Player Matchup

Chaac
Chaac
Borndwarf21
Chaac
Level 138
God Stats
3W - 3L
1,717 SR
Queue Stats
160W - 142L
1,522 Elo+
Party 3
Tiamat
Tiamat
GHOSTBUSTER 956
Tiamat
Level 141
God Stats
1W - 4L
1,311 SR
Queue Stats
59W - 66L
1,473 Elo+
Solo
Heimdallr
Heimdallr
GNS_MoLaPoKabo
Heimdallr
Level 143
God Stats
2W - 5L
1,830 SR
Queue Stats
59W - 54L
1,494 Elo+
Solo
Pele
Pele
SirSethPL
Pele
Level 103
God Stats
2W - 4L
1,440 SR
Queue Stats
16W - 22L
1,443 Elo+
Solo
Cthulhu
Cthulhu
StraaxTurtle
Cthulhu
Level 68
God Stats
1W - 2L
1,688 SR
Queue Stats
93W - 99L
1,442 Elo+
Party 3
Team Averages
Level 119
1,597 SR
1,475 Elo+

VS

Team Averages
Level 90
1,562 SR
1,459 Elo+
Cerberus
Cerberus
AWA_BuBu
Cerberus
Level 108
God Stats
8W - 7L
1,570 SR
Queue Stats
285W - 269L
1,459 Elo+
Solo
Scylla
Scylla
Aerdna18
Scylla
Level 64
God Stats
37W - 37L
1,521 SR
Queue Stats
338W - 343L
1,471 Elo+
Party 2
Artemis
Artemis
Ken__Kaneki___12
Artemis
Level 142
God Stats
18W - 12L
1,637 SR
Queue Stats
381W - 353L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Kippeli
Cthulhu
Level 54
God Stats
5W - 4L
1,442 SR
Queue Stats
345W - 336L
1,422 Elo+
Party 1
Set
Set
Pakettimurot
Set
Level 82
God Stats
9W - 4L
1,639 SR
Queue Stats
481W - 489L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,420
542
3,674
9,352
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 0
5,847
585
1,889
4,556
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
GNS_MoLaPoKabo
Heimdallr
9
0 / 8 / 1
4,788
479
3,737
9,584
2,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
5
0 / 1 / 0
4,058
406
83
3,175
791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
StraaxTurtle
Cthulhu
8
2 / 4 / 0
5,044
504
5,132
9,910
6,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AWA_BuBu
Cerberus
12
3 / 0 / 3
6,865
687
5,690
9,413
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Aerdna18
Scylla
11
1 / 0 / 3
6,085
609
2,486
3,567
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 1 / 2
7,218
722
9,304
5,882
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Kippeli
Cthulhu
11
2 / 0 / 8
6,700
670
4,847
7,790
5,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 4
5,941
594
3,584
7,133
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
19
19
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AWA_BuBu
Cerberus
3
0
3
4.5
W
Scylla
Aerdna18
Scylla
1
0
3
2.5
L
0
4
0
0
L
0
2
0
0
L
Heimdallr
GNS_MoLaPoKabo
Heimdallr
0
8
1
0.06
W
10
1
2
11
W
Cthulhu
Kippeli
Cthulhu
2
0
8
6
W
3
1
4
5
L
Pele
0
1
0
0
L
Cthulhu
StraaxTurtle
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,515
Damage
25,911
36,577
Taken
33,785
15,816
Mitigated
17,054
7,810
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AWA_BuBu
Cerberus
5,690
400
0
4,412
9,413
5,710
0
0
9,413
40,463
3,463
W
Scylla
Aerdna18
Scylla
2,486
190
0
476
3,567
1,039
0
1,282
2,245
39,603
0
L
3,674
699
0
1,736
9,352
3,957
0
4,693
4,116
0
34,448
L
1,889
414
0
1,014
4,556
1,701
0
1,846
2,590
38,976
1,264
L
Heimdallr
GNS_MoLaPoKabo
Heimdallr
3,737
2,064
0
1,660
9,584
2,926
0
2,084
7,500
0
26,873
W
9,304
5,559
0
1,947
5,882
2,156
0
2,805
3,074
0
38,989
W
Cthulhu
Kippeli
Cthulhu
4,847
825
0
2,640
7,790
5,050
0
2,375
5,392
29,481
1,685
W
3,584
1,441
0
1,172
7,133
3,099
0
464
6,661
0
40,100
L
Pele
83
0
0
509
3,175
791
0
641
2,476
0
12,690
L
Cthulhu
StraaxTurtle
Cthulhu
5,132
796
0
2,891
9,910
6,441
0
2,548
7,276
18,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,157
Gold Earned
32,809
265
Minions Killed
379
0
Camps Cleared
0
909,874
Distance Traveled
1,040,715
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,865
687
114
11
0
181,944
0
W
Scylla
6,085
609
83
8
0
224,293
1
L
Chaac
5,420
542
69
7
0
208,713
2
L
Tiamat
5,847
585
90
9
0
196,954
2
L
Heimdallr
4,788
479
47
5
0
182,374
0
W
Artemis
7,218
722
67
7
0
190,905
2
W
Cthulhu
6,700
670
46
5
0
208,068
3
W
Set
5,941
594
69
7
0
235,505
1
L
Pele
4,058
406
31
3
0
109,326
0
L
Cthulhu
5,044
504
28
3
0
212,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role