Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FriedeOUwU
Sylvanus
Level 153
God Stats
5W - 0L
1,788 SR
Queue Stats
154W - 147L
1,572 Elo+
Solo
Amaterasu
Amaterasu
Gilasaurus
Amaterasu
Level 105
God Stats
6W - 3L
1,405 SR
Queue Stats
103W - 106L
1,487 Elo+
Solo
Neith
Neith
SupremoOFF
Neith
Level 40
God Stats
2W - 2L
1,480 SR
Queue Stats
20W - 22L
1,489 Elo+
Solo
Discordia
Discordia
draklord667
Discordia
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 138L
1,555 Elo+
Solo
Team Averages
Level 111
1,535 SR
1,521 Elo+

VS

Team Averages
Level 125
1,497 SR
1,516 Elo+
Nike
Nike
 
Nike
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Firenzes
Janus
Level 138
God Stats
4W - 5L
1,528 SR
Queue Stats
153W - 158L
1,488 Elo+
Party 1
Mercury
Mercury
Zillionsafadao
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,587 Elo+
Solo
Hel
Hel
maxiOoO
Hel
Level 157
God Stats
17W - 17L
1,458 SR
Queue Stats
119W - 118L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
2 / 1 / 1
3,663
733
1,309
3,190
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
FriedeOUwU
Sylvanus
6
0 / 1 / 0
3,270
654
1,347
4,217
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Gilasaurus
Amaterasu
6
1 / 0 / 1
3,715
743
1,734
3,461
1,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
7
3 / 0 / 0
3,834
767
2,689
2,516
523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
draklord667
Discordia
7
0 / 1 / 1
3,616
723
1,055
2,246
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
2 / 2 / 1
3,642
728
3,245
3,714
1,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
 
Izanami
6
0 / 1 / 1
3,550
710
1,972
3,601
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
Firenzes
Janus
6
0 / 1 / 0
3,224
645
307
1,401
314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 0
2,675
535
841
1,934
440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
5
1 / 0 / 0
3,589
718
1,064
2,230
680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
1
2.5
L
Nike
 
Nike
2
2
1
1.25
L
Izanami
 
Izanami
0
1
1
0.5
L
Janus
Firenzes
Janus
0
1
0
0
W
Sylvanus
FriedeOUwU
Sylvanus
0
1
0
0
W
Amaterasu
Gilasaurus
Amaterasu
1
0
1
1.5
W
Neith
3
0
0
3
L
0
2
0
0
W
Discordia
draklord667
Discordia
0
1
1
0.5
L
Hel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,134
Damage
7,429
15,630
Taken
12,880
4,966
Mitigated
3,445
5,976
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,309
432
0
500
3,190
933
0
0
3,190
0
17,130
L
Nike
 
Nike
3,245
545
0
500
3,714
1,222
0
313
3,401
0
13,145
L
Izanami
 
Izanami
1,972
1,591
0
608
3,601
789
0
279
3,288
0
20,523
L
Janus
Firenzes
Janus
307
41
0
390
1,401
314
0
742
659
13,879
236
W
Sylvanus
FriedeOUwU
Sylvanus
1,347
757
300
1,257
4,217
1,485
216
510
3,707
9,541
7,207
W
Amaterasu
Gilasaurus
Amaterasu
1,734
982
0
2,344
3,461
1,554
0
0
3,378
0
15,095
W
Neith
2,689
1,604
0
1,185
2,516
523
378
554
1,962
0
17,710
L
841
497
0
559
1,934
440
0
0
1,813
0
3,345
W
Discordia
draklord667
Discordia
1,055
0
0
390
2,246
471
0
265
1,939
17,352
0
L
Hel
1,064
293
1,323
1,566
2,230
680
0
732
1,498
7,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,098
Gold Earned
16,680
161
Minions Killed
116
0
Camps Cleared
0
525,512
Distance Traveled
491,723
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,663
733
36
7
0
124,070
1
L
Nike
3,642
728
21
4
0
124,901
0
L
Izanami
3,550
710
42
8
0
105,263
0
L
Janus
3,224
645
29
6
0
98,090
0
W
Sylvanus
3,270
654
32
6
0
100,728
0
W
Amaterasu
3,715
743
28
6
0
105,982
0
W
Neith
3,834
767
27
5
0
98,455
0
L
Mercury
2,675
535
7
1
0
44,593
0
W
Discordia
3,616
723
38
8
0
96,277
0
L
Hel
3,589
718
17
3
0
118,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role