Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CaaHz
Hou Yi
Level 149
God Stats
27W - 13L
1,619 SR
Queue Stats
59W - 50L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Caplops
Sylvanus
Level 158
God Stats
2W - 1L
1,314 SR
Queue Stats
188W - 182L
1,504 Elo+
Party 1
Ravana
Ravana
ChicoDasVerdura
Ravana
Level 159
God Stats
4W - 6L
1,516 SR
Queue Stats
117W - 111L
1,470 Elo+
Party 1
Team Averages
Level 145
1,490 SR
1,492 Elo+

VS

Team Averages
Level 134
1,502 SR
1,522 Elo+
Tiamat
Tiamat
 
Tiamat
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KittyMax
Nu Wa
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,632 Elo+
Solo
Mercury
Mercury
zLevandoski
Mercury
Level 122
God Stats
4W - 4L
1,512 SR
Queue Stats
40W - 44L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 1 / 0
5,555
794
4,929
6,121
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
 
Chang'e
9
1 / 0 / 1
4,532
647
1,658
2,929
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
CaaHz
Hou Yi
9
4 / 0 / 0
4,975
711
6,324
4,680
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Caplops
Sylvanus
9
0 / 0 / 4
4,396
628
2,419
5,094
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 2
4,894
699
1,952
4,356
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 1 / 0
4,863
695
2,077
6,357
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Khepri
 
Khepri
7
0 / 2 / 0
4,029
576
1,267
6,465
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
 
Medusa
7
0 / 2 / 0
3,940
563
5,172
4,742
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Nu Wa
KittyMax
Nu Wa
7
1 / 2 / 0
4,100
586
2,282
3,024
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
zLevandoski
Mercury
7
1 / 1 / 1
4,239
606
673
3,765
1,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
0
1
W
Chang'e
 
Chang'e
1
0
1
1.5
L
Tiamat
 
Tiamat
1
1
0
1
L
Khepri
 
Khepri
0
2
0
0
L
Medusa
 
Medusa
0
2
0
0
W
Hou Yi
CaaHz
Hou Yi
4
0
0
4
W
Sylvanus
Caplops
Sylvanus
0
0
4
2
W
2
2
2
1.5
L
Nu Wa
KittyMax
Nu Wa
1
2
0
0.5
L
Mercury
zLevandoski
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,282
Damage
11,471
23,180
Taken
24,353
8,919
Mitigated
9,542
9,243
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,929
515
0
1,808
6,121
2,680
0
1,799
4,070
0
38,388
W
Chang'e
 
Chang'e
1,658
150
349
1,666
2,929
743
0
936
1,993
27,661
0
L
Tiamat
 
Tiamat
2,077
334
0
2,550
6,357
2,283
0
0
6,357
24,466
1,663
L
Khepri
 
Khepri
1,267
0
0
1,378
6,465
4,227
0
1,281
5,184
9,265
0
L
Medusa
 
Medusa
5,172
1,910
0
654
4,742
1,342
0
861
3,881
0
31,595
W
Hou Yi
CaaHz
Hou Yi
6,324
3,655
0
1,839
4,680
1,623
539
761
3,919
0
32,431
W
Sylvanus
Caplops
Sylvanus
2,419
1,212
980
1,897
5,094
2,257
426
865
4,229
11,415
4,739
W
1,952
616
0
704
4,356
1,616
0
875
3,481
0
25,905
L
Nu Wa
KittyMax
Nu Wa
2,282
628
0
469
3,024
627
0
942
2,082
20,096
887
L
Mercury
zLevandoski
Mercury
673
269
0
730
3,765
1,063
0
716
3,049
0
17,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
21,171
266
Minions Killed
216
0
Camps Cleared
0
753,138
Distance Traveled
712,758
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,555
794
73
10
0
176,646
1
W
Chang'e
4,532
647
52
7
0
151,078
1
L
Tiamat
4,863
695
69
10
0
140,771
0
L
Khepri
4,029
576
23
3
0
146,799
3
L
Medusa
3,940
563
51
7
0
147,381
0
W
Hou Yi
4,975
711
46
7
0
130,704
2
W
Sylvanus
4,396
628
38
5
0
124,049
0
W
Ravana
4,894
699
57
8
0
170,661
0
L
Nu Wa
4,100
586
32
5
0
109,872
0
L
Mercury
4,239
606
41
6
0
167,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role