Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BaNgVAn09
Sol
Level 148
God Stats
4W - 3L
1,639 SR
Queue Stats
84W - 102L
1,396 Elo+
Solo
King Arthur
King Arthur
GREEDYxINFIDEL
King Arthur
Level 126
God Stats
182W - 174L
1,399 SR
Queue Stats
379W - 383L
1,407 Elo+
Party 1
Thor
Thor
GeneralWays
Thor
Level 116
God Stats
0W - 2L
1,292 SR
Queue Stats
511W - 501L
1,529 Elo+
Solo
Sobek
Sobek
kushmanjarrett94
Sobek
Level 155
God Stats
12W - 13L
1,498 SR
Queue Stats
263W - 276L
1,420 Elo+
Party 1
Team Averages
Level 122
1,465 SR
1,450 Elo+

VS

Team Averages
Level 102
1,561 SR
1,463 Elo+
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
BeenBoostin
Ne Zha
Level 114
God Stats
1W - 0L
1,630 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MXXSHUU
Nu Wa
Level 77
God Stats
36W - 20L
1,564 SR
Queue Stats
285W - 270L
1,376 Elo+
Party 3
Charybdis
Charybdis
MrDoShwad
Charybdis
Level 85
God Stats
1W - 0L
1,632 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Loki
Loki
NovaPoiint
Loki
Level 77
God Stats
78W - 70L
1,481 SR
Queue Stats
340W - 332L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
2
0 / 1 / 0
2,802
467
0
705
125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 1 / 0
3,784
631
1,894
3,032
629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
GREEDYxINFIDEL
King Arthur
8
2 / 0 / 0
3,774
629
3,051
5,529
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
3,762
627
692
4,206
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,355
559
677
2,426
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 1
3,773
629
746
3,829
1,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
6
1 / 0 / 0
3,834
639
1,266
2,758
804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
MXXSHUU
Nu Wa
7
1 / 0 / 0
4,428
738
1,083
1,386
239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
MrDoShwad
Charybdis
6
1 / 1 / 1
3,723
621
935
2,042
489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 2 / 0
4,273
712
2,757
5,126
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Ymir
 
Ymir
0
0
1
0.5
L
1
1
0
1
W
Ne Zha
1
0
0
1
L
King Arthur
GREEDYxINFIDEL
King Arthur
2
0
0
2
L
0
0
0
0
W
Nu Wa
MXXSHUU
Nu Wa
1
0
0
1
W
Charybdis
MrDoShwad
Charybdis
1
1
1
1.5
W
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,314
Damage
6,787
15,898
Taken
15,141
6,622
Mitigated
4,928
4,665
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
77
145
705
125
0
207
449
1,741
0
W
Ymir
 
Ymir
746
33
0
1,589
3,829
1,551
0
1,458
2,371
10,791
0
L
1,894
1,119
0
1,216
3,032
629
0
376
2,656
16,843
2,497
W
Ne Zha
1,266
151
0
277
2,758
804
126
228
2,530
0
16,018
L
King Arthur
GREEDYxINFIDEL
King Arthur
3,051
718
0
1,131
5,529
3,231
0
232
5,297
0
17,770
L
692
66
0
1,602
4,206
1,277
0
678
3,379
0
23,920
W
Nu Wa
MXXSHUU
Nu Wa
1,083
504
0
610
1,386
239
0
0
1,386
17,838
296
W
Charybdis
MrDoShwad
Charybdis
935
363
0
86
2,042
489
26
812
1,230
0
13,244
W
2,757
604
0
1,188
5,126
1,845
0
0
5,126
0
24,894
L
677
32
0
494
2,426
1,360
0
138
2,288
8,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,477
Gold Earned
20,031
145
Minions Killed
161
0
Camps Cleared
0
474,200
Distance Traveled
632,860
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,802
467
4
1
0
28,442
0
W
Ymir
3,773
629
17
3
0
131,881
0
L
Sol
3,784
631
43
7
0
99,910
0
W
Ne Zha
3,834
639
34
6
0
145,396
0
L
King Arthur
3,774
629
29
5
0
129,114
0
L
Thor
3,762
627
54
9
0
124,593
0
W
Nu Wa
4,428
738
35
6
0
109,024
2
W
Charybdis
3,723
621
23
4
0
129,125
0
W
Loki
4,273
712
52
9
0
117,434
0
L
Sobek
3,355
559
15
3
0
92,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role