Player Matchup

Apollo
Apollo
Balde Everyday
Apollo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,636 Elo+
Party 2
The Morrigan
The Morrigan
Bananá
The Morrigan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,622 Elo+
Party 2
Sylvanus
Sylvanus
PancakesDoWork
Sylvanus
Level 193
God Stats
1W - 0L
1,380 SR
Queue Stats
25W - 20L
1,358 Elo+
Solo
Pele
Pele
Sebastian332
Pele
Level 128
God Stats
19W - 12L
1,580 SR
Queue Stats
169W - 137L
1,586 Elo+
Solo
Olorun
Olorun
Swaggy Pear 3
Olorun
Level 68
God Stats
1W - 0L
1,612 SR
Queue Stats
9W - 4L
1,674 Elo+
Party 2
Team Averages
Level 119
1,514 SR
1,575 Elo+

VS

Team Averages
Level 77
1,687 SR
1,530 Elo+
Tsukuyomi
Tsukuyomi
BabyLLL
Tsukuyomi
Level 86
God Stats
40W - 52L
1,524 SR
Queue Stats
259W - 279L
1,572 Elo+
Party 1
Raijin
Raijin
IHollowJ
Raijin
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 69L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
THCdrako
Jormungandr
Level 104
God Stats
1W - 1L
1,915 SR
Queue Stats
259W - 241L
1,548 Elo+
Party 1
Hercules
Hercules
TypicalADCPlayer
Hercules
Level 40
God Stats
0W - 1L
1,633 SR
Queue Stats
10W - 14L
1,504 Elo+
Solo
Hou Yi
Hou Yi
jstnsane
Hou Yi
Level 117
God Stats
3W - 3L
1,864 SR
Queue Stats
42W - 31L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,456
650
11,349
11,878
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Morrigan
Bananá
The Morrigan
13
6 / 3 / 5
7,943
611
7,108
6,997
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
1 / 1 / 7
7,350
565
3,790
9,550
8,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 5
8,475
652
3,199
10,825
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
5 / 1 / 4
8,632
664
7,709
6,764
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BabyLLL
Tsukuyomi
12
2 / 7 / 3
7,157
551
2,898
11,416
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
IHollowJ
Raijin
15
6 / 4 / 2
8,752
673
10,807
9,077
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
THCdrako
Jormungandr
13
0 / 4 / 3
7,755
597
7,339
14,497
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

7
1 / 3 / 0
5,392
415
4,367
8,454
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hou Yi
jstnsane
Hou Yi
13
0 / 1 / 0
7,267
559
2,831
5,245
1,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
9
9
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BabyLLL
Tsukuyomi
2
7
3
0.5
W
2
2
6
2.5
W
The Morrigan
Bananá
The Morrigan
6
3
5
2.83
L
Raijin
IHollowJ
Raijin
6
4
2
1.75
W
Sylvanus
1
1
7
4.5
W
5
2
5
3.75
W
5
1
4
7
L
Jormungandr
THCdrako
Jormungandr
0
4
3
0.38
L
1
3
0
0.33
L
Hou Yi
jstnsane
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,155
Damage
28,242
46,014
Taken
48,689
19,432
Mitigated
20,350
19,847
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BabyLLL
Tsukuyomi
2,898
895
0
3,130
11,416
3,329
0
3,410
7,806
0
36,879
W
11,349
7,778
0
5,206
11,878
3,908
121
5,856
5,765
0
71,446
W
The Morrigan
Bananá
The Morrigan
7,108
1,095
0
1,056
6,997
1,839
54
3,782
2,855
50,745
2,815
L
Raijin
IHollowJ
Raijin
10,807
311
0
491
9,077
2,708
0
3,337
5,612
59,334
0
W
Sylvanus
3,790
1,253
2,112
3,903
9,550
8,009
108
1,946
7,257
18,130
847
W
3,199
502
0
5,087
10,825
3,228
0
3,719
6,878
0
65,630
W
7,709
3,421
134
2,349
6,764
2,448
2,968
1,852
4,776
51,321
10,085
L
Jormungandr
THCdrako
Jormungandr
7,339
2,361
0
5,875
14,497
7,444
56
1,740
12,695
58,145
2,145
L
4,367
1,076
0
1,376
8,454
5,473
0
3,490
4,918
0
18,093
L
Hou Yi
jstnsane
Hou Yi
2,831
1,598
0
1,971
5,245
1,396
528
3,318
1,847
0
59,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
36,323
462
Minions Killed
466
0
Camps Cleared
0
1,372,267
Distance Traveled
1,270,147
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,157
551
70
5
0
292,558
0
W
Apollo
8,456
650
124
10
0
224,528
2
W
The Morrigan
7,943
611
96
7
0
282,861
0
L
Raijin
8,752
673
128
10
0
267,389
0
W
Sylvanus
7,350
565
33
3
0
278,402
5
W
Pele
8,475
652
108
8
0
318,490
1
W
Olorun
8,632
664
101
8
0
267,986
4
L
Jormungandr
7,755
597
120
9
0
241,457
0
L
Hercules
5,392
415
37
3
0
210,928
0
L
Hou Yi
7,267
559
111
9
0
257,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role