Player Matchup

Nike
Nike
 
Nike
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Killing987
Chernobog
Level 109
God Stats
2W - 0L
1,846 SR
Queue Stats
200W - 198L
1,532 Elo+
Solo
Eset
Eset
lilshugalips
Eset
Level 158
God Stats
5W - 3L
1,429 SR
Queue Stats
392W - 426L
1,511 Elo+
Solo
Team Averages
Level 162
1,555 SR
1,509 Elo+

VS

Team Averages
Level 109
1,771 SR
1,521 Elo+
Merlin
Merlin
Active7
Merlin
Level 145
God Stats
22W - 16L
1,609 SR
Queue Stats
186W - 151L
1,577 Elo+
Solo
Ne Zha
Ne Zha
LogiFugginBear
Ne Zha
Level 126
God Stats
2W - 4L
1,643 SR
Queue Stats
490W - 492L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
Momo is fat
Tsukuyomi
Level 129
God Stats
4W - 2L
1,917 SR
Queue Stats
132W - 130L
1,559 Elo+
Solo
Fenrir
Fenrir
SCORPIONxPRx
Fenrir
Level 39
God Stats
3W - 2L
1,899 SR
Queue Stats
60W - 71L
1,515 Elo+
Solo
Nu Wa
Nu Wa
kaon2013
Nu Wa
Level 106
God Stats
1W - 1L
1,790 SR
Queue Stats
20W - 24L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
5 / 0 / 0
9,856
657
7,264
8,765
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
 
Hades
15
3 / 2 / 1
9,079
605
5,399
6,997
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
 
Da Ji
14
4 / 0 / 2
7,981
532
4,446
7,535
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
Killing987
Chernobog
15
4 / 2 / 7
8,657
577
9,029
10,207
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 11
8,655
577
6,569
13,649
11,254
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Active7
Merlin
13
1 / 3 / 1
7,896
526
5,096
5,543
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 1
6,808
454
4,295
14,102
6,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Momo is fat
Tsukuyomi
6
0 / 4 / 0
5,438
363
1,789
4,789
911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
14
3 / 3 / 1
7,612
507
5,450
12,198
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
kaon2013
Nu Wa
11
1 / 6 / 1
6,751
450
7,637
9,901
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
6
6
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
0
5
W
Hades
 
Hades
3
2
1
1.75
W
Da Ji
 
Da Ji
4
0
2
5
L
Merlin
Active7
Merlin
1
3
1
0.5
W
Chernobog
Killing987
Chernobog
4
2
7
3.75
L
1
3
1
0.5
L
Tsukuyomi
Momo is fat
Tsukuyomi
0
4
0
0
L
Fenrir
3
3
1
1.17
L
Nu Wa
kaon2013
Nu Wa
1
6
1
0.25
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
24,267
47,153
Taken
46,533
25,849
Mitigated
17,914
15,901
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,264
384
0
2,777
8,765
4,785
501
631
8,014
0
66,313
W
Hades
 
Hades
5,399
257
610
3,453
6,997
3,068
0
2,600
4,263
59,612
2,465
W
Da Ji
 
Da Ji
4,446
887
0
769
7,535
3,224
0
1,211
6,174
0
57,412
L
Merlin
Active7
Merlin
5,096
132
0
250
5,543
1,765
0
2,627
2,832
61,295
21
W
Chernobog
Killing987
Chernobog
9,029
4,756
0
3,419
10,207
3,518
402
3,676
6,232
0
66,422
L
4,295
856
0
1,981
14,102
6,340
0
3,441
10,563
0
36,859
L
Tsukuyomi
Momo is fat
Tsukuyomi
1,789
298
0
868
4,789
911
0
0
4,789
0
18,656
L
Fenrir
5,450
1,885
0
2,421
12,198
5,791
0
1,347
10,749
0
64,034
L
Nu Wa
kaon2013
Nu Wa
7,637
1,760
0
714
9,901
3,107
0
3,952
5,901
36,836
1,310
W
6,569
999
472
4,401
13,649
11,254
0
3,353
9,921
31,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
34,505
518
Minions Killed
396
0
Camps Cleared
0
1,628,243
Distance Traveled
1,335,033
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,856
657
139
9
0
295,356
3
W
Hades
9,079
605
141
9
0
336,789
4
W
Da Ji
7,981
532
87
6
0
407,453
5
L
Merlin
7,896
526
136
9
0
293,948
4
W
Chernobog
8,657
577
118
8
0
291,185
0
L
Ne Zha
6,808
454
56
4
0
326,234
4
L
Tsukuyomi
5,438
363
28
2
0
112,081
0
L
Fenrir
7,612
507
99
7
0
322,829
3
L
Nu Wa
6,751
450
77
5
0
279,941
0
W
Eset
8,655
577
33
2
0
297,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role