Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Avorzy
Ravana
Level 164
God Stats
11W - 20L
1,376 SR
Queue Stats
291W - 337L
1,456 Elo+
Party 1
Bacchus
Bacchus
JonyzinhoZx
Bacchus
Level 101
God Stats
7W - 5L
1,458 SR
Queue Stats
239W - 253L
1,482 Elo+
Party 1
Serqet
Serqet
ZxLombraJony
Serqet
Level 157
God Stats
5W - 3L
1,852 SR
Queue Stats
271W - 325L
1,514 Elo+
Party 1
Charybdis
Charybdis
ZxLombrinha
Charybdis
Level 158
God Stats
3W - 3L
1,429 SR
Queue Stats
227W - 283L
1,441 Elo+
Party 1
Team Averages
Level 137
1,523 SR
1,479 Elo+

VS

Team Averages
Level 133
1,586 SR
1,464 Elo+
Artio
Artio
GLUBER8602
Artio
Level 159
God Stats
5W - 1L
1,971 SR
Queue Stats
482W - 472L
1,544 Elo+
Solo
Anubis
Anubis
KuroTaiga_hamada
Anubis
Level 37
God Stats
2W - 2L
1,690 SR
Queue Stats
19W - 33L
1,330 Elo+
Solo
Ares
Ares
Revi21
Ares
Level 162
God Stats
1W - 2L
1,515 SR
Queue Stats
224W - 217L
1,523 Elo+
Solo
Cliodhna
Cliodhna
ThorymRayze
Cliodhna
Level 156
God Stats
0W - 2L
1,298 SR
Queue Stats
62W - 71L
1,501 Elo+
Solo
Izanami
Izanami
eduardoamn
Izanami
Level 153
God Stats
5W - 7L
1,454 SR
Queue Stats
241W - 258L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
8 / 0 / 5
9,347
668
12,235
7,987
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Avorzy
Ravana
13
3 / 3 / 7
7,938
567
12,377
11,927
6,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
JonyzinhoZx
Bacchus
11
4 / 1 / 8
7,317
523
6,069
10,254
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
14
8 / 3 / 4
7,889
564
6,933
10,226
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ZxLombrinha
Charybdis
14
1 / 1 / 4
8,211
587
7,548
7,559
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 5 / 0
7,327
523
9,444
18,326
11,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 8 / 2
6,542
467
5,218
11,143
4,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Revi21
Ares
10
1 / 1 / 1
6,709
479
5,094
10,337
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
ThorymRayze
Cliodhna
13
1 / 5 / 1
6,883
492
4,680
12,661
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
eduardoamn
Izanami
13
2 / 5 / 0
7,684
549
4,499
10,086
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
24
Kills
8
8
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
5
10.5
W
Ravana
Avorzy
Ravana
3
3
7
2.17
L
Artio
2
5
0
0.4
W
Bacchus
JonyzinhoZx
Bacchus
4
1
8
8
L
2
8
2
0.38
L
Ares
Revi21
Ares
1
1
1
1.5
L
Cliodhna
ThorymRayze
Cliodhna
1
5
1
0.3
W
Serqet
8
3
4
3.33
W
Charybdis
ZxLombrinha
Charybdis
1
1
4
3
L
Izanami
eduardoamn
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
28,935
47,953
Taken
62,553
24,751
Mitigated
29,528
14,482
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,235
889
0
500
7,987
2,335
34
3,660
4,327
72,757
591
W
Ravana
Avorzy
Ravana
12,377
4,033
0
3,750
11,927
6,880
0
5,851
6,076
0
46,967
L
Artio
9,444
1,278
94
7,850
18,326
11,310
0
2,718
15,140
48,634
2,160
W
Bacchus
JonyzinhoZx
Bacchus
6,069
975
0
2,591
10,254
9,815
0
4,957
5,297
17,392
0
L
5,218
172
0
2,784
11,143
4,322
0
6,022
4,564
41,112
349
L
Ares
Revi21
Ares
5,094
802
0
2,099
10,337
7,119
0
2,780
7,313
17,420
1,063
L
Cliodhna
ThorymRayze
Cliodhna
4,680
432
0
4,135
12,661
3,631
0
4,246
7,883
0
51,876
W
Serqet
6,933
2,043
0
3,609
10,226
3,420
0
4,206
6,020
0
47,858
W
Charybdis
ZxLombrinha
Charybdis
7,548
3,366
0
4,032
7,559
2,301
501
531
7,028
0
74,247
L
Izanami
eduardoamn
Izanami
4,499
2,429
0
1,395
10,086
3,146
0
1,672
8,414
0
63,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,702
Gold Earned
35,145
436
Minions Killed
407
0
Camps Cleared
0
1,479,414
Distance Traveled
1,361,007
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,347
668
130
9
0
305,746
3
W
Ravana
7,938
567
83
6
0
243,959
0
L
Artio
7,327
523
85
6
0
257,688
3
W
Bacchus
7,317
523
9
1
0
299,081
4
L
Anubis
6,542
467
71
5
0
265,679
0
L
Ares
6,709
479
26
2
0
282,368
6
L
Cliodhna
6,883
492
95
7
0
292,198
0
W
Serqet
7,889
564
66
5
0
369,185
0
W
Charybdis
8,211
587
148
11
0
261,443
4
L
Izanami
7,684
549
130
9
0
263,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role