Player Matchup

Izanami
Izanami
OldCrown_Q531_13
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 48L
884 Elo+
Party 1
Athena
Athena
coldmoonman
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
990 Elo+
Party 1
Tiamat
Tiamat
frying_gamer
Tiamat
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 35L
1,087 Elo+
Party 1
Team Averages
Level 49
1,500 SR
987 Elo+

VS

Team Averages
Level 64
1,519 SR
1,313 Elo+
Vulcan
Vulcan
GnarledCake6194
Vulcan
Level 68
God Stats
7W - 5L
1,549 SR
Queue Stats
43W - 54L
1,311 Elo+
Party 2
Zhong Kui
Zhong Kui
LeafB_F3lp
Zhong Kui
Level 72
God Stats
2W - 3L
1,475 SR
Queue Stats
44W - 56L
1,314 Elo+
Party 2
Zeus
Zeus
leafb-0gg4n
Zeus
Level 52
God Stats
7W - 3L
1,532 SR
Queue Stats
42W - 54L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,155
763
4,023
11,874
3,470
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
13
2 / 7 / 2
8,738
728
3,750
13,292
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tiamat
13
1 / 8 / 0
8,153
679
3,106
11,295
4,175
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 10
10,653
888
9,614
6,550
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
LeafB_F3lp
Zhong Kui
16
7 / 2 / 11
10,700
892
10,760
8,379
5,652
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 1 / 14
10,484
874
10,955
5,146
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
19
19
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
Zhong Kui
LeafB_F3lp
Zhong Kui
7
2
11
6.25
L
1
4
2
0.5
L
Athena
2
7
2
0.43
L
Tiamat
1
8
0
0.13
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,879
Damage
31,329
36,461
Taken
20,075
12,524
Mitigated
9,743
1,965
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,614
122
0
250
6,550
2,360
909
937
5,599
31,659
0
W
Zhong Kui
LeafB_F3lp
Zhong Kui
10,760
1,010
0
1,323
8,379
5,652
1,391
4,092
4,273
24,440
2,444
L
4,023
1,628
0
364
11,874
3,470
0
10,182
1,692
0
25,191
L
Athena
3,750
805
0
1,086
13,292
4,879
0
10,550
2,742
14,438
188
L
Tiamat
3,106
132
70
445
11,295
4,175
0
9,961
1,334
18,183
0
W
10,955
1,041
0
890
5,146
1,731
1,129
1,745
3,394
30,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
31,837
99
Minions Killed
133
0
Camps Cleared
0
577,923
Distance Traveled
636,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,653
888
45
4
0
226,030
0
W
Zhong Kui
10,700
892
45
4
0
203,305
0
L
Izanami
9,155
763
46
4
0
194,114
0
L
Athena
8,738
728
20
2
0
203,793
0
L
Tiamat
8,153
679
33
3
0
180,016
0
W
Zeus
10,484
874
43
4
0
207,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role