Player Matchup

Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LORDFETTUCClNE
Danzaburou
Level 69
God Stats
2W - 3L
1,094 SR
Queue Stats
41W - 54L
1,440 Elo+
Party 3
Chronos
Chronos
LORDROTELLE
Chronos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,502 Elo+
Party 3
Terra
Terra
LORDZITI
Terra
Level 145
God Stats
4W - 2L
1,575 SR
Queue Stats
250W - 242L
1,500 Elo+
Party 3
Hachiman
Hachiman
aidan mrawesome
Hachiman
Level 137
God Stats
6W - 7L
1,301 SR
Queue Stats
160W - 180L
1,472 Elo+
Party 3
Team Averages
Level 118
1,394 SR
1,483 Elo+

VS

Team Averages
Level 97
1,514 SR
1,508 Elo+
Hera
Hera
BenjamminX
Hera
Level 129
God Stats
3W - 2L
1,680 SR
Queue Stats
209W - 192L
1,535 Elo+
Party 1
Ra
Ra
Bojobson
Ra
Level 107
God Stats
0W - 1L
1,636 SR
Queue Stats
47W - 57L
1,416 Elo+
Solo
Cerberus
Cerberus
CasuallyRen
Cerberus
Level 65
God Stats
1W - 3L
1,419 SR
Queue Stats
101W - 97L
1,536 Elo+
Party 2
Camazotz
Camazotz
Stars23
Camazotz
Level 81
God Stats
7W - 11L
1,548 SR
Queue Stats
171W - 178L
1,533 Elo+
Party 1
Surtr
Surtr
shinigami1745
Surtr
Level 101
God Stats
0W - 2L
1,285 SR
Queue Stats
154W - 163L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 3 / 6
9,838
984
15,624
8,171
4,574
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LORDFETTUCClNE
Danzaburou
14
2 / 2 / 10
8,383
838
7,194
7,572
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
LORDROTELLE
Chronos
13
0 / 3 / 9
7,643
764
4,477
9,303
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
LORDZITI
Terra
16
4 / 1 / 11
9,517
952
7,875
12,637
11,249
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
13
2 / 2 / 10
8,088
809
9,089
7,167
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
9,006
901
14,108
6,260
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 5 / 2
8,488
849
5,766
8,040
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
CasuallyRen
Cerberus
13
1 / 4 / 8
8,597
860
7,335
14,806
15,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Stars23
Camazotz
12
1 / 3 / 5
7,266
727
3,461
7,604
2,480
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 8
7,997
800
8,931
11,970
11,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
17
Kills
10
11
Deaths
17
46
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
6
4
L
4
2
5
3.25
L
2
5
2
0.6
L
Cerberus
CasuallyRen
Cerberus
1
4
8
1.25
W
Danzaburou
LORDFETTUCClNE
Danzaburou
2
2
10
3.5
W
Chronos
LORDROTELLE
Chronos
0
3
9
1.5
W
Terra
LORDZITI
Terra
4
1
11
9.5
L
Camazotz
Stars23
Camazotz
1
3
5
1.17
W
Hachiman
2
2
10
3.5
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,259
Damage
39,601
44,850
Taken
48,680
25,205
Mitigated
35,285
18,810
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,624
305
558
1,396
8,171
4,574
98
4,776
3,395
42,088
723
L
14,108
2,460
421
1,476
6,260
2,342
0
3,057
3,203
28,369
435
L
5,766
189
5,197
2,124
8,040
2,764
0
5,671
2,369
23,015
72
L
Cerberus
CasuallyRen
Cerberus
7,335
169
723
3,391
14,806
15,944
0
7,603
7,203
12,543
310
W
Danzaburou
LORDFETTUCClNE
Danzaburou
7,194
1,698
272
1,615
7,572
2,759
333
5,710
1,785
0
18,467
W
Chronos
LORDROTELLE
Chronos
4,477
1,000
347
633
9,303
3,549
910
6,543
2,650
13,187
0
W
Terra
LORDZITI
Terra
7,875
520
4,876
6,758
12,637
11,249
150
5,599
7,038
14,461
0
L
Camazotz
Stars23
Camazotz
3,461
0
401
1,895
7,604
2,480
0
6,116
1,488
0
8,241
W
Hachiman
9,089
4,629
1,041
1,314
7,167
3,074
0
4,689
2,344
0
19,218
L
8,931
1,971
149
1,458
11,970
11,755
0
5,323
6,647
1,055
13,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
41,354
149
Minions Killed
119
0
Camps Cleared
0
951,440
Distance Traveled
943,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,838
984
63
6
0
184,481
0
L
Hera
9,006
901
33
3
0
192,903
0
L
Ra
8,488
849
37
4
0
184,963
0
L
Cerberus
8,597
860
18
2
0
176,880
0
W
Danzaburou
8,383
838
22
2
0
135,812
0
W
Chronos
7,643
764
20
2
0
213,144
0
W
Terra
9,517
952
14
1
0
229,529
0
L
Camazotz
7,266
727
9
1
0
189,200
0
W
Hachiman
8,088
809
30
3
0
188,474
0
L
Surtr
7,997
800
22
2
0
199,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role