Player Matchup

Cliodhna
Cliodhna
Alduros
Cliodhna
Level 169
God Stats
1W - 1L
1,763 SR
Queue Stats
191W - 197L
1,535 Elo+
Solo
Anubis
Anubis
BigJuicyRoach
Anubis
Level 144
God Stats
10W - 3L
1,970 SR
Queue Stats
82W - 59L
1,640 Elo+
Party 1
Artemis
Artemis
Filthyhag
Artemis
Level 117
God Stats
4W - 4L
1,592 SR
Queue Stats
57W - 40L
1,629 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HisuianZoroark
Kumbhakarna
Level 107
God Stats
7W - 9L
1,518 SR
Queue Stats
538W - 494L
1,531 Elo+
Solo
Amaterasu
Amaterasu
suissse
Amaterasu
Level 138
God Stats
0W - 4L
1,149 SR
Queue Stats
132W - 116L
1,544 Elo+
Solo
Team Averages
Level 135
1,598 SR
1,576 Elo+

VS

Team Averages
Level 181
1,511 SR
1,584 Elo+
Tyr
Tyr
IPHE7VOM
Tyr
Level 209
God Stats
12W - 9L
1,437 SR
Queue Stats
263W - 265L
1,615 Elo+
Party 2
Da Ji
Da Ji
MrT420NARF
Da Ji
Level 211
God Stats
3W - 2L
1,630 SR
Queue Stats
224W - 251L
1,596 Elo+
Party 2
Sobek
Sobek
SliceDice
Sobek
Level 193
God Stats
29W - 27L
1,518 SR
Queue Stats
294W - 319L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
fearlesssnowman
Danzaburou
Level 159
God Stats
3W - 1L
1,305 SR
Queue Stats
187W - 213L
1,606 Elo+
Party 2
Sol
Sol
jbear159
Sol
Level 132
God Stats
8W - 3L
1,667 SR
Queue Stats
363W - 321L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alduros
Cliodhna
14
4 / 4 / 1
8,479
530
7,222
10,016
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 3 / 4
9,371
586
14,617
9,558
4,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Filthyhag
Artemis
14
0 / 5 / 0
7,444
465
7,766
11,684
4,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
HisuianZoroark
Kumbhakarna
13
2 / 1 / 1
8,548
534
4,476
12,927
10,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
suissse
Amaterasu
14
0 / 6 / 1
7,951
497
8,009
17,735
12,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
11,083
693
12,565
17,198
12,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
16
5 / 3 / 7
9,278
580
7,581
13,386
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
SliceDice
Sobek
14
3 / 1 / 5
8,875
555
5,136
12,391
11,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
fearlesssnowman
Danzaburou
17
4 / 0 / 4
10,025
627
9,901
8,196
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 3
8,962
560
6,154
11,668
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
11
Kills
19
19
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Alduros
Cliodhna
4
4
1
1.13
L
5
3
4
2.33
L
Artemis
Filthyhag
Artemis
0
5
0
0
L
Kumbhakarna
HisuianZoroark
Kumbhakarna
2
1
1
2.5
W
6
1
4
8
W
Da Ji
5
3
7
2.83
W
Sobek
SliceDice
Sobek
3
1
5
5.5
W
Danzaburou
fearlesssnowman
Danzaburou
4
0
4
6
W
1
6
3
0.42
L
Amaterasu
suissse
Amaterasu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,090
Damage
41,337
61,920
Taken
62,839
35,096
Mitigated
34,706
18,626
Healing
27,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Alduros
Cliodhna
7,222
813
0
4,112
10,016
3,502
130
1,596
8,420
0
68,735
L
14,617
210
0
3,265
9,558
4,556
0
2,821
6,737
69,578
2,254
L
Artemis
Filthyhag
Artemis
7,766
3,455
0
3,549
11,684
4,271
0
1,947
9,737
0
64,299
L
Kumbhakarna
HisuianZoroark
Kumbhakarna
4,476
518
0
2,370
12,927
10,720
11
2,645
10,282
21,071
0
W
12,565
1,695
0
9,789
17,198
12,877
0
4,299
12,053
0
77,069
W
Da Ji
7,581
1,631
0
4,109
13,386
4,817
35
4,362
8,940
0
68,638
W
Sobek
SliceDice
Sobek
5,136
255
0
5,278
12,391
11,654
0
1,921
10,470
25,256
333
W
Danzaburou
fearlesssnowman
Danzaburou
9,901
4,743
0
4,584
8,196
3,551
1,784
1,994
6,202
0
83,920
W
6,154
2,409
0
4,094
11,668
1,807
173
6,259
5,358
57,011
4,122
L
Amaterasu
suissse
Amaterasu
8,009
3,064
0
5,330
17,735
12,047
0
2,230
15,505
0
54,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,793
Gold Earned
48,223
493
Minions Killed
513
0
Camps Cleared
0
1,565,713
Distance Traveled
1,597,059
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,479
530
97
6
0
353,456
0
L
Anubis
9,371
586
132
8
0
309,393
5
L
Artemis
7,444
465
128
8
0
285,097
2
L
Kumbhakarna
8,548
534
24
2
0
326,401
3
W
Tyr
11,083
693
136
9
0
310,914
5
W
Da Ji
9,278
580
97
6
0
362,124
6
W
Sobek
8,875
555
27
2
0
334,525
12
W
Danzaburou
10,025
627
147
9
0
312,363
4
W
Sol
8,962
560
106
7
0
277,133
0
L
Amaterasu
7,951
497
112
7
0
291,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role