Player Matchup

Arachne
Arachne
Nightfang3000
Arachne
Level 63
God Stats
22W - 8L
1,651 SR
Queue Stats
93W - 81L
1,402 Elo+
Party 1
Odin
Odin
NukeNationy
Odin
Level 116
God Stats
3W - 5L
1,295 SR
Queue Stats
271W - 275L
1,377 Elo+
Solo
Hera
Hera
WhyNoThis07_
Hera
Level 36
God Stats
19W - 6L
1,719 SR
Queue Stats
65W - 59L
1,385 Elo+
Party 1
Team Averages
Level 72
1,555 SR
1,388 Elo+

VS

Team Averages
Level 56
1,395 SR
1,172 Elo+
Olorun
Olorun
Okaayyjohnn
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,241 Elo+
Party 2
Bacchus
Bacchus
PR-BEAST32
Bacchus
Level 48
God Stats
0W - 4L
1,220 SR
Queue Stats
2W - 17L
886 Elo+
Party 2
Serqet
Serqet
SulfuricCornet7
Serqet
Level 117
God Stats
5W - 3L
1,465 SR
Queue Stats
59W - 57L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
4 / 3 / 4
8,226
823
6,156
7,731
3,143
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 6
8,398
840
2,939
6,644
3,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
5 / 0 / 5
9,943
994
13,300
2,716
808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 4 / 1
6,436
644
1,566
6,750
2,017
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
PR-BEAST32
Bacchus
11
1 / 2 / 2
7,036
704
3,288
8,780
5,923
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 5 / 0
7,654
765
4,666
12,482
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
4
4
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
3
4
2
W
2
1
6
5
L
Olorun
0
4
1
0.13
L
Bacchus
PR-BEAST32
Bacchus
1
2
2
1
L
3
5
0
0.6
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,395
Damage
9,520
17,091
Taken
28,012
7,809
Mitigated
12,586
905
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,156
5,044
0
352
7,731
3,143
96
2,162
4,677
0
8,062
W
2,939
1,041
0
303
6,644
3,858
665
1,268
5,164
0
20,588
L
Olorun
1,566
822
168
647
6,750
2,017
0
2,372
4,378
11,034
0
L
Bacchus
PR-BEAST32
Bacchus
3,288
534
0
1,276
8,780
5,923
0
4,244
4,536
10,113
0
L
4,666
1,432
71
2,007
12,482
4,646
0
6,704
5,778
0
21,046
W
13,300
3,236
0
250
2,716
808
2,212
1,433
1,272
48,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
21,126
106
Minions Killed
70
0
Camps Cleared
0
575,741
Distance Traveled
506,742
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,226
823
6
1
0
207,443
0
W
Odin
8,398
840
27
3
0
183,134
1
L
Olorun
6,436
644
14
1
0
159,264
0
L
Bacchus
7,036
704
14
1
0
159,892
0
L
Serqet
7,654
765
42
4
0
187,586
0
W
Hera
9,943
994
73
7
0
185,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role