Player Matchup

Serqet
Serqet
Alfredoelcrack96
Serqet
Level 103
God Stats
2W - 0L
1,255 SR
Queue Stats
79W - 69L
1,473 Elo+
Solo
Fafnir
Fafnir
All Hail Scylla
Fafnir
Level 155
God Stats
6W - 4L
1,510 SR
Queue Stats
116W - 104L
1,446 Elo+
Solo
Nu Wa
Nu Wa
ShinnidyPV
Nu Wa
Level 86
God Stats
39W - 28L
1,496 SR
Queue Stats
479W - 446L
1,473 Elo+
Solo
Mulan
Mulan
clementine yo
Mulan
Level 120
God Stats
13W - 8L
1,543 SR
Queue Stats
194W - 201L
1,462 Elo+
Solo
Ishtar
Ishtar
osmar31700
Ishtar
Level 87
God Stats
2W - 0L
1,693 SR
Queue Stats
189W - 168L
1,479 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,467 Elo+

VS

Team Averages
Level 49
1,514 SR
1,472 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
DarrKTide
Nut
Level 42
God Stats
15W - 14L
1,517 SR
Queue Stats
27W - 23L
1,510 Elo+
Solo
Kali
Kali
EDUARD447
Kali
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 78L
1,413 Elo+
Solo
Neith
Neith
FSG FATAL
Neith
Level 46
God Stats
0W - 3L
1,499 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mulan
Mulan
GRUMPYxGATOR
Mulan
Level 64
God Stats
5W - 4L
1,551 SR
Queue Stats
55W - 57L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,029
603
2,959
7,065
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 1
6,115
612
2,533
6,793
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
10
1 / 0 / 2
6,279
628
2,312
4,003
1,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 0 / 1
6,607
661
4,390
5,848
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
osmar31700
Ishtar
9
1 / 2 / 3
5,229
523
5,296
5,292
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 1
4,907
491
2,630
7,177
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
4,613
461
3,238
4,699
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kali
5
0 / 3 / 0
3,753
375
304
3,020
726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
FSG FATAL
Neith
10
0 / 1 / 0
4,896
490
2,813
3,808
1,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 4 / 0
4,867
487
3,499
8,944
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
4
0
3
5.5
W
2
0
1
2.5
L
1
2
0
0.5
L
Kali
0
3
0
0
L
Neith
FSG FATAL
Neith
0
1
0
0
L
0
4
0
0
W
Nu Wa
1
0
2
2
W
3
0
1
3.5
W
Ishtar
osmar31700
Ishtar
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,490
Damage
12,484
29,001
Taken
27,648
13,788
Mitigated
11,753
14,091
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,630
1,069
0
1,937
7,177
4,930
20
1,492
5,539
12,959
1,327
W
2,959
230
0
3,412
7,065
2,403
0
41
7,024
0
34,000
W
2,533
467
0
3,967
6,793
6,023
0
1,448
5,345
14,832
1,508
L
3,238
1,751
0
1,340
4,699
1,346
0
872
3,827
0
26,439
L
Kali
304
76
0
562
3,020
726
0
403
2,617
0
9,733
L
Neith
FSG FATAL
Neith
2,813
460
0
1,299
3,808
1,231
0
2,049
1,603
0
28,687
L
3,499
311
0
2,732
8,944
3,520
0
0
8,520
0
28,623
W
Nu Wa
2,312
852
0
2,289
4,003
1,001
38
0
4,003
29,854
1,789
W
4,390
581
0
2,665
5,848
2,757
0
0
5,848
0
42,191
W
Ishtar
osmar31700
Ishtar
5,296
3,542
0
1,758
5,292
1,604
0
1,056
4,236
0
33,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
23,036
281
Minions Killed
170
0
Camps Cleared
0
925,325
Distance Traveled
813,682
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,907
491
21
2
0
179,774
0
W
Serqet
6,029
603
61
6
0
226,813
0
W
Fafnir
6,115
612
26
3
0
184,430
0
L
Nut
4,613
461
34
3
0
171,628
2
L
Kali
3,753
375
20
2
0
98,957
0
L
Neith
4,896
490
42
4
0
184,989
0
L
Mulan
4,867
487
53
5
0
178,334
0
W
Nu Wa
6,279
628
58
6
0
166,225
0
W
Mulan
6,607
661
74
7
0
182,109
4
W
Ishtar
5,229
523
62
6
0
165,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role