Player Matchup

Maui
Maui
 
Maui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Krownss
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,434 Elo+
Solo
Ravana
Ravana
Terblode333
Ravana
Level 121
God Stats
12W - 4L
1,887 SR
Queue Stats
152W - 125L
1,573 Elo+
Solo
Apollo
Apollo
iKyZze
Apollo
Level 124
God Stats
12W - 6L
1,601 SR
Queue Stats
134W - 119L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mob explosion 1
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,416 Elo+
Solo
Team Averages
Level 116
1,598 SR
1,490 Elo+

VS

Team Averages
Level 123
1,597 SR
1,486 Elo+
Apollo
Apollo
GIANBURRASCA961
Apollo
Level 125
God Stats
5W - 6L
1,845 SR
Queue Stats
251W - 229L
1,560 Elo+
Party 2
King Arthur
King Arthur
Invisible5
King Arthur
Level 157
God Stats
5W - 7L
1,384 SR
Queue Stats
351W - 340L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
Jingobiloba
Erlang Shen
Level 126
God Stats
7W - 11L
1,487 SR
Queue Stats
178W - 169L
1,570 Elo+
Party 2
Thanatos
Thanatos
john_6942
Thanatos
Level 105
God Stats
2W - 1L
1,730 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 1
Vulcan
Vulcan
rrfabio666
Vulcan
Level 104
God Stats
0W - 1L
1,538 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 1 / 10
7,476
575
3,987
11,423
9,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Krownss
Gilgamesh
13
2 / 1 / 3
8,225
633
11,828
15,659
13,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
14
9 / 2 / 6
8,129
625
10,754
8,456
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Apollo
iKyZze
Apollo
15
3 / 0 / 1
8,426
648
5,553
5,742
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
mob explosion 1
Morgan Le Fay
12
5 / 4 / 3
7,556
581
7,523
7,642
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,816
524
2,489
6,823
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Invisible5
King Arthur
11
2 / 2 / 4
6,411
493
8,920
12,241
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
Jingobiloba
Erlang Shen
11
1 / 3 / 1
6,289
484
8,329
15,466
14,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
john_6942
Thanatos
11
3 / 7 / 1
6,609
508
3,985
13,069
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
rrfabio666
Vulcan
11
2 / 7 / 4
6,445
496
5,919
8,701
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
20
Kills
8
8
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
10
6
L
0
1
0
0
L
King Arthur
Invisible5
King Arthur
2
2
4
2
L
Erlang Shen
Jingobiloba
Erlang Shen
1
3
1
0.5
W
Gilgamesh
Krownss
Gilgamesh
2
1
3
3.5
W
Ravana
9
2
6
6
W
Apollo
iKyZze
Apollo
3
0
1
3.5
L
Thanatos
john_6942
Thanatos
3
7
1
0.5
W
Morgan Le Fay
mob explosion 1
Morgan Le Fay
5
4
3
1.63
L
Vulcan
rrfabio666
Vulcan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,645
Damage
29,642
48,922
Taken
56,300
30,510
Mitigated
31,036
17,630
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,987
659
0
3,252
11,423
9,138
96
2,659
8,764
22,559
50
L
2,489
1,305
0
3,636
6,823
2,411
0
330
6,493
0
58,417
L
King Arthur
Invisible5
King Arthur
8,920
709
0
4,347
12,241
6,770
0
3,470
8,771
0
30,776
L
Erlang Shen
Jingobiloba
Erlang Shen
8,329
5,301
0
5,898
15,466
14,746
0
1,047
14,419
0
38,893
W
Gilgamesh
Krownss
Gilgamesh
11,828
5,369
0
5,288
15,659
13,086
611
334
15,325
0
61,358
W
Ravana
10,754
3,903
0
3,762
8,456
3,521
352
784
7,672
0
50,299
W
Apollo
iKyZze
Apollo
5,553
3,580
0
3,699
5,742
2,321
444
0
5,742
0
73,192
L
Thanatos
john_6942
Thanatos
3,985
737
0
5,528
13,069
4,462
0
3,551
9,518
0
34,176
W
Morgan Le Fay
mob explosion 1
Morgan Le Fay
7,523
680
0
1,629
7,642
2,444
38
2,142
5,500
37,513
1,397
L
Vulcan
rrfabio666
Vulcan
5,919
179
0
876
8,701
2,647
119
2,956
5,745
32,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,812
Gold Earned
32,570
381
Minions Killed
327
0
Camps Cleared
0
1,402,975
Distance Traveled
1,323,350
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,476
575
18
1
0
305,470
0
L
Apollo
6,816
524
120
9
0
244,102
0
L
King Arthur
6,411
493
42
3
0
282,801
0
L
Erlang Shen
6,289
484
65
5
0
282,252
2
W
Gilgamesh
8,225
633
92
7
0
238,395
0
W
Ravana
8,129
625
68
5
0
306,312
0
W
Apollo
8,426
648
127
10
0
284,349
1
L
Thanatos
6,609
508
50
4
0
279,530
1
W
Morgan Le Fay
7,556
581
76
6
0
268,449
0
L
Vulcan
6,445
496
50
4
0
234,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role