Player Matchup

Kumbhakarna
Kumbhakarna
Platinum I
IronFalda
Kumbhakarna
Platinum I
Level 148
God Stats
4W - 4L
1,577 SR
Queue Stats
131W - 128L
1,985 MMR
Party 1
Bacchus
Bacchus
Platinum II
IronMihawk
Bacchus
Platinum II
Level 159
God Stats
11W - 12L
1,545 SR
Queue Stats
77W - 69L
1,914 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
MaisterZ
Hou Yi
Diamond V
Level 162
God Stats
13W - 8L
1,736 SR
Queue Stats
55W - 29L
2,060 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,620 SR
1,986 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,495 SR
1,743 MMR
Cerberus
Cerberus
Platinum I
Deelarnixter001
Cerberus
Platinum I
Level 126
God Stats
34W - 26L
1,623 SR
Queue Stats
268W - 261L
1,809 MMR
Party 2
Janus
Janus
Silver II
Vnjrx
Janus
Silver II
Level 69
God Stats
2W - 5L
1,409 SR
Queue Stats
15W - 33L
1,396 MMR
Solo
Anhur
Anhur
Platinum I
k0pCha
Anhur
Platinum I
Level 107
God Stats
18W - 28L
1,452 SR
Queue Stats
167W - 148L
2,023 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IronFalda
Kumbhakarna
17
2 / 1 / 8
10,493
807
8,734
11,061
9,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
IronMihawk
Bacchus
17
5 / 1 / 6
11,143
857
6,071
11,002
12,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
MaisterZ
Hou Yi
18
4 / 2 / 4
11,254
866
12,024
6,598
2,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AchillesThothCthulhuKuzenboSerqet

VS

Bans
MedusaGuan YuGebAresFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 4 / 3
8,962
689
3,631
15,697
13,879
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Vnjrx
Janus
15
2 / 4 / 1
10,184
783
3,961
7,122
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
k0pCha
Anhur
16
2 / 4 / 2
10,488
807
6,638
9,195
3,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
3
0.38
W
Kumbhakarna
IronFalda
Kumbhakarna
2
1
8
6
W
Bacchus
IronMihawk
Bacchus
5
1
6
8
W
Hou Yi
MaisterZ
Hou Yi
4
2
4
3
L
Janus
Vnjrx
Janus
2
4
1
0.63
L
Anhur
k0pCha
Anhur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,829
Damage
14,230
28,661
Taken
32,014
24,359
Mitigated
19,751
8,000
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,631
56
0
4,242
15,697
13,879
0
4,525
9,903
22,651
611
W
Kumbhakarna
IronFalda
Kumbhakarna
8,734
541
0
2,892
11,061
9,364
445
1,321
9,501
30,206
2,295
W
Bacchus
IronMihawk
Bacchus
6,071
639
0
2,607
11,002
12,532
240
2,319
7,888
20,163
0
W
Hou Yi
MaisterZ
Hou Yi
12,024
7,815
0
2,501
6,598
2,463
2,518
2,772
3,419
0
69,749
L
Janus
Vnjrx
Janus
3,961
148
0
565
7,122
2,435
0
4,147
2,329
27,488
593
L
Anhur
k0pCha
Anhur
6,638
3,730
0
1,780
9,195
3,437
1,663
4,210
4,649
0
35,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,890
Gold Earned
29,634
173
Minions Killed
169
0
Camps Cleared
0
750,903
Distance Traveled
597,788
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,962
689
43
3
0
201,438
0
W
Kumbhakarna
10,493
807
43
3
0
267,140
0
W
Bacchus
11,143
857
22
2
0
253,294
0
W
Hou Yi
11,254
866
108
8
0
230,469
0
L
Janus
10,184
783
72
6
0
207,222
5
L
Anhur
10,488
807
54
4
0
189,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role