Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CheeseNya
Yemoja
Level 120
God Stats
3W - 6L
1,046 SR
Queue Stats
148W - 358L
1,270 Elo+
Party 1
Ishtar
Ishtar
MRcoolman702
Ishtar
Level 149
God Stats
2W - 5L
1,469 SR
Queue Stats
116W - 240L
1,387 Elo+
Party 1
Cliodhna
Cliodhna
Queenbottom
Cliodhna
Level 27
God Stats
2W - 2L
1,386 SR
Queue Stats
53W - 79L
1,461 Elo+
Party 1
Team Averages
Level 115
1,380 SR
1,424 Elo+

VS

Team Averages
Level 113
1,486 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ELjugitOOO
Ymir
Level 126
God Stats
11W - 13L
1,518 SR
Queue Stats
135W - 142L
1,460 Elo+
Solo
Neith
Neith
Unknown2885
Neith
Level 69
God Stats
1W - 2L
1,423 SR
Queue Stats
30W - 27L
1,533 Elo+
Solo
Fenrir
Fenrir
WetLizardGuy
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,391 Elo+
Solo
Anubis
Anubis
blackhawk35661
Anubis
Level 137
God Stats
1W - 1L
1,488 SR
Queue Stats
56W - 50L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
3 / 0 / 0
5,324
761
2,867
4,250
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
 
Janus
9
1 / 1 / 3
4,881
697
2,492
2,199
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
CheeseNya
Yemoja
8
0 / 0 / 3
4,804
686
1,493
2,318
1,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
9
3 / 0 / 0
4,685
669
3,190
2,203
619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Queenbottom
Cliodhna
9
5 / 1 / 1
5,177
740
3,385
5,126
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
4
0 / 2 / 0
3,221
460
412
3,434
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 0
3,528
504
532
5,003
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 0
4,109
587
1,942
3,490
891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
6
0 / 3 / 2
3,686
527
1,394
5,421
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 4 / 0
4,347
621
2,077
4,947
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
2
2
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Janus
 
Janus
1
1
3
2.5
L
Chaac
 
Chaac
0
2
0
0
W
Yemoja
CheeseNya
Yemoja
0
0
3
1.5
L
0
2
0
0
W
Ishtar
3
0
0
3
W
Cliodhna
Queenbottom
Cliodhna
5
1
1
5.5
L
1
1
0
1
L
Fenrir
0
3
2
0.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,427
Damage
6,357
16,096
Taken
22,295
5,150
Mitigated
8,961
7,720
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,867
1,134
0
1,321
4,250
1,693
0
0
4,250
223
33,068
W
Janus
 
Janus
2,492
584
0
690
2,199
414
0
796
1,201
26,367
0
L
Chaac
 
Chaac
412
176
0
800
3,434
1,290
0
109
3,325
0
6,400
W
Yemoja
CheeseNya
Yemoja
1,493
173
503
1,100
2,318
1,173
0
216
2,102
12,493
515
L
532
0
100
974
5,003
2,018
0
564
4,439
11,797
0
W
Ishtar
3,190
2,250
0
1,256
2,203
619
0
316
1,887
0
31,874
W
Cliodhna
Queenbottom
Cliodhna
3,385
1,163
0
2,850
5,126
1,251
0
953
4,051
0
29,963
L
1,942
661
0
1,485
3,490
891
0
1,382
2,068
0
18,883
L
Fenrir
1,394
755
0
1,273
5,421
2,844
0
692
4,593
0
13,293
L
2,077
94
0
816
4,947
1,918
0
1,105
3,662
20,189
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,871
Gold Earned
18,891
267
Minions Killed
155
0
Camps Cleared
0
733,358
Distance Traveled
565,118
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,324
761
64
9
0
141,143
1
W
Janus
4,881
697
62
9
0
145,140
0
L
Chaac
3,221
460
12
2
0
51,250
0
W
Yemoja
4,804
686
22
3
0
136,369
0
L
Ymir
3,528
504
18
3
0
110,105
0
W
Ishtar
4,685
669
65
9
0
132,556
0
W
Cliodhna
5,177
740
54
8
0
178,150
0
L
Neith
4,109
587
43
6
0
128,445
0
L
Fenrir
3,686
527
29
4
0
136,780
0
L
Anubis
4,347
621
53
8
0
138,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role