Player Matchup

Medusa
Medusa
 
Medusa
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Snailybobby
Anubis
Level 107
God Stats
7W - 2L
1,500 SR
Queue Stats
24W - 14L
1,470 Elo+
Party 1
Sobek
Sobek
Waldek
Sobek
Level 107
God Stats
4W - 4L
1,446 SR
Queue Stats
7W - 20L
1,205 Elo+
Solo
Ne Zha
Ne Zha
karolaw
Ne Zha
Level 81
God Stats
11W - 10L
1,492 SR
Queue Stats
135W - 164L
1,420 Elo+
Solo
Chaac
Chaac
lprocco
Chaac
Level 66
God Stats
2W - 1L
1,214 SR
Queue Stats
11W - 10L
1,394 Elo+
Party 1
Team Averages
Level 107
1,430 SR
1,398 Elo+

VS

Team Averages
Level 113
1,427 SR
1,394 Elo+
Loki
Loki
Falcium_Tenqo
Loki
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Katarz
Kuzenbo
Level 97
God Stats
1W - 3L
1,474 SR
Queue Stats
26W - 30L
1,435 Elo+
Solo
Xbalanque
Xbalanque
Seleneah
Xbalanque
Level 155
God Stats
2W - 4L
1,292 SR
Queue Stats
130W - 129L
1,233 Elo+
Solo
Ix Chel
Ix Chel
Worzgang
Ix Chel
Level 122
God Stats
18W - 20L
1,430 SR
Queue Stats
231W - 232L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
iTs-PsYKoZe
Tsukuyomi
Level 137
God Stats
1W - 3L
1,437 SR
Queue Stats
128W - 126L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 1 / 0
7,674
512
6,289
7,027
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
9 / 2 / 0
9,971
665
9,662
9,978
4,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
Waldek
Sobek
12
0 / 0 / 2
7,196
480
2,373
8,585
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
karolaw
Ne Zha
14
0 / 2 / 1
7,718
515
2,028
15,092
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
lprocco
Chaac
13
3 / 4 / 1
8,594
573
5,910
12,405
10,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,963
398
2,373
8,448
1,638
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Katarz
Kuzenbo
10
1 / 1 / 2
6,840
456
4,938
12,230
11,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Xbalanque
Seleneah
Xbalanque
14
2 / 0 / 0
7,697
513
4,939
6,163
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ix Chel
Worzgang
Ix Chel
13
3 / 5 / 0
7,612
507
8,054
9,630
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tsukuyomi
iTs-PsYKoZe
Tsukuyomi
8
3 / 3 / 0
6,450
430
4,769
6,295
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
14
Kills
9
9
Deaths
14
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
0
2
L
0
5
2
0.2
L
Kuzenbo
Katarz
Kuzenbo
1
1
2
2
L
Xbalanque
Seleneah
Xbalanque
2
0
0
2
W
Anubis
9
2
0
4.5
W
Sobek
Waldek
Sobek
0
0
2
1
L
Ix Chel
Worzgang
Ix Chel
3
5
0
0.6
L
Tsukuyomi
iTs-PsYKoZe
Tsukuyomi
3
3
0
1
W
Ne Zha
karolaw
Ne Zha
0
2
1
0.25
W
Chaac
lprocco
Chaac
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
25,073
53,087
Taken
42,766
28,614
Mitigated
18,800
25,808
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,289
2,220
0
2,445
7,027
2,460
124
1,493
5,534
0
70,555
L
2,373
403
0
820
8,448
1,638
0
2,704
5,744
0
30,661
L
Kuzenbo
Katarz
Kuzenbo
4,938
2,231
0
2,772
12,230
11,065
28
2,573
9,574
12,160
0
L
Xbalanque
Seleneah
Xbalanque
4,939
2,587
0
3,040
6,163
2,327
0
586
5,532
0
60,487
W
Anubis
9,662
833
0
5,223
9,978
4,493
2,604
6,340
3,638
70,148
781
W
Sobek
Waldek
Sobek
2,373
60
0
3,120
8,585
6,078
0
1,874
6,711
14,136
3,202
L
Ix Chel
Worzgang
Ix Chel
8,054
442
113
2,158
9,630
1,779
0
5,552
3,991
48,673
1,471
L
Tsukuyomi
iTs-PsYKoZe
Tsukuyomi
4,769
835
0
1,286
6,295
1,991
0
0
6,029
0
22,583
W
Ne Zha
karolaw
Ne Zha
2,028
373
0
11,092
15,092
5,162
0
1,291
13,801
0
74,034
W
Chaac
lprocco
Chaac
5,910
1,429
0
3,928
12,405
10,421
1,612
2,012
10,393
0
44,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
34,562
476
Minions Killed
313
0
Camps Cleared
0
1,349,543
Distance Traveled
1,298,917
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,674
512
119
8
0
262,438
1
L
Loki
5,963
398
48
3
0
302,347
0
L
Kuzenbo
6,840
456
9
1
0
289,453
6
L
Xbalanque
7,697
513
128
9
0
274,817
2
W
Anubis
9,971
665
141
9
0
253,090
0
W
Sobek
7,196
480
25
2
0
272,881
6
L
Ix Chel
7,612
507
94
6
0
272,274
4
L
Tsukuyomi
6,450
430
34
2
0
160,026
0
W
Ne Zha
7,718
515
113
8
0
277,814
2
W
Chaac
8,594
573
78
5
0
283,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role