Player Matchup

Cu Chulainn
Cu Chulainn
HeNice
Cu Chulainn
Level 197
God Stats
5W - 2L
1,616 SR
Queue Stats
202W - 183L
1,559 Elo+
Solo
Cthulhu
Cthulhu
LulDinkleButt
Cthulhu
Level 45
God Stats
12W - 12L
1,412 SR
Queue Stats
83W - 91L
1,444 Elo+
Party 1
Cupid
Cupid
LulsubbyButt
Cupid
Level 137
God Stats
1W - 3L
1,314 SR
Queue Stats
146W - 148L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
The_MarcDD
Nu Wa
Level 127
God Stats
7W - 3L
1,608 SR
Queue Stats
199W - 203L
1,554 Elo+
Solo
Surtr
Surtr
temp-9535071017
Surtr
Level 129
God Stats
16W - 12L
1,668 SR
Queue Stats
164W - 147L
1,506 Elo+
Party 1
Team Averages
Level 127
1,523 SR
1,514 Elo+

VS

Team Averages
Level 129
1,526 SR
1,510 Elo+
Kumbhakarna
Kumbhakarna
GirthyEmpanada
Kumbhakarna
Level 126
God Stats
0W - 2L
1,368 SR
Queue Stats
48W - 47L
1,496 Elo+
Solo
Agni
Agni
GotenksKazekage
Agni
Level 126
God Stats
1W - 1L
1,732 SR
Queue Stats
277W - 258L
1,521 Elo+
Party 2
Rama
Rama
Krofex
Rama
Level 146
God Stats
3W - 5L
1,516 SR
Queue Stats
113W - 96L
1,509 Elo+
Solo
Hun Batz
Hun Batz
MarcGinale
Hun Batz
Level 145
God Stats
13W - 11L
1,479 SR
Queue Stats
96W - 100L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
suhhdude710
Kuzenbo
Level 103
God Stats
4W - 4L
1,533 SR
Queue Stats
159W - 146L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HeNice
Cu Chulainn
17
3 / 0 / 1
10,300
644
9,556
10,623
7,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
12
0 / 1 / 10
7,871
492
7,194
14,564
8,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 5
8,309
519
6,128
10,148
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
4 / 2 / 6
9,406
588
13,041
6,650
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 7
8,415
526
8,422
12,745
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GirthyEmpanada
Kumbhakarna
14
0 / 2 / 1
8,264
517
2,750
14,996
8,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 5 / 2
7,904
494
5,385
8,574
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Krofex
Rama
11
1 / 4 / 1
6,799
425
8,872
10,611
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
MarcGinale
Hun Batz
15
3 / 2 / 0
7,866
492
8,066
12,519
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
suhhdude710
Kuzenbo
10
0 / 4 / 2
6,572
411
5,264
15,198
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
5
5
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
GirthyEmpanada
Kumbhakarna
0
2
1
0.25
L
1
5
2
0.4
W
Cu Chulainn
HeNice
Cu Chulainn
3
0
1
3.5
L
Rama
Krofex
Rama
1
4
1
0.38
W
Cthulhu
0
1
10
5
W
4
2
5
3.25
L
Hun Batz
MarcGinale
Hun Batz
3
2
0
1.5
W
Nu Wa
4
2
6
3.5
L
Kuzenbo
suhhdude710
Kuzenbo
0
4
2
0.25
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,341
Damage
30,337
54,730
Taken
61,898
27,701
Mitigated
32,240
17,425
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
GirthyEmpanada
Kumbhakarna
2,750
437
0
3,353
14,996
8,253
120
4,022
10,753
59,558
0
L
5,385
444
0
647
8,574
2,154
62
4,888
3,433
59,623
1,986
W
Cu Chulainn
HeNice
Cu Chulainn
9,556
944
0
1,678
10,623
7,778
44
2,805
7,580
4,567
82,843
L
Rama
Krofex
Rama
8,872
6,998
0
1,299
10,611
3,442
0
2,852
7,618
0
56,244
W
Cthulhu
7,194
259
3,818
4,447
14,564
8,178
0
2,610
11,954
29,762
0
W
6,128
3,416
564
3,530
10,148
3,392
551
2,399
7,749
0
56,417
L
Hun Batz
MarcGinale
Hun Batz
8,066
1,029
0
6,641
12,519
4,353
0
2,571
9,768
0
88,883
W
Nu Wa
13,041
2,124
0
35
6,650
2,037
110
2,827
3,823
64,232
0
L
Kuzenbo
suhhdude710
Kuzenbo
5,264
1,612
0
2,108
15,198
14,038
0
6,280
8,743
17,637
153
W
8,422
3,054
0
3,353
12,745
6,316
191
2,354
10,315
1,304
53,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,301
Gold Earned
37,405
493
Minions Killed
524
0
Camps Cleared
0
1,577,655
Distance Traveled
1,554,026
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,264
517
140
9
0
290,262
0
L
Agni
7,904
494
122
8
0
324,239
3
W
Cu Chulainn
10,300
644
152
10
0
292,966
3
L
Rama
6,799
425
91
6
0
279,485
7
W
Cthulhu
7,871
492
43
3
0
329,565
2
W
Cupid
8,309
519
101
6
0
283,599
3
L
Hun Batz
7,866
492
143
9
0
345,922
1
W
Nu Wa
9,406
588
116
7
0
286,661
2
L
Kuzenbo
6,572
411
28
2
0
314,118
4
W
Surtr
8,415
526
81
5
0
384,864
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role