
1,336 Elo+
Fenrir
Fenrir
HoserExposer
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,337 Elo+
Party 1
Ymir
Ymir
NoiseAtNight
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,313 Elo+
Party 1
Discordia
Discordia
Sabeleye
Discordia
Level 110
God Stats
3W - 3L
1,513 SR
Queue Stats
47W - 63L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
8,451
939
6,845
9,412
8,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 0 / 3
10,073
1,119
7,088
4,401
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Zruxey
Hun Batz
12
0 / 2 / 5
7,290
810
4,029
7,187
3,646
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 3 / 0
5,982
665
1,828
7,062
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 1
6,730
748
2,205
9,904
7,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Discordia
Sabeleye
Discordia
13
1 / 3 / 1
6,975
775
7,625
5,018
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Fenrir
0
3
0
0
L
1
4
1
0.38
W
7
0
3
8.5
L
Discordia
Sabeleye
Discordia
1
3
1
0.5
W
Hun Batz
Zruxey
Hun Batz
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,962
Damage
11,658
21,000
Taken
21,984
13,747
Mitigated
11,674
5,125
Healing
1,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,845
463
0
1,188
9,412
8,111
36
4,088
5,324
15,375
3,198
L
Fenrir
1,828
282
0
890
7,062
2,158
0
3,679
2,910
0
7,765
L
2,205
200
0
420
9,904
7,758
0
5,828
3,448
11,131
0
W
7,088
556
1,766
1,818
4,401
1,990
920
3,146
1,255
50,653
0
L
Discordia
Sabeleye
Discordia
7,625
252
0
125
5,018
1,758
0
2,333
2,407
27,267
0
W
Hun Batz
Zruxey
Hun Batz
4,029
279
0
353
7,187
3,646
0
2,626
4,561
0
17,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,814
Gold Earned
19,687
151
Minions Killed
69
0
Camps Cleared
0
582,978
Distance Traveled
440,034
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,451
939
33
4
0
190,948
0
L
Fenrir
5,982
665
14
2
0
130,523
0
L
Ymir
6,730
748
7
1
0
150,983
0
W
Ra
10,073
1,119
84
9
0
210,100
0
L
Discordia
6,975
775
48
5
0
158,528
0
W
Hun Batz
7,290
810
34
4
0
181,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role