Player Matchup

Arachne
Arachne
 
Arachne
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
GrimSteeper
Discordia
Level 5
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
TheLunchKing
Achilles
Level 82
God Stats
0W - 4L
1,517 SR
Queue Stats
11W - 14L
1,403 Elo+
Party 1
Team Averages
Level 56
1,580 SR
1,468 Elo+

VS

Team Averages
Level 76
1,640 SR
1,409 Elo+
Baron Samedi
Baron Samedi
ElCoyoteCojo1211
Baron Samedi
Level 46
God Stats
31W - 28L
1,501 SR
Queue Stats
104W - 108L
1,414 Elo+
Solo
Shiva
Shiva
Smilunibrow
Shiva
Level 98
God Stats
2W - 0L
1,694 SR
Queue Stats
222W - 220L
1,407 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TigerChonk
Tsukuyomi
Level 84
God Stats
22W - 20L
1,724 SR
Queue Stats
195W - 189L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 5 / 3
7,710
771
6,162
10,235
4,966
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
GrimSteeper
Discordia
13
1 / 5 / 4
7,774
777
6,815
5,661
1,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TheLunchKing
Achilles
13
2 / 6 / 3
8,090
809
8,137
13,838
12,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElCoyoteCojo1211
Baron Samedi
15
5 / 1 / 10
9,259
926
9,068
6,367
2,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 9
8,663
866
4,638
11,440
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
TigerChonk
Tsukuyomi
15
6 / 2 / 6
9,169
917
8,294
7,827
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
15
16
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
3
0.7
W
Baron Samedi
ElCoyoteCojo1211
Baron Samedi
5
1
10
10
L
Discordia
GrimSteeper
Discordia
1
5
4
0.6
W
4
2
9
4.25
L
Achilles
TheLunchKing
Achilles
2
6
3
0.58
W
Tsukuyomi
TigerChonk
Tsukuyomi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,114
Damage
22,000
29,734
Taken
25,634
19,463
Mitigated
12,162
2,532
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,162
3,672
0
1,707
10,235
4,966
19
1,892
8,205
0
11,405
W
Baron Samedi
ElCoyoteCojo1211
Baron Samedi
9,068
752
1,209
1,976
6,367
2,838
384
1,152
5,215
31,599
531
L
Discordia
GrimSteeper
Discordia
6,815
626
0
0
5,661
1,815
41
1,531
4,086
26,077
538
W
4,638
269
877
1,526
11,440
5,963
855
4,358
7,082
0
25,959
L
Achilles
TheLunchKing
Achilles
8,137
606
0
825
13,838
12,682
16
5,546
8,170
2,749
15,388
W
Tsukuyomi
TigerChonk
Tsukuyomi
8,294
2,316
0
1,032
7,827
3,361
982
2,324
5,503
0
31,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,574
Gold Earned
27,091
78
Minions Killed
150
0
Camps Cleared
0
518,815
Distance Traveled
533,705
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,710
771
20
2
0
184,480
0
W
Baron Samedi
9,259
926
53
5
0
176,191
0
L
Discordia
7,774
777
39
4
0
165,121
0
W
Shiva
8,663
866
49
5
0
188,262
0
L
Achilles
8,090
809
19
2
0
169,214
0
W
Tsukuyomi
9,169
917
48
5
0
169,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role